#include "fspcompa.h"
#endif
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxPathList, wxStringList)
-#endif
// ----------------------------------------------------------------------------
// private globals
static wxChar wxFileFunctionsBuffer[4*_MAXPATHLEN];
+#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
+//
+// VisualAge C++ V4.0 cannot have any external linkage const decs
+// in headers included by more than one primary source
+//
+const off_t wxInvalidOffset = (off_t)-1;
+#endif
+
// ============================================================================
// implementation
// ============================================================================
return wxRealPath(buf);
}
-
/* Contract Paths to be build upon an environment variable
component:
void
#if defined(__WXMSW__) || defined(__WXPM__)
-wxUnix2DosFilename (char *s)
+wxUnix2DosFilename (wxChar *s)
#else
-wxUnix2DosFilename (char *WXUNUSED(s) )
+wxUnix2DosFilename (wxChar *WXUNUSED(s) )
#endif
{
// Yes, I really mean this to happen under DOS only! JACS
// assume mkdir() has 2 args on non Windows-OS/2 platforms and on Windows too
// for the GNU compiler
-#if (!(defined(__WXMSW__) || defined(__WXPM__))) || (defined(__GNUWIN32__) && !defined(__MINGW32__)) || defined(__WXWINE__)
+#if (!(defined(__WXMSW__) || defined(__OS2__))) || (defined(__GNUWIN32__) && !defined(__MINGW32__)) || defined(__WXWINE__)
if ( mkdir(wxFNCONV(dirname), perm) != 0 )
-#else // MSW and OS/2
+#else // !MSW and !OS/2 VAC++
if ( mkdir(wxFNSTRINGCAST wxFNCONV(dirname)) != 0 )
#endif // !MSW/MSW
{
#endif
}
+bool wxGetTempFileName(const wxString& prefix, wxString& buf)
+{
+ wxChar buf2[512];
+ if (wxGetTempFileName(prefix, buf2) != (wxChar*) NULL)
+ {
+ buf = buf2;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
// Get first file name matching given wild card.
#ifdef __UNIX__
nextDir != NULL;
nextDir = readdir(gs_dirStream) )
{
- if (wxMatchWild(name, nextDir->d_name))
+ if (wxMatchWild(name, nextDir->d_name, FALSE) && // RR: added FALSE to find hidden files
+ strcmp(nextDir->d_name, ".") &&
+ strcmp(nextDir->d_name, "..") )
{
result.Empty();
if ( !path.IsEmpty() )
}
}
+
+
+time_t WXDLLEXPORT wxFileModificationTime(const wxString& filename)
+{
+ struct stat buf;
+
+ stat(filename.fn_str(), &buf);
+ return buf.st_mtime;
+}
+
+
//------------------------------------------------------------------------
// wild character routines
//------------------------------------------------------------------------