@return A handle to the loaded DLL. Use success parameter to test if it is valid.
*/
static wxDllType LoadLibrary(const wxString & libname, bool *success);
+ /** This function unloads the shared library. */
+ static void UnloadLibrary(wxDllType dll);
/** This function returns a valid handle for the main program
itself. */
static wxDllType GetProgramHandle(void);