/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/gtk/app.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
#ifndef __GTKAPPH__
#define __GTKAPPH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface
#endif
-#include "wx/defs.h"
-#include "wx/window.h"
#include "wx/frame.h"
#include "wx/icon.h"
class wxApp;
class wxLog;
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
-
-extern wxApp *wxTheApp;
-
-//-----------------------------------------------------------------------------
-// global functions
-//-----------------------------------------------------------------------------
-
-void wxExit(void);
-bool wxYield(void);
-
-//-----------------------------------------------------------------------------
-// constants
-//-----------------------------------------------------------------------------
-
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
-
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
class wxApp: public wxAppBase
{
-DECLARE_DYNAMIC_CLASS(wxApp)
-
public:
wxApp();
- ~wxApp();
+ virtual ~wxApp();
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
virtual bool Pending();
virtual void Dispatch();
- virtual wxIcon GetStdIcon(int which) const;
+ virtual void Exit();
- // implementation only from now on
- void OnIdle( wxIdleEvent &event );
- bool SendIdleEvents();
- bool SendIdleEvents( wxWindow* win );
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
+ virtual void WakeUpIdle();
+
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
- static bool Initialize();
static bool InitialzeVisual();
- static void CleanUp();
- bool ProcessIdle();
-#if wxUSE_THREADS
- void ProcessPendingEvents();
-#endif
- void DeletePendingObjects();
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
- // This can be used to suppress the generation of Idle events.
- void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
bool m_initialized;
#endif
unsigned char *m_colorCube;
+ // Used by the the wxGLApp and wxGLCanvas class for GL-based X visual
+ // selection; this is actually an XVisualInfo*
+ void *m_glVisualInfo;
+ // This returns the current visual: either that used by wxRootWindow
+ // or the XVisualInfo* for SGI.
+ GdkVisual *GetGdkVisual();
+
private:
- /// Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
+ DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};