/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
- @class wxGridCellFloatRenderer
+ @class wxGridCellRenderer
- This class may be used to format floating point data in a cell.
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellAutoWrapStringRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
-class wxGridCellFloatRenderer : public wxGridCellStringRenderer
+class wxGridCellRenderer
{
public:
/**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
- */
- wxGridCellFloatRenderer(int width = -1, int precision = -1);
-
- /**
- Returns the precision.
- */
- int GetPrecision() const;
-
- /**
- Returns the width.
+ This function must be implemented in derived classes to return a copy
+ of itself.
*/
- int GetWidth() const;
+ virtual wxGridCellRenderer* Clone() const = 0;
/**
- Parameters string format is "width[,precision]".
- */
- void SetParameters(const wxString& params);
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
- /**
- Sets the precision.
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
*/
- void SetPrecision(int precision);
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
/**
- Sets the width.
+ Get the preferred size of the cell for its contents.
*/
- void SetWidth(int width);
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
};
-
-
/**
- @class wxGridTableBase
+ @class wxGridCellAutoWrapStringRenderer
- Grid table classes.
+ This class may be used to format string data in a cell. The too
+ long lines are wrapped to be shown entirely at word boundaries.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
-class wxGridTableBase : public wxObject
+
+class wxGridCellAutoWrapStringRenderer : public wxGridCellStringRenderer
{
public:
/**
-
- */
- wxGridTableBase();
-
- /**
-
- */
- ~wxGridTableBase();
-
- /**
-
- */
- bool AppendCols(size_t numCols = 1);
-
- /**
-
+ Default constructor.
*/
- bool AppendRows(size_t numRows = 1);
-
- /**
+ wxGridCellAutoWrapStringRenderer();
+};
- */
- bool CanGetValueAs(int row, int col, const wxString& typeName);
- /**
- Does this table allow attributes? Default implementation creates
- a wxGridCellAttrProvider if necessary.
- */
- bool CanHaveAttributes();
+/**
+ @class wxGridCellBoolRenderer
- /**
+ This class may be used to format boolean data in a cell.
- */
- bool CanSetValueAs(int row, int col, const wxString& typeName);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellBoolRenderer : public wxGridCellRenderer
+{
+public:
/**
-
+ Default constructor.
*/
- void Clear();
-
- /**
+ wxGridCellBoolRenderer();
+};
- */
- bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+/**
+ @class wxGridCellDateTimeRenderer
- /**
+ This class may be used to format a date/time data in a cell.
+ The class wxDateTime is used internally to display the local date/time
+ or to parse the string date entered in the cell thanks to the defined format.
- */
- bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellDateTimeRenderer : public wxGridCellStringRenderer
+{
+public:
/**
- by default forwarded to wxGridCellAttrProvider if any. May be
- overridden to handle attributes directly in the table.
- */
- wxGridCellAttr* GetAttr(int row, int col);
+ Date/time renderer constructor.
- /**
- get the currently used attr provider (may be @NULL)
+ @param outformat
+ strptime()-like format string used the parse the output date/time.
+ @param informat
+ strptime()-like format string used to parse the string entered in the cell.
*/
- wxGridCellAttrProvider* GetAttrProvider() const;
+ wxGridCellDateTimeRenderer(const wxString& outformat = wxDefaultDateTimeFormat,
+ const wxString& informat = wxDefaultDateTimeFormat);
- /**
-
- */
- wxString GetColLabelValue(int col);
/**
+ Sets the strptime()-like format string which will be used to parse
+ the date/time.
+ @param params
+ strptime()-like format string used to parse the date/time.
*/
- int GetNumberCols();
+ virtual void SetParameters(const wxString& params);
+};
- /**
- You must override these functions in a derived table class.
- */
- int GetNumberRows();
+/**
+ @class wxGridCellEnumRenderer
- /**
+ This class may be used to render in a cell a number as a textual
+ equivalent.
- */
- wxString GetRowLabelValue(int row);
+ The corresponding text strings are specified as comma-separated items in
+ the string passed to this renderer ctor or SetParameters() method. For
+ example, if this string is @c "John,Fred,Bob" the cell will be rendered as
+ "John", "Fred" or "Bob" if its contents is 0, 1 or 2 respectively.
- /**
- Data type determination and value access.
- */
- wxString GetTypeName(int row, int col);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellEnumRenderer : public wxGridCellStringRenderer
+{
+public:
/**
+ Enum renderer ctor.
+ @param choices
+ Comma separated string parameters "item1[,item2[...,itemN]]".
*/
- wxString GetValue(int row, int col);
+ wxGridCellEnumRenderer( const wxString& choices = wxEmptyString );
/**
+ Sets the comma separated string content of the enum.
+ @param params
+ Comma separated string parameters "item1[,item2[...,itemN]]".
*/
- bool GetValueAsBool(int row, int col);
+ virtual void SetParameters(const wxString& params);
+};
- /**
- For user defined types
- */
- void* GetValueAsCustom(int row, int col,
- const wxString& typeName);
+/**
+ Specifier used to format the data to string for the numbers handled by
+ wxGridCellFloatRenderer and wxGridCellFloatEditor.
- /**
+ @since 2.9.3
+*/
+enum wxGridCellFloatFormat
+{
+ /// Decimal floating point (%f).
+ wxGRID_FLOAT_FORMAT_FIXED = 0x0010,
- */
- double GetValueAsDouble(int row, int col);
+ /// Scientific notation (mantise/exponent) using e character (%e).
+ wxGRID_FLOAT_FORMAT_SCIENTIFIC = 0x0020,
- /**
+ /// Use the shorter of %e or %f (%g).
+ wxGRID_FLOAT_FORMAT_COMPACT = 0x0040,
- */
- long GetValueAsLong(int row, int col);
+ /// To use in combination with one of the above formats for the upper
+ /// case version (%F/%E/%G)
+ wxGRID_FLOAT_FORMAT_UPPER = 0x0080,
- /**
+ /// The format used by default (wxGRID_FLOAT_FORMAT_FIXED).
+ wxGRID_FLOAT_FORMAT_DEFAULT = wxGRID_FLOAT_FORMAT_FIXED
+};
- */
- wxGrid* GetView() const;
+/**
+ @class wxGridCellFloatRenderer
- /**
+ This class may be used to format floating point data in a cell.
- */
- bool InsertCols(size_t pos = 0, size_t numCols = 1);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellFloatRenderer : public wxGridCellStringRenderer
+{
+public:
/**
+ Float cell renderer ctor.
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ @param format
+ The format used to display the string, must be a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
*/
- bool InsertRows(size_t pos = 0, size_t numRows = 1);
+ wxGridCellFloatRenderer(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
/**
+ Returns the specifier used to format the data to string.
- */
- bool IsEmptyCell(int row, int col);
+ The returned value is a combination of ::wxGridCellFloatFormat elements.
- /**
- these functions take ownership of the pointer
+ @since 2.9.3
*/
- void SetAttr(wxGridCellAttr* attr, int row, int col);
+ int GetFormat() const;
/**
- Attribute handling
- give us the attr provider to use - we take ownership of the pointer
+ Returns the precision.
*/
- void SetAttrProvider(wxGridCellAttrProvider* attrProvider);
+ int GetPrecision() const;
/**
-
+ Returns the width.
*/
- void SetColAttr(wxGridCellAttr* attr, int col);
+ int GetWidth() const;
/**
- , @e wxString)
- */
- void SetColLabelValue() const;
+ Set the format to use for display the number.
- /**
+ @param format
+ Must be a combination of ::wxGridCellFloatFormat enum elements.
+ @since 2.9.3
*/
- void SetRowAttr(wxGridCellAttr* attr, int row);
+ void SetFormat(int format);
/**
- , @e wxString)
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
*/
- void SetRowLabelValue() const;
+ virtual void SetParameters(const wxString& params);
/**
-
+ Sets the precision.
*/
- void SetValue(int row, int col, const wxString& value);
+ void SetPrecision(int precision);
/**
-
+ Sets the width.
*/
- void SetValueAsBool(int row, int col, bool value);
-
- /**
+ void SetWidth(int width);
+};
- */
- void SetValueAsCustom(int row, int col, const wxString& typeName,
- void* value);
+/**
+ @class wxGridCellNumberRenderer
- /**
+ This class may be used to format integer data in a cell.
- */
- void SetValueAsDouble(int row, int col, double value);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+{
+public:
/**
-
+ Default constructor.
*/
- void SetValueAsLong(int row, int col, long value);
+ wxGridCellNumberRenderer();
+};
- /**
- Overriding these is optional
- */
- void SetView(wxGrid* grid);
+/**
+ @class wxGridCellStringRenderer
- /**
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
- */
- void UpdateAttrCols(size_t pos, int numCols);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
+*/
+class wxGridCellStringRenderer : public wxGridCellRenderer
+{
+public:
/**
- change row/col number in attribute if needed
+ Default constructor.
*/
- void UpdateAttrRows(size_t pos, int numRows);
+ wxGridCellStringRenderer();
};
-
/**
@class wxGridCellEditor
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
@library{wxadv}
@category{grid}
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
+ @see wxGridCellAutoWrapStringEditor, wxGridCellBoolEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
class wxGridCellEditor
{
public:
/**
-
+ Default constructor.
*/
wxGridCellEditor();
/**
- The dtor is private because only DecRef() can delete us.
- */
- ~wxGridCellEditor();
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- /**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
+
+ @see EndEdit()
*/
- void BeginEdit(int row, int col, wxGrid* grid);
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
/**
Create a new object which is the copy of this one.
*/
- wxGridCellEditor* Clone() const;
+ virtual wxGridCellEditor* Clone() const = 0;
/**
Creates the actual edit control.
*/
- void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler);
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
/**
Final cleanup.
*/
- void Destroy();
+ virtual void Destroy();
/**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
+ End editing the cell.
+
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ # Save the new value internally so that ApplyEdit() could apply it.
+ # Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ # Return @true
+
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
+
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
*/
- bool EndEdit(int row, int col, wxGrid* grid);
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
/**
- Some types of controls on some platforms may need some help
- with the Return key.
- */
- void HandleReturn(wxKeyEvent& event);
+ Effectively save the changes in the grid.
+
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
+ */
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
+ Some types of controls on some platforms may need some help with the
+ Return key.
+ */
+ virtual void HandleReturn(wxKeyEvent& event);
+ /**
+ Returns @true if the edit control has been created.
*/
bool IsCreated();
Draws the part of the cell not occupied by the control: the base class
version just fills it with background colour from the attribute.
*/
- void PaintBackground(const wxRect& rectCell,
- wxGridCellAttr* attr);
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
/**
Reset the value in the control back to its starting value.
*/
- void Reset();
+ virtual void Reset() = 0;
/**
Size and position the edit control.
*/
- void SetSize(const wxRect& rect);
+ virtual void SetSize(const wxRect& rect);
/**
Show or hide the edit control, use the specified attributes to set
colours/fonts for it.
