#ifdef __GNUG__
#pragma implementation "app.h"
+ #pragma implementation "appbase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#endif // __WIN95__
+#if wxUSE_OLE
+
+#ifdef __WIN16__
// for OLE, enlarge message queue to be as large as possible
int iMsg = 96;
- while (!SetMessageQueue(iMsg) && (iMsg -= 8));
+ while (!SetMessageQueue(iMsg) && (iMsg -= 8))
+ ;
+#endif // Win16
-#if wxUSE_OLE
// we need to initialize OLE library
if ( FAILED(::OleInitialize(NULL)) )
wxLogError(_("Cannot initialize OLE"));
-#endif
+#endif // wxUSE_OLE
#if wxUSE_CTL3D
if (!Ctl3dRegister(wxhInstance))
//// Static member initialization
-wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
+wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
wxApp::wxApp()
{