#include "wx/msw/subwin.h"
+// This is switched off because in some situations, the radiobox
+// buttons simply don't appear when deferred sizing is on.
+// Instead, refreshing on WM_MOVE seems to at least cure the droppings.
+#define USE_DEFERRED_SIZING 0
+
#if wxUSE_TOOLTIPS
#if !defined(__GNUWIN32_OLD__) || defined(__CYGWIN10__)
#include <commctrl.h>
m_radioHeight[item] = wxDefaultCoord;
::SetWindowText((*m_radioButtons)[item], label.c_str());
+
+ InvalidateBestSize();
}
void wxRadioBox::SetSelection(int N)
BOOL ret = ::ShowWindow((*m_radioButtons)[item], show ? SW_SHOW : SW_HIDE);
- return (ret != 0) == show;
+ bool changed = (ret != 0) == show;
+ if( changed )
+ InvalidateBestSize();
+ return changed;
}
WX_FORWARD_STD_METHODS_TO_SUBWINDOWS(wxRadioBox, wxStaticBox, m_radioButtons)
wxSize wxRadioBox::DoGetBestSize() const
{
- return GetTotalButtonSize(GetMaxButtonSize());
+ wxSize best = GetTotalButtonSize(GetMaxButtonSize());
+ CacheBestSize(best);
+ return best;
}
// Restored old code.
height = heightOld;
}
- ::MoveWindow(GetHwnd(), xx, yy, width, height, TRUE);
+ // if our parent had prepared a defer window handle for us, use it (unless
+ // we are a top level window)
+
+#if USE_DEFERRED_SIZING
+ wxWindowMSW *parent = GetParent();
+ HDWP hdwp = parent && !IsTopLevel() ? (HDWP)parent->m_hDWP : NULL;
+#else
+ HDWP hdwp = 0;
+#endif
+
+ wxMoveWindowDeferred(hdwp, this, GetHwnd(), xx, yy, width, height);
// Now position all the buttons: the current button will be put at
// wxPoint(x_offset, y_offset) and the new row/column will start at
x_offset += widthBtn + cx1;
}
}
+
+#if USE_DEFERRED_SIZING
+ if (parent)
+ {
+ // hdwp must be updated as it may have been changed
+ parent->m_hDWP = (WXHANDLE)hdwp;
+ }
+#endif
}
// ----------------------------------------------------------------------------
return (WXHRGN)hrgn;
}
+WXLRESULT
+wxRadioBox::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+{
+ // FIXME: Without this, the radiobox corrupts other controls as it moves
+ // in a dynamic layout. Refreshing causes flicker, but it's better than
+ // leaving droppings. Note that for some reason, wxStaticBox doesn't need
+ // this (perhaps because it has no real children?)
+ if ( nMsg == WM_MOVE )
+ {
+ WXLRESULT res = wxControl::MSWWindowProc(nMsg, wParam, lParam);
+ wxRect rect = GetRect();
+ GetParent()->Refresh(true, & rect);
+ return res;
+ }
+
+ return wxStaticBox::MSWWindowProc(nMsg, wParam, lParam);
+}
+
#endif // __WXWINCE__
// ---------------------------------------------------------------------------