*/
- void Show(bool show, wxGridCellAttr* attr = NULL);
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
/**
If the editor is enabled by clicking on the cell, this method will be
called.
*/
- void StartingClick();
+ virtual void StartingClick();
/**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
*/
- void StartingKey(wxKeyEvent& event);
-};
+ virtual void StartingKey(wxKeyEvent& event);
+protected:
+ /**
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
/**
- @class wxGridCellTextEditor
+ @class wxGridCellAutoWrapStringEditor
- The editor for string/text data.
+ Grid cell editor for wrappable string/text data.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
*/
-class wxGridCellTextEditor : public wxGridCellEditor
+class wxGridCellAutoWrapStringEditor : public wxGridCellTextEditor
{
public:
- /**
- Default constructor.
- */
- wxGridCellTextEditor();
-
- /**
- The parameters string format is "n" where n is a number representing the
- maximum width.
- */
- void SetParameters(const wxString& params);
+ wxGridCellAutoWrapStringEditor();
};
-
-
/**
- @class wxGridCellStringRenderer
+ @class wxGridCellBoolEditor
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ Grid cell editor for boolean data.
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
+class wxGridCellBoolEditor : public wxGridCellEditor
{
public:
/**
- Default constructor
+ Default constructor.
*/
- wxGridCellStringRenderer();
-};
+ wxGridCellBoolEditor();
+ /**
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
+ /**
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
/**
@class wxGridCellChoiceEditor
- The editor for string data allowing to choose from a list of strings.
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
class wxGridCellChoiceEditor : public wxGridCellEditor
{
public:
- //@{
/**
+ Choice cell renderer ctor.
+
@param count
Number of strings from which the user can choose.
@param choices
An array of strings from which the user can choose.
@param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
+ If allowOthers is @true, the user can type a string not in choices
+ array.
*/
wxGridCellChoiceEditor(size_t count = 0,
const wxString choices[] = NULL,
bool allowOthers = false);
+
+ /**
+ Choice cell renderer ctor.
+
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
wxGridCellChoiceEditor(const wxArrayString& choices,
bool allowOthers = false);
- //@}
/**
Parameters string format is "item1[,item2[...,itemN]]"
*/
- void SetParameters(const wxString& params);
+ virtual void SetParameters(const wxString& params);
};
-
-
/**
- @class wxGridEditorCreatedEvent
+ @class wxGridCellEnumEditor
+ Grid cell editor which displays an enum number as a textual equivalent
+ (eg. data in cell is 0,1,2 ... n the cell could be displayed as
+ "John","Fred"..."Bob" in the combo choice box).
@library{wxadv}
@category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellTextEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
+class wxGridCellEnumEditor : public wxGridCellChoiceEditor
{
public:
- //@{
/**
+ Enum cell editor ctor.
+ @param choices
+ Comma separated choice parameters "item1[,item2[...,itemN]]".
*/
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
+ wxGridCellEnumEditor( const wxString& choices = wxEmptyString );
+};
- /**
- Returns the column at which the event occurred.
- */
- int GetCol();
-
- /**
- Returns the edit control.
- */
- wxControl* GetControl();
-
- /**
- Returns the row at which the event occurred.
- */
- int GetRow();
-
- /**
- Sets the column at which the event occurred.
- */
- void SetCol(int col);
-
- /**
- Sets the edit control.
- */
- void SetControl(wxControl* ctrl);
-
- /**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
-
-
-
-/**
- @class wxGridRangeSelectEvent
+/**
+ @class wxGridCellTextEditor
+ Grid cell editor for string/text data.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
+class wxGridCellTextEditor : public wxGridCellEditor
{
public:
- //@{
- /**
-
- */
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
-
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
-
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
-
- /**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetBottomRightCoords();
-
- /**
- Bottom row of the rectangular area that was (de)selected.
- */
- int GetBottomRow();
-
- /**
- Left column of the rectangular area that was (de)selected.
- */
- int GetLeftCol();
-
- /**
- Right column of the rectangular area that was (de)selected.
- */
- int GetRightCol();
-
- /**
- Top left corner of the rectangular area that was (de)selected.
- */
- wxGridCellCoords GetTopLeftCoords();
-
- /**
- Top row of the rectangular area that was (de)selected.
- */
- int GetTopRow();
-
- /**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown();
-
/**
- Returns @true if the area was selected, @false otherwise.
+ Default constructor.
*/
- bool Selecting();
+ wxGridCellTextEditor();
/**
- Returns @true if the Shift key was down at the time of the event.
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
*/
- bool ShiftDown();
+ virtual void SetParameters(const wxString& params);
};
-
-
/**
- @class wxGridCellRenderer
+ @class wxGridCellFloatEditor
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
+ The editor for floating point numbers data.
@library{wxadv}
@category{grid}
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
*/
-class wxGridCellRenderer
+class wxGridCellFloatEditor : public wxGridCellTextEditor
{
public:
/**
+ Float cell editor ctor.
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ @param format
+ The format to use for displaying the number, a combination of
+ ::wxGridCellFloatFormat enum elements. This parameter is only
+ available since wxWidgets 2.9.3.
*/
- wxGridCellRenderer* Clone() const;
-
- /**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
- */
- void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected);
+ wxGridCellFloatEditor(int width = -1, int precision = -1,
+ int format = wxGRID_FLOAT_FORMAT_DEFAULT);
/**
- Get the preferred size of the cell for its contents.
+ The parameters string format is "width[,precision[,format]]" where
+ @c format should be chosen between f|e|g|E|G (f is used by default)
*/
- wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col);
+ virtual void SetParameters(const wxString& params);
};
-
-
/**
@class wxGridCellNumberEditor
- The editor for numeric integer data.
+ Grid cell editor for numeric integer data.
@library{wxadv}
@category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellTextEditor
*/
class wxGridCellNumberEditor : public wxGridCellTextEditor
{
public:
/**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
*/
wxGridCellNumberEditor(int min = -1, int max = -1);
+
/**
- String representation of the value.
+ Parameters string format is "min,max".
*/
- wxString GetString() const;
+ virtual void SetParameters(const wxString& params);
+
+protected:
/**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
*/
bool HasRange() const;
/**
- Parameters string format is "min,max".
+ String representation of the value.
*/
- void SetParameters(const wxString& params);
+ wxString GetString() const;
};
/**
- @class wxGridSizeEvent
+ @class wxGridCellAttr
- This event class contains information about a row/column resize event.
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
@library{wxadv}
@category{grid}
*/
-class wxGridSizeEvent : public wxNotifyEvent
+class wxGridCellAttr
{
public:
- //@{
/**
+ Kind of the attribute to retrieve.
- */
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
+ /// Return the attribute explicitly set for this cell.
+ Cell,
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
+ /// Return the attribute set for this cells row.
+ Row,
- /**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
+ /// Return the attribute set for this cells column.
+ Col
+ };
/**
- Row or column at that was resized.
+ Default constructor.
*/
- int GetRowOrCol();
-
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Constructor specifying some of the often used attributes.
*/
- bool MetaDown();
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
/**
- Returns @true if the Shift key was down at the time of the event.
+ Creates a new copy of this object.
*/
- bool ShiftDown();
-};
-
-
-
-/**
- @class wxGridCellNumberRenderer
-
- This class may be used to format integer data in a cell.
-
- @library{wxadv}
- @category{grid}
+ wxGridCellAttr* Clone() const;
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
-{
-public:
/**
- Default constructor
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
*/
- wxGridCellNumberRenderer();
-};
-
-
+ void DecRef();
-/**
- @class wxGridCellAttr
+ /**
+ Get the alignment to use for the cell with the given attribute.
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ If this attribute doesn't specify any alignment, the default attribute
+ alignment is used (which can be changed using
+ wxGrid::SetDefaultCellAlignment() but is left and top by default).
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
- //@{
- /**
- Constructor specifying some of the often used attributes.
- */
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
- //@}
+ Notice that @a hAlign and @a vAlign values are always overwritten by
+ this function, use GetNonDefaultAlignment() if this is not desirable.
- /**
- Creates a new copy of this object.
+ @param hAlign
+ Horizontal alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_LEFT, wxALIGN_CENTRE or wxALIGN_RIGHT.
+ @param vAlign
+ Vertical alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
*/
- wxGridCellAttr* Clone() const;
+ void GetAlignment(int* hAlign, int* vAlign) const;
/**
-
+ Returns the background colour.
*/
- void DecRef();
+ const wxColour& GetBackgroundColour() const;
/**
- See SetAlignment() for the returned values.
+ Returns the cell editor.
*/
- void GetAlignment(int* hAlign, int* vAlign) const;
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
/**
-
+ Returns the font.
*/
- const wxColour GetBackgroundColour() const;
+ const wxFont& GetFont() const;
/**
+ Get the alignment defined by this attribute.
- */
- wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const;
+ Unlike GetAlignment() this function only modifies @a hAlign and @a
+ vAlign if this attribute does define a non-default alignment. This
+ means that they must be initialized before calling this function and
+ that their values will be preserved unchanged if they are different
+ from wxALIGN_INVALID.
- /**
+ For example, the following fragment can be used to use the cell
+ alignment if one is defined but right-align its contents by default
+ (instead of left-aligning it by default) while still using the default
+ vertical alignment:
+ @code
+ int hAlign = wxALIGN_RIGHT,
+ vAlign = wxALIGN_INVALID;
+ attr.GetNonDefaultAlignment(&hAlign, &vAlign);
+ @endcode
- */
- const wxFont GetFont() const;
+ @since 2.9.1
+ */
+ void GetNonDefaultAlignment(int *hAlign, int *vAlign) const;
/**
-
+ Returns the cell renderer.
*/
- wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const;
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
/**
-
+ Returns the text colour.
*/
- const wxColour GetTextColour() const;
+ const wxColour& GetTextColour() const;
/**
-
+ Returns @true if this attribute has a valid alignment set.
*/
bool HasAlignment() const;
/**
-
+ Returns @true if this attribute has a valid background colour set.
*/
bool HasBackgroundColour() const;
/**
-
+ Returns @true if this attribute has a valid cell editor set.
*/
bool HasEditor() const;
/**
-
+ Returns @true if this attribute has a valid font set.
*/
bool HasFont() const;
/**
-
+ Returns @true if this attribute has a valid cell renderer set.
*/
bool HasRenderer() const;
/**
- accessors
+ Returns @true if this attribute has a valid text colour set.
*/
bool HasTextColour() const;
/**
- This class is ref counted: it is created with ref count of 1, so
+ This class is reference counted: it is created with ref count of 1, so
calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
+ it until the matching DecRef() is called.
*/
void IncRef();
/**
-
+ Returns @true if this cell is set as read-only.
*/
bool IsReadOnly() const;
/**
Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
void SetAlignment(int hAlign, int vAlign);
void SetBackgroundColour(const wxColour& colBack);
/**
-
+ @todo Needs documentation.
