// all controls should have this style
style |= WS_CHILD;
- // create the control visible if it's currently shown for wxWindows
+ // create the control visible if it's currently shown for wxWidgets
if ( m_isShown )
{
style |= WS_VISIBLE;
w = size.x == -1 ? 0 : size.x,
h = size.y == -1 ? 0 : size.y;
- // ... and adjust it to account for ap ossible parent frames toolbar
+ // ... and adjust it to account for a possible parent frames toolbar
AdjustForParentClientOrigin(x, y);
m_hWnd = (WXHWND)::CreateWindowEx
if ( !m_hWnd )
{
wxLogDebug(wxT("Failed to create a control of class '%s'"), classname);
- wxFAIL_MSG(_T("something is very wrong"));
+ wxFAIL_MSG(_T("something is very wrong, CreateWindowEx failed"));
return FALSE;
}
}
#endif // wxUSE_CTL3D
- // install wxWindows window proc for this window
+ // install wxWidgets window proc for this window
SubclassWin(m_hWnd);
// set up fonts and colours
InheritAttributes();
- SetFont(GetDefaultAttributes().font);
+ if (!m_hasFont)
+ SetFont(GetDefaultAttributes().font);
// set the size now if no initial size specified
SetInitialBestSize(size);
WXLPARAM lParam,
WXLPARAM* result)
{
- wxEventType eventType = wxEVT_NULL;
+ wxEventType eventType wxDUMMY_INITIALIZE(wxEVT_NULL);
NMHDR *hdr = (NMHDR*) lParam;
switch ( hdr->code )