responsibility to do this using \helpref{Unload}{wxdynamiclibraryunload}.
-\membersection{wxDynamicLibrary::GetProgramHandle}\label{wxdynamiclibrarygetprogramhandle}
-
-\func{static wxDllType}{GetProgramHandle}{\void}
-
-Return a valid handle for the main program itself or \texttt{NULL} if symbols
-from the main program can't be loaded on this platform.
-
-
\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
\constfunc{void *}{GetSymbol}{\param{const wxString\& }{name}}