*/
void SetDefAttr(wxGridCellAttr* defAttr);
/**
-
+ Sets the editor to be used with the cells with this attribute.
*/
void SetEditor(wxGridCellEditor* editor);
void SetFont(const wxFont& font);
/**
-
+ Sets the cell as read-only.
*/
void SetReadOnly(bool isReadOnly = true);
/**
- takes ownership of the pointer
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
*/
void SetRenderer(wxGridCellRenderer* renderer);
void SetTextColour(const wxColour& colText);
};
-
-
/**
- @class wxGridCellBoolRenderer
+ Base class for corner window renderer.
- This class may be used to format boolean data in a cell.
- for string cells.
+ This is the simplest of all header renderers and only has a single
+ function.
- @library{wxadv}
- @category{grid}
+ @see wxGridCellAttrProvider::GetCornerRenderer()
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
{
public:
/**
- Default constructor
- */
- wxGridCellBoolRenderer();
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
};
-
-
-
/**
- @class wxGridEvent
+ Common base class for row and column headers renderers.
- This event class contains information about various grid events.
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
{
public:
- //@{
/**
+ Called by the grid to draw the specified label.
- */
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ Notice that the base class DrawBorder() method is called before this
+ one.
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
- /**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
+/**
+ Base class for row headers renderer.
- /**
- Column at which the event occurred.
- */
- int GetCol();
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
- /**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
+ @see wxGridRowHeaderRendererDefault
- /**
- Row at which the event occurred.
- */
- int GetRow();
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
- /**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown();
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
- /**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
- */
- bool Selecting();
+/**
+ Base class for column headers renderer.
- /**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown();
-};
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+ @see wxGridColumnHeaderRendererDefault
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
/**
- @class wxGridCellFloatEditor
+ Default row header renderer.
- The editor for floating point numbers data.
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
- @library{wxadv}
- @category{grid}
+ @see wxGridColumnHeaderRendererDefault
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRenderer
{
public:
- /**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
- */
- wxGridCellFloatEditor(int width = -1, int precision = -1);
-
- /**
- Parameters string format is "width,precision"
- */
- void SetParameters(const wxString& params);
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
};
+/**
+ Default column header renderer.
+
+ @see wxGridRowHeaderRendererDefault
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
/**
- @class wxGrid
+ Default corner window renderer.
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_gridoverview has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
+{
+public:
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+ /**
+ Get the attribute to use for the specified cell.
- @library{wxadv}
- @category{grid}
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
+
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
- @see @ref overview_gridoverview "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
-{
-public:
/**
- Different selection modes supported by the grid.
+ Setting attributes.
+
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
*/
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ //@{
- /**
- The selection mode allowing the selection of the entire rows only.
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
- /**
- The selection mode allowing the selection of the entire columns only.
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ //@}
/**
- Default constructor.
+ Getting header renderers.
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
+
+ All these functions were added in wxWidgets 2.9.1.
*/
- wxGrid();
+ //@{
/**
- Constructor creating the grid window.
+ Return the renderer used for drawing column headers.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ By default wxGridColumnHeaderRendererDefault is returned.
- /**
- Creates the grid window for an object initialized using the default
- constructor.
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
+ @since 2.9.1
*/
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
/**
- Destructor.
+ Return the renderer used for drawing row headers.
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
- */
- virtual ~wxGrid();
+ By default wxGridRowHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
/**
- Appends one or more new columns to the right of the grid.
+ Return the renderer used for drawing the corner window.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ By default wxGridCornerHeaderRendererDefault is returned.
- @return @true on success or @false if appending columns failed.
- */
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ @since 2.9.1
+ */
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
+ //@}
+};
+
+/**
+ Represents coordinates of a grid cell.
+ An object of this class is simply a (row, column) pair.
+ */
+class wxGridCellCoords
+{
+public:
/**
- Appends one or more new rows to the bottom of the grid.
+ Default constructor initializes the object to invalid state.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ Initially the row and column are both invalid (-1) and so operator!()
+ for an uninitialized wxGridCellCoords returns false.
+ */
+ wxGridCellCoords();
- @return @true on success or @false if appending rows failed.
- */
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ /**
+ Constructor taking a row and a column.
+ */
+ wxGridCellCoords(int row, int col);
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
- */
- void AutoSize();
+ Return the row of the coordinate.
+ */
+ int GetRow() const;
/**
- Automatically adjusts width of the column to fit its label.
- */
- void AutoSizeColLabelSize(int col);
+ Set the row of the coordinate.
+ */
+ void SetRow(int n);
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
- */
- void AutoSizeColumn(int col, bool setAsMin = true);
+ Return the column of the coordinate.
+ */
+ int GetCol() const;
/**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
- */
- void AutoSizeColumns(bool setAsMin = true);
+ Set the column of the coordinate.
+ */
+ void SetCol(int n);
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
- */
- void AutoSizeRow(int row, bool setAsMin = true);
+ Set the row and column of the coordinate.
+ */
+ void Set(int row, int col);
/**
- Automatically adjusts height of the row to fit its label.
- */
- void AutoSizeRowLabelSize(int col);
+ Assignment operator for coordinate types.
+ */
+ wxGridCellCoords& operator=(const wxGridCellCoords& other);
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
- */
- void AutoSizeRows(bool setAsMin = true);
+ Equality operator.
+ */
+ bool operator==(const wxGridCellCoords& other) const;
/**
- Increments the grid's batch count.
+ Inequality operator.
+ */
+ bool operator!=(const wxGridCellCoords& other) const;
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
+ /**
+ Checks whether the coordinates are invalid.
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
- */
- void BeginBatch();
+ Returns false only if both row and column are -1. Notice that if either
+ row or column (but not both) are -1, this method returns true even if
+ the object is invalid. This is done because objects in such state
+ should actually never exist, i.e. either both coordinates should be -1
+ or none of them should be -1.
+ */
+ bool operator!() const;
+};
- /**
- Convert grid cell coordinates to grid window pixel coordinates.
+/**
+ @class wxGridTableBase
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ The almost abstract base class for grid tables.
- @see CellToRect()
- */
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
- /**
- Returns @true if columns can be moved by dragging with the mouse.
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
- Columns can be moved by dragging on their labels.
- */
- bool CanDragColMove() const;
+ @see wxGridStringTable
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
/**
- Returns @true if columns can be resized by dragging with the mouse.
+ Default constructor.
+ */
+ wxGridTableBase();
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
- */
- bool CanDragColSize() const;
+ /**
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
- */
- bool CanDragGridSize() const;
+ Must be overridden to return the number of rows in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
/**
- Returns @true if rows can be resized by dragging with the mouse.
+ Must be overridden to return the number of columns in the table.
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
- */
- bool CanDragRowSize() const;
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
+ Return the number of rows in the table.
- This function always returns @false for the read-only cells.
- */
- bool CanEnableCellControl() const;
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
/**
- Returns @true if this grid has support for cell attributes.
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
- */
- bool CanHaveAttributes() const;
+ /**
+ @name Table Cell Accessors
+ */
//@{
+
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
+ May be overridden to implement testing for empty cells.
- @see BlockToDeviceRect()
- */
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
- //@}
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
/**
- Clears all data in the underlying grid table and repaints the grid.
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
- */
- void ClearGrid();
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
/**
- Deselects all cells that are currently selected.
- */
- void ClearSelection();
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
/**
- Creates a grid with the specified initial number of rows and columns.
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
- */
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
/**
- Deletes one or more columns from a grid starting at the specified
- position.
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
-
- @return @true on success or @false if deleting columns failed.
- */
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
/**
- Deletes one or more rows from a grid starting at the specified position.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ Returns the value of the given cell as a long.
- @return @true on success or @false if appending rows failed.
- */
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
/**
- Disables in-place editing of grid cells.
+ Returns the value of the given cell as a double.
- Equivalent to calling EnableCellEditControl(@false).
- */
- void DisableCellEditControl();
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
/**
- Disables column moving by dragging with the mouse.
+ Returns the value of the given cell as a boolean.
- Equivalent to passing @false to EnableDragColMove().
- */
- void DisableDragColMove();
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
/**
- Disables column sizing by dragging with the mouse.
+ Returns the value of the given cell as a user-defined type.
- Equivalent to passing @false to EnableDragColSize().
- */
- void DisableDragColSize();
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
/**
- Disable mouse dragging of grid lines to resize rows and columns.
+ Sets the value of the given cell as a long.
- Equivalent to passing @false to EnableDragGridSize()
- */
- void DisableDragGridSize();
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsLong(int row, int col, long value);
/**
- Disables row sizing by dragging with the mouse.
+ Sets the value of the given cell as a double.
- Equivalent to passing @false to EnableDragRowSize().
- */
- void DisableDragRowSize();
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
/**
- Enables or disables in-place editing of grid cell data.
+ Sets the value of the given cell as a boolean.
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
- */
- void EnableCellEditControl(bool enable = true);
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsBool( int row, int col, bool value );
/**
- Enables or disables column moving by dragging with the mouse.
- */
- void EnableDragColMove(bool enable = true);
+ Sets the value of the given cell as a user-defined type.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @a typeName. Default implementation doesn't do anything.
+ */
+ virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
+ void *value);
+
+ //@}
- /**
- Enables or disables column sizing by dragging with the mouse.
- */
- void EnableDragColSize(bool enable = true);
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
- */
- void EnableDragGridSize(bool enable = true);
+ Called by the grid when the table is associated with it.
+
+ The default implementation stores the pointer and returns it from its
+ GetView() and so only makes sense if the table cannot be associated
+ with more than one grid at a time.
+ */
+ virtual void SetView(wxGrid *grid);
/**
- Enables or disables row sizing by dragging with the mouse.
- */
- void EnableDragRowSize(bool enable = true);
+ Returns the last grid passed to SetView().
+ */
+ virtual wxGrid *GetView() const;
+
/**
- Makes the grid globally editable or read-only.
+ @name Table Structure Modifiers
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ Notice that none of these functions are pure virtual as they don't have
+ to be implemented if the table structure is never modified after
+ creation, i.e. neither rows nor columns are never added or deleted but
+ that you do need to implement them if they are called, i.e. if your
+ code either calls them directly or uses the matching wxGrid methods, as
+ by default they simply do nothing which is definitely inappropriate.
+ */
+ //@{
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_gridoverview.
- */
- void EnableEditing(bool edit);
+ /**
+ Clear the table contents.
+
+ This method is used by wxGrid::ClearGrid().
+ */
+ virtual void Clear();
/**
- Turns the drawing of grid lines on or off.
- */
- void EnableGridLines(bool enable = true);
+ Insert additional rows into the table.
+
+ @param pos
+ The position of the first new row.
+ @param numRows
+ The number of rows to insert.
+ */
+ virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
/**
- Decrements the grid's batch count.
