this class to load a library and don't worry about unloading it -- it will be
done in the objects destructor automatically.
-% deprecated now...
-%
-%\wxheading{See also}
-%
-%\helpref{wxDllLoader}{wxdllloader}
-
\wxheading{Derived from}
No base class.
<wx/dynlib.h>
+\wxheading{Library}
+
+\helpref{wxBase}{librarieslist}
+
(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$)
\latexignore{\rtfignore{\wxheading{Members}}}
responsibility to do this using \helpref{Unload}{wxdynamiclibraryunload}.
-\membersection{wxDynamicLibrary::GetProgramHandle}\label{wxdynamiclibrarygetprogramhandle}
-
-\func{static wxDllType}{GetProgramHandle}{\void}
-
-Return a valid handle for the main program itself or \texttt{NULL} if symbols
-from the main program can't be loaded on this platform.
-
-
\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
\constfunc{void *}{GetSymbol}{\param{const wxString\& }{name}}
<wx/dynlib.h>
+\wxheading{Library}
+
+\helpref{wxBase}{librarieslist}
+
(only available if \texttt{wxUSE\_DYNLIB\_CLASS} is set to $1$)
\latexignore{\rtfignore{\wxheading{Members}}}