-bool wxDialog::EmulateButtonClickIfPresent(int id)
-{
- wxButton *btn = wxDynamicCast(FindWindow(id), wxButton);
-
- if ( !btn || !btn->IsEnabled() || !btn->IsShown() )
- return false;
-
- btn->MSWCommand(BN_CLICKED, 0 /* unused */);
- return true;
-}
-
-// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
-{
- if ( Validate() && TransferDataFromWindow() )
- {
- EndDialog(wxID_OK);
- }
-}
-
-void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
-{
- if ( Validate() )
- TransferDataFromWindow();
-
- // TODO probably need to disable the Apply button until things change again
-}
-
-void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
-{
- EndDialog(wxID_CANCEL);
-}
-
-void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
-{
- // We'll send a Cancel message by default, which may close the dialog.
- // Check for looping if the Cancel event handler calls Close().
-
- // Note that if a cancel button and handler aren't present in the dialog,
- // nothing will happen when you close the dialog via the window manager, or
- // via Close(). We wouldn't want to destroy the dialog by default, since
- // the dialog may have been created on the stack. However, this does mean
- // that calling dialog->Close() won't delete the dialog unless the handler
- // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
- // destroy the dialog. The default OnCancel (above) simply ends a modal
- // dialog, and hides a modeless dialog.
-
- // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
- // lists here? don't dare to change it now, but should be done later!
- static wxList closing;
-
- if ( closing.Member(this) )
- return;
-
- closing.Append(this);
-
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
-
- closing.DeleteObject(this);
-}
-
-void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
-{
- SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
- Refresh();
-}
-