+ Append additional rows at the end of the table.
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ This method is provided in addition to InsertRows() as some data models
+ may only support appending rows to them but not inserting them at
+ arbitrary locations. In such case you may implement this method only
+ and leave InsertRows() unimplemented.
- @see wxGridUpdateLocker
- */
- void EndBatch();
+ @param numRows
+ The number of rows to add.
+ */
+ virtual bool AppendRows(size_t numRows = 1);
/**
- Overridden wxWindow method.
- */
- void Fit();
+ Delete rows from the table.
- /**
- Causes immediate repainting of the grid.
+ Notice that currently deleting a row intersecting a multi-cell (see
+ SetCellSize()) is not supported and will result in a crash.
- Use this instead of the usual wxWindow::Refresh.
- */
- void ForceRefresh();
+ @param pos
+ The first row to delete.
+ @param numRows
+ The number of rows to delete.
+ */
+ virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
/**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
- */
- int GetBatchCount() const;
+ Exactly the same as InsertRows() but for columns.
+ */
+ virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
+ Exactly the same as AppendRows() but for columns.
+ */
+ virtual bool AppendCols(size_t numCols = 1);
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
+ virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ //@}
/**
- Returns the background colour of the cell at the specified location.
- */
- wxColour GetCellBackgroundColour(int row, int col) const;
+ @name Table Row and Column Labels
- /**
- Returns a pointer to the editor for the cell at the specified location.
+ By default the numbers are used for labeling rows and Latin letters for
+ labeling columns. If the table has more than 26 columns, the pairs of
+ letters are used starting from the 27-th one and so on, i.e. the
+ sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
+ AAA, ...
+ */
+ //@{
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ /**
+ Return the label of the specified row.
+ */
+ virtual wxString GetRowLabelValue(int row);
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ /**
+ Return the label of the specified column.
+ */
+ virtual wxString GetColLabelValue(int col);
/**
- Returns the font for text in the grid cell at the specified location.
- */
- wxFont GetCellFont(int row, int col) const;
+ Set the given label for the specified row.
+
+ The default version does nothing, i.e. the label is not stored. You
+ must override this method in your derived class if you wish
+ wxGrid::SetRowLabelValue() to work.
+ */
+ virtual void SetRowLabelValue(int row, const wxString& label);
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
+ virtual void SetColLabelValue(int col, const wxString& label);
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ //@}
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
/**
- Returns the text colour for the grid cell at the specified location.
- */
- wxColour GetCellTextColour(int row, int col) const;
+ @name Attributes Management
+ By default the attributes management is delegated to
+ wxGridCellAttrProvider class. You may override the methods in this
+ section to handle the attributes directly if, for example, they can be
+ computed from the cell values.
+ */
//@{
+
/**
- Returns the string contained in the cell at the specified location.
+ Associate this attributes provider with the table.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
+ The table takes ownership of @a attrProvider pointer and will delete it
+ when it doesn't need it any more. The pointer can be @NULL, however
+ this won't disable attributes management in the table but will just
+ result in a default attributes being recreated the next time any of the
+ other functions in this section is called. To completely disable the
+ attributes support, should this be needed, you need to override
+ CanHaveAttributes() to return @false.
+ */
+ void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
- See wxGridTableBase::CanGetValueAs and the @ref overview_gridoverview
- "wxGrid overview" for more information.
- */
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ /**
+ Returns the attribute provider currently being used.
+
+ This function may return @NULL if the attribute provider hasn't been
+ neither associated with this table by SetAttrProvider() nor created on
+ demand by any other methods.
+ */
+ wxGridCellAttrProvider *GetAttrProvider() const;
/**
- Returns the column ID of the specified column position.
- */
- int GetColAt(int colPos) const;
+ Return the attribute for the given cell.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
+ attributes directly in the table.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind);
/**
- Returns the pen used for vertical grid lines.
+ Set attribute of the specified cell.
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetAttr().
- See GetRowGridLinePen() for an example.
- */
- wxPen GetColGridLinePen(int col);
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
/**
- Sets the arguments to the current column label alignment values.
+ Set attribute of the specified row.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetRowAttr().
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetColLabelAlignment(int* horiz, int* vert) const;
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
/**
- Returns the current height of the column labels.
- */
- int GetColLabelSize() const;
+ Set attribute of the specified column.
- /**
- Returns the specified column label.
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetColAttr().
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
- */
- wxString GetColLabelValue(int col) const;
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
- /**
- Returns the coordinate of the left border specified column.
- */
- int GetColLeft(int col) const;
+ //@}
/**
- Returns the minimal width to which a column may be resized.
+ Returns true if this table supports attributes or false otherwise.
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
- */
- int GetColMinimalAcceptableWidth() const;
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
+};
- /**
- Get the minimal width of the given column/row.
+/**
+ @class wxGridSizesInfo
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
- */
- int GetColMinimalWidth(int col) const;
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
- /**
- Returns the position of the specified column.
- */
- int GetColPos(int colID) const;
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
+
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
+ @library{wxadv}
+ @category{grid}
+ */
+struct wxGridSizesInfo
+{
/**
- Returns the coordinate of the right border specified column.
- */
- int GetColRight(int col) const;
+ Default constructor.
+
+ m_sizeDefault and m_customSizes must be initialized later.
+ */
+ wxGridSizesInfo();
/**
- Returns the width of the specified column.
- */
- int GetColSize(int col) const;
+ Constructor.
+
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
+
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
+ */
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
/**
- Returns the default cell alignment.
+ Get the element size.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
+ */
+ int GetSize(unsigned pos) const;
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- @see SetDefaultCellAlignment()
- */
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ /// Default size
+ int m_sizeDefault;
/**
- Returns the current default background colour for grid cells.
- */
- wxColour GetDefaultCellBackgroundColour() const;
+ Map with element indices as keys and their sizes as values.
- /**
- Returns the current default font for grid cell text.
- */
- wxFont GetDefaultCellFont() const;
+ This map only contains the elements with non-default size.
+ */
+ wxUnsignedToIntHashMap m_customSizes;
+};
- /**
- Returns the current default colour for grid cell text.
- */
- wxColour GetDefaultCellTextColour() const;
- /**
- Returns the default height for column labels.
- */
- int GetDefaultColLabelSize() const;
+/**
+ @class wxGrid
- /**
- Returns the current default width for grid columns.
- */
- int GetDefaultColSize() const;
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
- /**
- Returns a pointer to the current default grid cell editor.
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
- */
- wxGridCellEditor* GetDefaultEditor() const;
+ wxGridCellRenderer is the abstract base class for rendering contents in a
+ cell. The following renderers are predefined:
- //@{
- /**
- Returns the default editor for the specified cell.
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
- The caller must call DecRef() on the returned pointer.
- */
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
- /**
- Returns the default editor for the cells containing values of the given
- type.
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ @library{wxadv}
+ @category{grid}
- The caller must call DecRef() on the returned pointer.
- */
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ @see @ref overview_grid, wxGridUpdateLocker
+*/
+class wxGrid : public wxScrolledWindow
+{
+public:
/**
- Returns the pen used for grid lines.
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
+ /**
+ The selection mode allowing the selection of the entire rows only.
- @see GetColGridLinePen(), GetRowGridLinePen()
- */
- wxPen GetDefaultGridLinePen();
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
- /**
- Returns a pointer to the current default grid cell renderer.
+ /**
+ The selection mode allowing the selection of the entire columns only.
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns,
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetDefaultRenderer() const;
+ /**
+ The selection mode allowing the user to select either the entire
+ columns or the entire rows but not individual cells nor blocks.
+
+ Notice that while this constant is defined as @code
+ wxGridSelectColumns | wxGridSelectRows @endcode this doesn't mean
+ that all the other combinations are valid -- at least currently
+ they are not.
+
+ @since 2.9.1
+ */
+ wxGridSelectRowsOrColumns
+ };
/**
- Returns the default renderer for the given cell.
+ Return values for GetCellSize().
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
+ @since 2.9.1
+ */
+ enum CellSpan
+ {
+ /// This cell is inside a span covered by another cell.
+ CellSpan_Inside = -1,
- The caller must call DecRef() on the returned pointer.
- */
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ /// This is a normal, non-spanning cell.
+ CellSpan_None = 0,
+
+ /// This cell spans several physical wxGrid cells.
+ CellSpan_Main
+ };
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Rendering styles supported by wxGrid::Render() method.
- @see GetDefaultEditorForType()
- */
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
+ @since 2.9.4
+ */
+ enum wxGridRenderStyle
+ {
+ /// Draw grid row header labels.
+ wxGRID_DRAW_ROWS_HEADER = 0x001,
+
+ /// Draw grid column header labels.
+ wxGRID_DRAW_COLS_HEADER = 0x002,
+
+ /// Draw grid cell border lines.
+ wxGRID_DRAW_CELL_LINES = 0x004,
+
+ /**
+ Draw a bounding rectangle around the rendered cell area.
+
+ Useful where row or column headers are not drawn or where there is
+ multi row or column cell clipping and therefore no cell border at
+ the rendered outer boundary.
+ */
+ wxGRID_DRAW_BOX_RECT = 0x008,
+
+ /**
+ Draw the grid cell selection highlight if a selection is present.
+
+ At present the highlight colour drawn depends on whether the grid
+ window loses focus before drawing begins.
+ */
+ wxGRID_DRAW_SELECTION = 0x010,
+
+ /**
+ The default render style.
+
+ Includes all except wxGRID_DRAW_SELECTION.
+ */
+ wxGRID_DRAW_DEFAULT = wxGRID_DRAW_ROWS_HEADER |
+ wxGRID_DRAW_COLS_HEADER |
+ wxGRID_DRAW_CELL_LINES |
+ wxGRID_DRAW_BOX_RECT
+ };
/**
- Returns the default width for the row labels.
- */
- int GetDefaultRowLabelSize() const;
+ @name Constructors and Initialization
+ */
+ //@{
/**
- Returns the current default height for grid rows.
- */
- int GetDefaultRowSize() const;
+ Default constructor.
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
+ wxGrid();
/**
- Returns the current grid cell column position.
+ Constructor creating the grid window.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
*/
- int GetGridCursorCol() const;
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Returns the current grid cell row position.
+ Destructor.
+
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
*/
- int GetGridCursorRow() const;
+ virtual ~wxGrid();
/**
- Returns the colour used for grid lines.
+ Creates the grid window for an object initialized using the default
+ constructor.
- @see GetDefaultGridLinePen()
- */
- wxColour GetGridLineColour() const;
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Returns the colour used for the background of row and column labels.
+ Creates a grid with the specified initial number of rows and columns.
+
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
+
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
*/
- wxColour GetLabelBackgroundColour() const;
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
/**
- Returns the font used for row and column labels.
+ Passes a pointer to a custom grid table to be used by the grid.
+
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
*/
- wxFont GetLabelFont() const;
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+
+ //@}
+
/**
- Returns the colour used for row and column label text.
