// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
- // we add menu bar accel processing
- bool MSWTranslateMessage(WXMSG* pMsg);
+ // override base class version to add menu bar accel processing
+ virtual bool MSWTranslateMessage(WXMSG *msg)
+ {
+ return MSWDoTranslateMessage(this, msg);
+ }
+
+ // the real implementation of MSWTranslateMessage(), also used by
+ // wxMDIChildFrame
+ bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
// window proc for the frames
- WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
- // handle WM_INITMENUPOPUP message
+ // handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN
bool HandleInitMenuPopup(WXHMENU hMenu);
virtual bool IsMDIChild() const { return false; }