+ @name Grid Line Formatting
+ */
+ //@{
+
+ /**
+ Turns the drawing of grid lines on or off.
*/
- wxColour GetLabelTextColour() const;
+ void EnableGridLines(bool enable = true);
/**
- Returns the total number of grid columns.
+ Returns the pen used for vertical grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
- This is the same as the number of columns in the underlying grid
- table.
+ See GetRowGridLinePen() for an example.
*/
- int GetNumberCols() const;
+ virtual wxPen GetColGridLinePen(int col);
/**
- Returns the total number of grid rows.
+ Returns the pen used for grid lines.
- This is the same as the number of rows in the underlying grid table.
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
+
+ @see GetColGridLinePen(), GetRowGridLinePen()
*/
- int GetNumberRows() const;
+ virtual wxPen GetDefaultGridLinePen();
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Returns the colour used for grid lines.
- This function may only be called if CanHaveAttributes() returns @true.
+ @see GetDefaultGridLinePen()
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ wxColour GetGridLineColour() const;
/**
Returns the pen used for horizontal grid lines.
This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
+ change the appearance of individual grid line for the given @a row.
Example:
@code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
@endcode
*/
- wxPen GetRowGridLinePen(int row);
+ virtual wxPen GetRowGridLinePen(int row);
/**
- Returns the alignment used for row labels.
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
+ */
+ bool GridLinesEnabled() const;
+
+ /**
+ Sets the colour used to draw grid lines.
+ */
+ void SetGridLineColour(const wxColour& colour);
+
+ //@}
+
+
+ /**
+ @name Label Values and Formatting
+ */
+ //@{
+
+ /**
+ Sets the arguments to the current column label alignment values.
Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
or @c wxALIGN_RIGHT.
Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
@c wxALIGN_BOTTOM.
*/
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ void GetColLabelAlignment(int* horiz, int* vert) const;
/**
- Returns the current width of the row labels.
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- int GetRowLabelSize() const;
+ int GetColLabelTextOrientation() const;
/**
- Returns the specified row label.
+ Returns the specified column label.
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
*/
- wxString GetRowLabelValue(int row) const;
+ wxString GetColLabelValue(int col) const;
/**
- Returns the minimal size to which rows can be resized.
+ Returns the colour used for the background of row and column labels.
+ */
+ wxColour GetLabelBackgroundColour() const;
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
+ /**
+ Returns the font used for row and column labels.
+ */
+ wxFont GetLabelFont() const;
- @see GetColMinimalAcceptableWidth()
+ /**
+ Returns the colour used for row and column label text.
*/
- int GetRowMinimalAcceptableHeight() const;
+ wxColour GetLabelTextColour() const;
/**
- Returns the minimal size for the given column.
+ Returns the alignment used for row labels.
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- int GetRowMinimalHeight(int col) const;
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
/**
- Returns the height of the specified row.
+ Returns the specified row label.
+
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
*/
- int GetRowSize(int row) const;
+ wxString GetRowLabelValue(int row) const;
/**
- Returns the number of pixels per horizontal scroll increment.
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
+ */
+ void HideColLabels();
- The default is 15.
+ /**
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
- int GetScrollLineX() const;
+ void HideRowLabels();
/**
- Returns the number of pixels per vertical scroll increment.
+ Sets the horizontal and vertical alignment of column label text.
- The default is 15.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetColLabelAlignment(int horiz, int vert);
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ /**
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- int GetScrollLineY() const;
+ void SetColLabelTextOrientation(int textOrientation);
/**
- Returns an array of individually selected cells.
+ Set the value for the given column label.
- Notice that this array does @em not contain all the selected cells in
- general as it doesn't include the cells selected as part of column, row
- or block selection. You must use this method, GetSelectedCols(),
- GetSelectedRows() and GetSelectionBlockTopLeft() and
- GetSelectionBlockBottomRight() methods to obtain the entire selection
- in general.
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
+ */
+ void SetColLabelValue(int col, const wxString& value);
- Please notice this behaviour is by design and is needed in order to
- support grids of arbitrary size (when an entire column is selected in
- a grid with a million of columns, we don't want to create an array with
- a million of entries in this function, instead it returns an empty
- array and GetSelectedCols() returns an array containing one element).
+ /**
+ Sets the background colour for row and column labels.
*/
- wxGridCellCoordsArray GetSelectedCells() const;
+ void SetLabelBackgroundColour(const wxColour& colour);
/**
- Returns an array of selected columns.
+ Sets the font for row and column labels.
+ */
+ void SetLabelFont(const wxFont& font);
- Please notice that this method alone is not sufficient to find all the
- selected columns as it contains only the columns which were
- individually selected but not those being part of the block selection
- or being selected in virtue of all of their cells being selected
- individually, please see GetSelectedCells() for more details.
+ /**
+ Sets the colour for row and column label text.
*/
- wxArrayInt GetSelectedCols() const;
+ void SetLabelTextColour(const wxColour& colour);
/**
- Returns an array of selected rows.
+ Sets the horizontal and vertical alignment of row label text.
- Please notice that this method alone is not sufficient to find all the
- selected rows as it contains only the rows which were individually
- selected but not those being part of the block selection or being
- selected in virtue of all of their cells being selected individually,
- please see GetSelectedCells() for more details.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- wxArrayInt GetSelectedRows() const;
+ void SetRowLabelAlignment(int horiz, int vert);
/**
- Access or update the selection fore/back colours
+ Sets the value for the given row label.
+
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
*/
- wxColour GetSelectionBackground() const;
+ void SetRowLabelValue(int row, const wxString& value);
/**
- Returns an array of the bottom right corners of blocks of selected
- cells.
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
- @see GetSelectionBlockTopLeft()
+ @see UseNativeColHeader()
*/
- wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
+ void SetUseNativeColLabels(bool native = true);
/**
- Returns an array of the top left corners of blocks of selected cells.
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Another difference between the default behaviour and the native header
+ behaviour is that the latter provides the user with a context menu
+ (which appears on right clicking the header) allowing to rearrange the
+ grid columns if CanDragColMove() returns @true. If you want to prevent
+ this from happening for some reason, you need to define a handler for
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event which simply does nothing (in
+ particular doesn't skip the event) as this will prevent the default
+ right click handling from working.
+
+ Also note that currently @c wxEVT_GRID_LABEL_RIGHT_DCLICK event is not
+ generated for the column labels if the native columns header is used
+ (but this limitation could possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ //@}
- @see GetSelectionBlockBottomRight()
- */
- wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
/**
- Returns the colour used for drawing the selection foreground.
- */
- wxColour GetSelectionForeground() const;
+ @name Cell Formatting
+
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
/**
- Returns the current selection mode.
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
- @see SetSelectionMode().
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- wxGridSelectionModes GetSelectionMode() const;
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
/**
- Returns a base pointer to the current table object.
+ Returns the background colour of the cell at the specified location.
+ */
+ wxColour GetCellBackgroundColour(int row, int col) const;
- The returned pointer is still owned by the grid.
+ /**
+ Returns the font for text in the grid cell at the specified location.
*/
- wxGridTableBase *GetTable() const;
+ wxFont GetCellFont(int row, int col) const;
/**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ Returns the text colour for the grid cell at the specified location.
*/
- bool GridLinesEnabled() const;
+ wxColour GetCellTextColour(int row, int col) const;
/**
- Hides the in-place cell edit control.
+ Returns the default cell alignment.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+
+ @see SetDefaultCellAlignment()
*/
- void HideCellEditControl();
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Returns the current default background colour for grid cells.
*/
- void HideColLabels();
+ wxColour GetDefaultCellBackgroundColour() const;
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Returns the current default font for grid cell text.
+ */
+ wxFont GetDefaultCellFont() const;
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ /**
+ Returns the current default colour for grid cell text.
*/
- void HideRowLabels();
+ wxColour GetDefaultCellTextColour() const;
/**
- Inserts one or more new columns into a grid with the first new column
- at the specified position.
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- Notice that inserting the columns in the grid requires grid table
- cooperation: when this method is called, grid object begins by
- requesting the underlying grid table to insert new columns. If this is
- successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- @param pos
- The position which the first newly inserted column will have.
- @param numCols
- The number of columns to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the columns were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
-
+ void SetCellAlignment(int row, int col, int horiz, int vert);
/**
- Inserts one or more new rows into a grid with the first new row at the
- specified position.
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- Notice that you must implement wxGridTableBase::InsertRows() if you use
- a grid with a custom table, please see InsertCols() for more
- information.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- @param pos
- The position which the first newly inserted row will have.
- @param numRows
- The number of rows to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the rows were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ void SetCellAlignment(int align, int row, int col);
/**
- Returns @true if the in-place edit control is currently enabled.
+ Set the background colour for the given cell or all cells by default.
*/
- bool IsCellEditControlEnabled() const;
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
/**
- Returns @true if the current cell is read-only.
-
- @see SetReadOnly(), IsReadOnly()
+ Sets the font for text in the grid cell at the specified location.
*/
- bool IsCurrentCellReadOnly() const;
+ void SetCellFont(int row, int col, const wxFont& font);
/**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
-
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
+ Sets the text colour for the given cell.
*/
- bool IsEditable() const;
-
- //@{
+ void SetCellTextColour(int row, int col, const wxColour& colour);
/**
- Is this cell currently selected?
+ Sets the text colour for the given cell.
*/
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
- //@}
+ void SetCellTextColour(const wxColour& val, int row, int col);
+ /**
+ Sets the text colour for all cells by default.
+ */
+ void SetCellTextColour(const wxColour& colour);
/**
- Returns @true if the cell at the specified location can't be edited.
+ Sets the default horizontal and vertical alignment for grid cell text.
- @see SetReadOnly(), IsCurrentCellReadOnly()
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- bool IsReadOnly(int row, int col) const;
+ void SetDefaultCellAlignment(int horiz, int vert);
/**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
+ Sets the default background colour for grid cells.
*/
- bool IsSelection() const;
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
- //@{
/**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
+ Sets the default font to be used for grid cell text.
+ */
+ void SetDefaultCellFont(const wxFont& font);
- By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
- @true even if the cell is only partially visible.
+ /**
+ Sets the current default colour for grid cell text.
*/
- bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
+ void SetDefaultCellTextColour(const wxColour& colour);
+
//@}
+
+ /**
+ @name Cell Values, Editors, and Renderers
+
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
//@{
+
/**
- Brings the specified cell into the visible grid cell area with minimal
- scrolling.
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
- Does nothing if the cell is already visible.
+ This function always returns @false for the read-only cells.
*/
- void MakeCellVisible(int row, int col);
- void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
+ bool CanEnableCellControl() const;
/**
- Moves the grid cursor down by one row.
+ Disables in-place editing of grid cells.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ Equivalent to calling EnableCellEditControl(@false).
*/
- bool MoveCursorDown(bool expandSelection);
+ void DisableCellEditControl();
/**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Enables or disables in-place editing of grid cell data.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
*/
- bool MoveCursorDownBlock(bool expandSelection);
+ void EnableCellEditControl(bool enable = true);
/**
- Moves the grid cursor left by one column.
+ Makes the grid globally editable or read-only.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
+
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
*/
- bool MoveCursorLeft(bool expandSelection);
+ void EnableEditing(bool edit);
/**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
+ Returns a pointer to the editor for the cell at the specified location.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- bool MoveCursorLeftBlock(bool expandSelection);
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
/**
- Moves the grid cursor right by one column.
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- bool MoveCursorRight(bool expandSelection);
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
/**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
+ Returns the string contained in the cell at the specified location.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
*/
- bool MoveCursorRightBlock(bool expandSelection);
+ wxString GetCellValue(int row, int col) const;
+ /**
+ Returns the string contained in the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
/**
- Moves the grid cursor up by one row.
+ Returns a pointer to the current default grid cell editor.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- bool MoveCursorUp(bool expandSelection);
+ wxGridCellEditor* GetDefaultEditor() const;
/**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Returns the default editor for the specified cell.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
*/
- bool MoveCursorUpBlock(bool expandSelection);
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
+ /**
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
/**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
+ Returns the default editor for the cells containing values of the given
+ type.
+
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
+
+ The caller must call DecRef() on the returned pointer.
*/
- bool MovePageDown();
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
/**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
+ Returns a pointer to the current default grid cell renderer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- bool MovePageUp();
+ wxGridCellRenderer* GetDefaultRenderer() const;
+
+ /**
+ Returns the default renderer for the given cell.
+
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
+
+ /**
+ Returns the default renderer for the cell containing values of the
+ given type.
+
+ @see GetDefaultEditorForType()
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
+
+ /**
+ Hides the in-place cell edit control.
+ */
+ void HideCellEditControl();
+
+ /**
+ Returns @true if the in-place edit control is currently enabled.
+ */
+ bool IsCellEditControlEnabled() const;
+
+ /**
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
+ */
+ bool IsCurrentCellReadOnly() const;
+
+ /**
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
+ */
+ bool IsEditable() const;
+
+ /**
+ Returns @true if the cell at the specified location can't be edited.
+
+ @see SetReadOnly(), IsCurrentCellReadOnly()
+ */
+ bool IsReadOnly(int row, int col) const;
/**
Register a new data type.
The data types allow to naturally associate specific renderers and
editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
wxGridCellTextEditor as its renderer and editor respectively -- this is
the data type used by all the cells of the default wxGridStringTable,
so this renderer and editor are used by default for all grid cells.
The editor to use for the cells of this type. Its ownership is also
taken by the grid.
*/
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
+
+ /**
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
+
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
+ */
+ void SaveEditControlValue();
+
+ /**
+ Sets the editor for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+
+ /**
+ Sets the renderer for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
+ /**
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
+
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxString& val, int row, int col);
+
+ /**
+ Sets the specified column to display boolean values.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatBool(int col);
+
+ /**
+ Sets the specified column to display data in a custom format.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
+ */
+ void SetColFormatCustom(int col, const wxString& typeName);
+
+ /**
+ Sets the specified column to display floating point values with the
+ given width and precision.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
+
+ /**
+ Sets the specified column to display integer values.
+
+ @see SetColFormatCustom()
+ */
+ void SetColFormatNumber(int col);
+
+ /**
+ Sets the default editor for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the default renderer for grid cells.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Makes the cell at the specified location read-only or editable.
+
+ @see IsReadOnly()
+ */
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
+
+ /**
+ Displays the in-place cell edit control for the current cell.
+ */
+ void ShowCellEditControl();
+
+ //@}
+
+
+ /**
+ @name Column and Row Sizes
+
+ @see @ref overview_grid_resizing
+ */
+ //@{
+
+ /**
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
+ */
+ void AutoSize();
+
+ /**
+ Automatically adjusts width of the column to fit its label.
+ */
+ void AutoSizeColLabelSize(int col);
+
+ /**
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
+ */
+ void AutoSizeColumn(int col, bool setAsMin = true);
+
+ /**
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
+ */
+ void AutoSizeColumns(bool setAsMin = true);
+
+ /**
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
+ */
+ void AutoSizeRow(int row, bool setAsMin = true);
+
+ /**
+ Automatically adjusts height of the row to fit its label.
+ */
+ void AutoSizeRowLabelSize(int col);
+
+ /**
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
+ */
+ void AutoSizeRows(bool setAsMin = true);
+
+ /**
+ Returns the current height of the column labels.
+ */
+ int GetColLabelSize() const;
+
+ /**
+ Returns the minimal width to which a column may be resized.
+
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
+
+ @see GetRowMinimalAcceptableHeight()
+ */
+ int GetColMinimalAcceptableWidth() const;
+
+ /**
+ Returns the width of the specified column.
+ */
+ int GetColSize(int col) const;
+
+ /**
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
+
+ /**
+ Returns the default height for column labels.
+ */
+ int GetDefaultColLabelSize() const;
+
+ /**
+ Returns the current default width for grid columns.
+ */
+ int GetDefaultColSize() const;
+
+ /**
+ Returns the default width for the row labels.
+ */
+ int GetDefaultRowLabelSize() const;
+
+ /**
+ Returns the current default height for grid rows.
+ */
+ int GetDefaultRowSize() const;
+
+ /**
+ Returns the minimal size to which rows can be resized.
+
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+
+ @see GetColMinimalAcceptableWidth()
+ */
+ int GetRowMinimalAcceptableHeight() const;
+
+ /**
+ Returns the current width of the row labels.
+ */
+ int GetRowLabelSize() const;
+
+ /**
+ Returns the height of the specified row.
+ */
+ int GetRowSize(int row) const;
+
+ /**
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
+
+ /**
+ Sets the height of the column labels.
+
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
+ */
+ void SetColLabelSize(int height);
+
+ /**
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
+ */
+ void SetColMinimalAcceptableWidth(int width);
+
+ /**
+ Sets the minimal @a width for the specified column @a col.
+
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
+
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
+ */
+ void SetColMinimalWidth(int col, int width);
+
+ /**
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
+ */
+ void SetColSize(int col, int width);
+
+ /**
+ Hides the specified column.
+
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol().
+
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
+
+ /**
+ Shows the previously hidden column by resizing it to non-0 size.
+
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
+
+
+ /**
+ Sets the default width for columns in the grid.
+
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
+
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
+ */
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
+
+ /**
+ Sets the default height for rows in the grid.
+
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
+
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable height is used instead of it.
+ */
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+
+ /**
+ Sets the width of the row labels.
+
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
+ */
+ void SetRowLabelSize(int width);
+
+ /**
+ Sets the minimal row @a height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
+ */
+ void SetRowMinimalAcceptableHeight(int height);
+
+ /**
+ Sets the minimal @a height for the specified @a row.
+
+ See SetColMinimalWidth() for more information.
+ */
+ void SetRowMinimalHeight(int row, int height);
+
+ /**
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
+ */
+ void SetRowSize(int row, int height);
+
+ /**
+ Hides the specified row.
+
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow().
+
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
+
+ /**
+ Shows the previously hidden row by resizing it to non-0 size.
+
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
+
+ /**
+ Get size information for all columns at once.
+
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
+
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
+
+ /**
+ Get size information for all row at once.
+
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
+
+ /**
+ Restore all columns sizes.
+
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
+
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
+
+ /**
+ Restore all rows sizes.
+
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
+
+ /**
+ Set the size of the cell.
+
+ Specifying a value of more than 1 in @a num_rows or @a num_cols will
+ make the cell at (@a row, @a col) span the block of the specified size,
+ covering the other cells which would be normally shown in it. Passing 1
+ for both arguments resets the cell to normal appearance.
+
+ @see GetCellSize()
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Number of rows to be occupied by this cell, must be >= 1.
+ @param num_cols
+ Number of columns to be occupied by this cell, must be >= 1.
+ */
+ void SetCellSize(int row, int col, int num_rows, int num_cols);
+
+ /**
+ Get the size of the cell in number of cells covered by it.
+
+ For normal cells, the function fills both @a num_rows and @a num_cols
+ with 1 and returns CellSpan_None. For cells which span multiple cells, i.e.
+ for which SetCellSize() had been called, the returned values are the
+ same ones as were passed to SetCellSize() call and the function return
+ value is CellSpan_Main.
+
+ More unexpectedly, perhaps, the returned values may be @em negative for
+ the cells which are inside a span covered by a cell occupying multiple
+ rows or columns. They correspond to the offset of the main cell of the
+ span from the cell passed to this functions and the function returns
+ CellSpan_Inside value to indicate this.
+
+ As an example, consider a 3*3 grid with the cell (1, 1) (the one in the
+ middle) having a span of 2 rows and 2 columns, i.e. the grid looks like
+ @code
+ +----+----+----+
+ | | | |
+ +----+----+----+
+ | | |
+ +----+ |
+ | | |
+ +----+----+----+
+ @endcode
+ Then the function returns 2 and 2 in @a num_rows and @a num_cols for
+ the cell (1, 1) itself and -1 and -1 for the cell (2, 2) as well as -1
+ and 0 for the cell (2, 1).
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Pointer to variable receiving the number of rows, must not be @NULL.
+ @param num_cols
+ Pointer to variable receiving the number of columns, must not be
+ @NULL.
+ @return
+ The kind of this cell span (the return value is new in wxWidgets
+ 2.9.1, this function was void in previous wxWidgets versions).
+ */
+ CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
+
+ /**
+ Get the number of rows and columns allocated for this cell.
+
+ This overload doesn't return a CellSpan value but the values returned
+ may still be negative, see GetCellSize(int, int, int *, int *) for
+ details.
+ */
+ wxSize GetCellSize(const wxGridCellCoords& coords);
+
+ //@}
+
+
+ /**
+ @name User-Resizing and Dragging
+
+ Functions controlling various interactive mouse operations.
+
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
+
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
+ */
+ //@{
+
+ /**
+ Return @true if the dragging of cells is enabled or @false otherwise.
+ */
+ bool CanDragCell() const;
+
+ /**
+ Returns @true if columns can be moved by dragging with the mouse.
+
+ Columns can be moved by dragging on their labels.
+ */
+ bool CanDragColMove() const;
+
+ /**
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
+
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
+ */
+ bool CanDragColSize(int col) const;
+
+ /**
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
+ */
+ bool CanDragGridSize() const;
+
+ /**
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
+
+ This is the same as CanDragColSize() but for rows.
+ */
+ bool CanDragRowSize(int row) const;
+
+ /**
+ Disable interactive resizing of the specified column.
+
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
+
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
+
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
+
+ @see EnableDragColSize()
+ */
+ void DisableColResize(int col);
+
+ /**
+ Disable interactive resizing of the specified row.
+
+ This is the same as DisableColResize() but for rows.
+
+ @see EnableDragRowSize()
+ */
+ void DisableRowResize(int row);
+
+ /**
+ Disables column moving by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColMove().
+ */
+ void DisableDragColMove();
+
+ /**
+ Disables column sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColSize().
+ */
+ void DisableDragColSize();
+
+ /**
+ Disable mouse dragging of grid lines to resize rows and columns.
+
+ Equivalent to passing @false to EnableDragGridSize()
+ */
+ void DisableDragGridSize();
+
+ /**
+ Disables row sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragRowSize().
+ */
+ void DisableDragRowSize();
+
+ /**
+ Enables or disables cell dragging with the mouse.
+ */
+ void EnableDragCell(bool enable = true);
+
+ /**
+ Enables or disables column moving by dragging with the mouse.
+ */
+ void EnableDragColMove(bool enable = true);
+
+ /**
+ Enables or disables column sizing by dragging with the mouse.
+
+ @see DisableColResize()
+ */
+ void EnableDragColSize(bool enable = true);
+
+ /**
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
+ */
+ void EnableDragGridSize(bool enable = true);
+
+ /**
+ Enables or disables row sizing by dragging with the mouse.
+
+ @see DisableRowResize()
+ */
+ void EnableDragRowSize(bool enable = true);
+
+ /**
+ Returns the column ID of the specified column position.
+ */
+ int GetColAt(int colPos) const;
+
+ /**
+ Returns the position of the specified column.
+ */
+ int GetColPos(int colID) const;
+
+ /**
+ Sets the position of the specified column.
+ */
+ void SetColPos(int colID, int newPos);
+
+ /**
+ Sets the positions of all columns at once.
+
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
+ */
+ void SetColumnsOrder(const wxArrayInt& order);
+
+ /**
+ Resets the position of the columns to the default.
+ */
+ void ResetColPos();
+
+ //@}
+
+
+ /**
+ @name Cursor Movement
+ */
+ //@{
+
+ /**
+ Returns the current grid cell column position.
+ */
+ int GetGridCursorCol() const;
+
+ /**
+ Returns the current grid cell row position.
+ */
+ int GetGridCursorRow() const;
+
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(const wxGridCellCoords& coords);
+
+ /**
+ Moves the grid cursor down by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorDown(bool expandSelection);
+
+ /**
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorDownBlock(bool expandSelection);
+
+ /**
+ Moves the grid cursor left by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorLeft(bool expandSelection);
+
+ /**
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorLeftBlock(bool expandSelection);
+
+ /**
+ Moves the grid cursor right by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorRight(bool expandSelection);
+
+ /**
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorRightBlock(bool expandSelection);
+
+ /**
+ Moves the grid cursor up by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorUp(bool expandSelection);
+
+ /**
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
+ */
+ bool MoveCursorUpBlock(bool expandSelection);
+
+ /**
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
+ */
+ bool MovePageDown();
+
+ /**
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
+ */
+ bool MovePageUp();
+
+ /**
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(int row, int col);
+ /**
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(const wxGridCellCoords& coords);
+
+ //@}
+
+
+ /**
+ @name User Selection
+ */
+ //@{
+
+ /**
+ Deselects all cells that are currently selected.
+ */
+ void ClearSelection();
+
+ /**
+ Returns an array of individually selected cells.
+
+ Notice that this array does @em not contain all the selected cells in
+ general as it doesn't include the cells selected as part of column, row
+ or block selection. You must use this method, GetSelectedCols(),
+ GetSelectedRows() and GetSelectionBlockTopLeft() and
+ GetSelectionBlockBottomRight() methods to obtain the entire selection
+ in general.
+
+ Please notice this behaviour is by design and is needed in order to
+ support grids of arbitrary size (when an entire column is selected in
+ a grid with a million of columns, we don't want to create an array with
+ a million of entries in this function, instead it returns an empty
+ array and GetSelectedCols() returns an array containing one element).
+ */
+ wxGridCellCoordsArray GetSelectedCells() const;
+
+ /**
+ Returns an array of selected columns.
+
+ Please notice that this method alone is not sufficient to find all the
+ selected columns as it contains only the columns which were
+ individually selected but not those being part of the block selection
+ or being selected in virtue of all of their cells being selected
+ individually, please see GetSelectedCells() for more details.
+ */
+ wxArrayInt GetSelectedCols() const;
+
+ /**
+ Returns an array of selected rows.
+
+ Please notice that this method alone is not sufficient to find all the
+ selected rows as it contains only the rows which were individually
+ selected but not those being part of the block selection or being
+ selected in virtue of all of their cells being selected individually,
+ please see GetSelectedCells() for more details.
+ */
+ wxArrayInt GetSelectedRows() const;
+
+ /**
+ Returns the colour used for drawing the selection background.
+ */
+ wxColour GetSelectionBackground() const;
+
+ /**
+ Returns an array of the bottom right corners of blocks of selected
+ cells.
+
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
+
+ @see GetSelectionBlockTopLeft()
+ */
+ wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
+
+ /**
+ Returns an array of the top left corners of blocks of selected cells.
+
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
+
+ @see GetSelectionBlockBottomRight()
+ */
+ wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
+
+ /**
+ Returns the colour used for drawing the selection foreground.
+ */
+ wxColour GetSelectionForeground() const;
+
+ /**
+ Returns the current selection mode.
+
+ @see SetSelectionMode().
+ */
+ wxGridSelectionModes GetSelectionMode() const;
+
+ /**
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(int row, int col) const;
+ /**
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(const wxGridCellCoords& coords) const;
+
+ /**
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
+ */
+ bool IsSelection() const;
+
+ /**
+ Selects all cells in the grid.
+ */
+ void SelectAll();
+
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
+
+ /**
+ Selects the specified column.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
+ */
+ void SelectCol(int col, bool addToSelected = false);
+
+ /**
+ Selects the specified row.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
+ */
+ void SelectRow(int row, bool addToSelected = false);
+
+ /**
+ Set the colour to be used for drawing the selection background.
+ */
+ void SetSelectionBackground(const wxColour& c);
+
+ /**
+ Set the colour to be used for drawing the selection foreground.
+ */
+ void SetSelectionForeground(const wxColour& c);
+
+ /**
+ Set the selection behaviour of the grid.
+
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
+ */
+ void SetSelectionMode(wxGridSelectionModes selmode);
+
+ //@}
+
+
+ /**
+ @name Scrolling
+ */
+ //@{
+
+ /**
+ Returns the number of pixels per horizontal scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
+ */
+ int GetScrollLineX() const;
+
+ /**
+ Returns the number of pixels per vertical scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ */
+ int GetScrollLineY() const;
+
+ /**
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
+ */
+ bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
+ /**
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
+ */
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
+
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
+
+ Does nothing if the cell is already visible.
+ */
+ void MakeCellVisible(int row, int col);
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
+
+ Does nothing if the cell is already visible.
+ */
+ void MakeCellVisible(const wxGridCellCoords& coords);
+
+ /**
+ Sets the number of pixels per horizontal scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
+ */
+ void SetScrollLineX(int x);
+
+ /**
+ Sets the number of pixels per vertical scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ */
+ void SetScrollLineY(int y);
+
+ //@}
+
+
+ /**
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
+
+ /**
+ Convert grid cell coordinates to grid window pixel coordinates.
+
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
+ */
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
+
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(int row, int col) const;
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
+
+ /**
+ Returns the column at the given pixel position.
+
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
+ @return
+ The column index or @c wxNOT_FOUND.
+ */
+ int XToCol(int x, bool clipToMinMax = false) const;
+
+ /**
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
+
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
+ */
+ int XToEdgeOfCol(int x) const;
+
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
+
+ /**
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
+
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
+ */
+ int YToEdgeOfRow(int y) const;
+
+ /**
+ Returns the grid row that corresponds to the logical @a y coordinate.
+
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
+ */
+ int YToRow(int y, bool clipToMinMax = false) const;
+
+ //@}
+
+
+ /**
+ @name Miscellaneous Functions
+ */
+ //@{
+
+ /**
+ Appends one or more new columns to the right of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if appending columns failed.
+ */
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
+
+ /**
+ Appends one or more new rows to the bottom of the grid.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
+ */
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
+
+ /**
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
+
+ /**
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
+
+ The default is to clip grid lines.
+
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
+
+ /**
+ Increments the grid's batch count.
+
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
+
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
+ */
+ void BeginBatch();
+
+ /**
+ Clears all data in the underlying grid table and repaints the grid.
+
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
+ */
+ void ClearGrid();
+
+ /**
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
+
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
+
+ /**
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
+
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
+
+ /**
+ Deletes one or more columns from a grid starting at the specified
+ position.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if deleting columns failed.
+ */
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+
+ /**
+ Deletes one or more rows from a grid starting at the specified
+ position.
+
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
+ */
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+
+ /**
+ Decrements the grid's batch count.
+
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
+
+ @see wxGridUpdateLocker
+ */
+ void EndBatch();
+
+ /**
+ Overridden wxWindow method.
+ */
+ virtual void Fit();
+
+ /**
+ Causes immediate repainting of the grid.
+
+ Use this instead of the usual wxWindow::Refresh().
+ */
+ void ForceRefresh();
+
+ /**
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
+ */
+ int GetBatchCount();
+
+ /**
+ Returns the total number of grid columns.
+
+ This is the same as the number of columns in the underlying grid table.
+ */
+ int GetNumberCols() const;
+
+ /**
+ Returns the total number of grid rows.
+
+ This is the same as the number of rows in the underlying grid table.
+ */
+ int GetNumberRows() const;
+
+ /**
+ Returns the attribute for the given cell creating one if necessary.
+
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
+
+ This function may only be called if CanHaveAttributes() returns @true.
+ */
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+
+ /**
+ Returns a base pointer to the current table object.
+
+ The returned pointer is still owned by the grid.
+ */
+ wxGridTableBase *GetTable() const;
+
+ /**
+ Inserts one or more new columns into a grid with the first new column
+ at the specified position.
+
+ Notice that inserting the columns in the grid requires grid table
+ cooperation: when this method is called, grid object begins by
+ requesting the underlying grid table to insert new columns. If this is
+ successful the table notifies the grid and the grid updates the
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
+
+ @param pos
+ The position which the first newly inserted column will have.
+ @param numCols
+ The number of columns to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the columns were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
+ */
+ bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+
+ /**
+ Inserts one or more new rows into a grid with the first new row at the
+ specified position.
+
+ Notice that you must implement wxGridTableBase::InsertRows() if you use
+ a grid with a custom table, please see InsertCols() for more
+ information.
+
+ @param pos
+ The position which the first newly inserted row will have.
+ @param numRows
+ The number of rows to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the rows were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
+ */
+ bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
+ Invalidates the cached attribute for the given cell.
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
- */
- void SaveEditControlValue();
+ For efficiency reasons, wxGrid may cache the recently used attributes
+ (currently it caches only the single most recently used one, in fact)
+ which can result in the cell appearance not being refreshed even when
+ the attribute returned by your custom wxGridCellAttrProvider-derived
+ class has changed. To force the grid to refresh the cell attribute,
+ this function may be used. Notice that calling it will not result in
+ actually redrawing the cell, you still need to call
+ wxWindow::RefreshRect() to invalidate the area occupied by the cell in
+ the window to do this. Also note that you don't need to call this
+ function if you store the attributes in wxGrid itself, i.e. use its
+ SetAttr() and similar methods, it is only useful when using a separate
+ custom attributes provider.
+
+ @param row
+ The row of the cell whose attribute needs to be queried again.
+ @param col
+ The column of the cell whose attribute needs to be queried again.
+
+ @since 2.9.2
+ */
+ void RefreshAttr(int row, int col);
/**
- Selects all cells in the grid.
- */
- void SelectAll();
+ Draws part or all of a wxGrid on a wxDC for printing or display.
+
+ Pagination can be accomplished by using sequential Render() calls
+ with appropriate values in wxGridCellCoords topLeft and bottomRight.
+
+ @param dc
+ The wxDC to be drawn on.
+ @param pos
+ The position on the wxDC where rendering should begin. If not
+ specified drawing will begin at the wxDC MaxX() and MaxY().
+ @param size
+ The size of the area on the wxDC that the rendered wxGrid should
+ occupy. If not specified the drawing will be scaled to fit the
+ available dc width or height. The wxGrid's aspect ratio is
+ maintained whether or not size is specified.
+ @param topLeft
+ The top left cell of the block to be drawn. Defaults to ( 0, 0 ).
+ @param bottomRight
+ The bottom right cell of the block to be drawn. Defaults to row and
+ column counts.
+ @param style
+ A combination of values from wxGridRenderStyle.
+
+ @since 2.9.4
+ */
+ void Render( wxDC& dc,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxGridCellCoords& topLeft = wxGridCellCoords( -1, -1 ),
+ const wxGridCellCoords& bottomRight = wxGridCellCoords( -1, -1 ),
+ int style = wxGRID_DRAW_DEFAULT );
- //@{
/**
- Selects a rectangular block of cells.
+ Sets the cell attributes for all cells in the specified column.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ void SetColAttr(int col, wxGridCellAttr* attr);
/**
- Selects the specified column.
-
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ Sets the extra margins used around the grid area.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SelectCol(int col, bool addToSelected = false);
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Selects the specified row.
+ Sets the cell attributes for all cells in the specified row.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ The grid takes ownership of the attribute pointer.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SelectRow(int row, bool addToSelected = false);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
+
+ //@}
+
- //@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
+ @name Sorting support.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
//@{
- /**
- Set the background colour for the given cell or all cells by default.
- */
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
/**
- Sets the editor for the grid cell at the specified location.
+ Return the column in which the sorting indicator is currently
+ displayed.
- The grid will take ownership of the pointer.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
- */
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
/**
- Sets the font for text in the grid cell at the specified location.
- */
- void SetCellFont(int row, int col, const wxFont& font);
+ Return @true if this column is currently used for sorting.
+
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
/**
- Sets the renderer for the grid cell at the specified location.
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- The grid will take ownership of the pointer.
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
- */
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
- //@{
/**
- Sets the text colour for the given cell or all cells by default.
- */
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
+ Set the column to display the sorting indicator in and its direction.
+
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
+
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
+
+ /**
+ Remove any currently shown sorting indicator.
+
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
//@}
- //@{
+
/**
- Sets the string value for the cell at the specified location.
+ @name Accessors for component windows.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Return the various child windows of wxGrid.
- See wxGridTableBase::CanSetValueAs and the @ref overview_gridoverview
- "wxGrid overview" for more information.
- */
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the cell attributes for all cells in the specified column.
+ Return the main grid window containing the grid cells.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_gridoverview.
- */
- void SetColAttr(int col, wxGridCellAttr* attr);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the specified column to display boolean values.
+ Return the row labels window.
- @see SetColFormatCustom()
- */
- void SetColFormatBool(int col);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Sets the specified column to display data in a custom format.
+ Return the column labels window.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
- See the @ref overview_gridoverview "wxGrid overview" for more
- information on working with custom data types.
- */
- void SetColFormatCustom(int col, const wxString& typeName);
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the specified column to display floating point values with the
- given width and precision.
+ Return the window in the top left grid corner.
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the specified column to display integer values.
+ Return the header control used for column labels display.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
+
+ //@}
+protected:
/**
- Sets the horizontal and vertical alignment of column label text.
+ Returns @true if this grid has support for cell attributes.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetColLabelAlignment(int horiz, int vert);
+ bool CanHaveAttributes() const;
/**
- Sets the height of the column labels.
+ Get the minimal width of the given column/row.
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetColLabelSize(int height);
+ int GetColMinimalWidth(int col) const;
/**
- Set the value for the given column label.
+ Returns the coordinate of the right border specified column.
+ */
+ int GetColRight(int col) const;
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
+ /**
+ Returns the coordinate of the left border specified column.
*/
- void SetColLabelValue(int col, const wxString& value);
+ int GetColLeft(int col) const;
/**
- Sets the minimal width to which the user can resize columns.
+ Returns the minimal size for the given column.
- @see GetColMinimalAcceptableWidth()
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetColMinimalAcceptableWidth(int width);
+ int GetRowMinimalHeight(int col) const;
+};
- /**
- Sets the minimal width for the specified column.
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
- */
- void SetColMinimalWidth(int col, int width);
+/**
+ @class wxGridUpdateLocker
- /**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
- /**
- Sets the width of the specified column.
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
- */
- void SetColSize(int col, int width);
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the default horizontal and vertical alignment for grid cell text.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
*/
- void SetDefaultCellAlignment(int horiz, int vert);
+ wxGridUpdateLocker(wxGrid* grid = NULL);
/**
- Sets the default background colour for grid cells.
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ ~wxGridUpdateLocker();
/**
- Sets the default font to be used for grid cell text.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
*/
- void SetDefaultCellFont(const wxFont& font);
+ void Create(wxGrid* grid);
+};
- /**
- Sets the current default colour for grid cell text.
- */
- void SetDefaultCellTextColour(const wxColour& colour);
- /**
- Sets the default width for columns in the grid.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
+/**
+ @class wxGridEvent
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
+ This event class contains information about various grid events.
+
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @endEventTable
+
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
-
+ wxGridEvent();
/**
- Sets the default editor for grid cells.
-
- The grid will take ownership of the pointer.
-
- See wxGridCellEditor and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ Constructor for initializing all event attributes.
*/
- void SetDefaultEditor(wxGridCellEditor* editor);
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the default renderer for grid cells.
-
- The grid will take ownership of the pointer.
-
- See wxGridCellRenderer and the @ref overview_gridoverview "wxGrid
- overview" for more information about cell editors and renderers.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ bool AltDown() const;
/**
- Sets the default height for rows in the grid.
-
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
-
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+ bool ControlDown() const;
/**
- Set the grid cursor to the specified cell.
+ Column at which the event occurred.
- This function calls MakeCellVisible().
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this column is the
+ column of the newly selected cell while the previously selected cell
+ can be retrieved using wxGrid::GetGridCursorCol().
*/
- void SetGridCursor(int row, int col);
+ virtual int GetCol();
/**
- Sets the colour used to draw grid lines.
+ Position in pixels at which the event occurred.
*/
- void SetGridLineColour(const wxColour& colour);
+ wxPoint GetPosition();
/**
- Sets the background colour for row and column labels.
+ Row at which the event occurred.
+
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this row is the row
+ of the newly selected cell while the previously selected cell can be
+ retrieved using wxGrid::GetGridCursorRow().
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ virtual int GetRow();
/**
- Sets the font for row and column labels.
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetLabelFont(const wxFont& font);
+ bool MetaDown() const;
/**
- Sets the colour for row and column label text.
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetLabelTextColour(const wxColour& colour);
+ bool Selecting();
/**
- Sets the extra margins used around the grid area.
-
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ Returns @true if the Shift key was down at the time of the event.
*/
- void SetMargins(int extraWidth, int extraHeight);
+ bool ShiftDown() const;
+};
- /**
- Makes the cell at the specified location read-only or editable.
- @see IsReadOnly()
- */
- void SetReadOnly(int row, int col, bool isReadOnly = true);
- /**
- Sets the cell attributes for all cells in the specified row.
+/**
+ @class wxGridSizeEvent
- The grid takes ownership of the attribute pointer.
+ This event class contains information about a row/column resize event.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
/**
- Sets the horizontal and vertical alignment of row label text.
-
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ Default constructor.
*/
- void SetRowLabelAlignment(int horiz, int vert);
-
+ wxGridSizeEvent();
/**
- Sets the width of the row labels.
-
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelSize(int width);
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ bool AltDown() const;
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool ControlDown() const;
/**
- Sets the minimal height for the specified row.
-
- See SetColMinimalWidth() for more information.
+ Position in pixels at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the height of the specified row.
+ Row or column at that was resized.
+ */
+ int GetRowOrCol();
- See SetColSize() for more information.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetRowSize(int row, int height);
+ bool MetaDown() const;
/**
- Sets the number of pixels per horizontal scroll increment.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The default is 15.
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
- */
- void SetScrollLineX(int x);
- /**
- Sets the number of pixels per vertical scroll increment.
+/**
+ @class wxGridRangeSelectEvent
- The default is 15.
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetScrollLineY(int y);
-
+ wxGridRangeSelectEvent();
/**
- Set the colour to be used for drawing the selection background.
+ Constructor for initializing all event attributes.
*/
- void SetSelectionBackground(const wxColour& c);
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool AltDown() const;
/**
- Set the selection behaviour of the grid.
-
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetSelectionMode(wxGridSelectionModes selmode);
+ bool ControlDown() const;
/**
- Passes a pointer to a custom grid table to be used by the grid.
-
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
-
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
+ Top left corner of the rectangular area that was (de)selected.
*/
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ wxGridCellCoords GetBottomRightCoords();
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Bottom row of the rectangular area that was (de)selected.
*/
- void SetUseNativeColLabels(bool native = true);
+ int GetBottomRow();
/**
- Displays the in-place cell edit control for the current cell.
+ Left column of the rectangular area that was (de)selected.
*/
- void ShowCellEditControl();
+ int GetLeftCol();
/**
- Returns the column at the given pixel position.
-
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ Right column of the rectangular area that was (de)selected.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ int GetRightCol();
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
-
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ Top left corner of the rectangular area that was (de)selected.
*/
- int XToEdgeOfCol(int x) const;
+ wxGridCellCoords GetTopLeftCoords();
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
+ Top row of the rectangular area that was (de)selected.
+ */
+ int GetTopRow();
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool MetaDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int YToRow(int y) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};