#endif //WX_PRECOMP
#include "wx/textentry.h"
+#include "wx/textcompleter.h"
#include "wx/clipbrd.h"
// ----------------------------------------------------------------------------
public:
wxTextEntryHintData(wxTextEntryBase *entry, wxWindow *win)
: m_entry(entry),
- m_win(win)
+ m_win(win),
+ m_text(m_entry->GetValue())
{
wxBIND_OR_CONNECT_HACK(win, wxEVT_SET_FOCUS, wxFocusEventHandler,
wxTextEntryHintData::OnSetFocus, this);
wxBIND_OR_CONNECT_HACK(win, wxEVT_KILL_FOCUS, wxFocusEventHandler,
wxTextEntryHintData::OnKillFocus, this);
-
- // we don't have any hint yet
- m_showsHint = false;
+ wxBIND_OR_CONNECT_HACK(win, wxEVT_COMMAND_TEXT_UPDATED,
+ wxCommandEventHandler,
+ wxTextEntryHintData::OnTextChanged, this);
}
// default dtor is ok
- // are we showing the hint right now?
- bool ShowsHint() const { return m_showsHint; }
+ // Get the real text of the control such as it was before we replaced it
+ // with the hint.
+ const wxString& GetText() const { return m_text; }
+ // Set the hint to show, shouldn't be empty normally.
+ //
+ // This should be called after creating a new wxTextEntryHintData object
+ // and may be called more times in the future.
void SetHintString(const wxString& hint)
{
m_hint = hint;
- if ( m_showsHint )
- {
- // update it immediately
- m_entry->ChangeValue(hint);
- }
- //else: the new hint will be shown later
+ if ( !m_win->HasFocus() )
+ ShowHintIfAppropriate();
+ //else: The new hint will be shown later when we lose focus.
}
const wxString& GetHintString() const { return m_hint; }
+ // This is called whenever the text control contents changes.
+ //
+ // We call it ourselves when this change generates an event but it's also
+ // necessary to call it explicitly from wxTextEntry::ChangeValue() as it,
+ // by design, does not generate any events.
+ void HandleTextUpdate(const wxString& text)
+ {
+ m_text = text;
+
+ // If we're called because of a call to Set or ChangeValue(), the
+ // control may still have the hint text colour, reset it in this case.
+ RestoreTextColourIfNecessary();
+ }
+
private:
- void OnSetFocus(wxFocusEvent& event)
+ // Show the hint in the window if we should do it, i.e. if the window
+ // doesn't have any text of its own.
+ void ShowHintIfAppropriate()
{
- // hide the hint if we were showing it
- if ( m_showsHint )
+ // Never overwrite existing window text.
+ if ( !m_text.empty() )
+ return;
+
+ // Save the old text colour and set a more inconspicuous one for the
+ // hint.
+ m_colFg = m_win->GetForegroundColour();
+ m_win->SetForegroundColour(*wxLIGHT_GREY);
+
+ m_entry->DoSetValue(m_hint, wxTextEntryBase::SetValue_NoEvent);
+ }
+
+ // Restore the original text colour if we had changed it to show the hint
+ // and not restored it yet.
+ void RestoreTextColourIfNecessary()
+ {
+ if ( m_colFg.IsOk() )
{
- // Clear() would send an event which we don't want, so do it like
- // this
- m_entry->ChangeValue(wxString());
m_win->SetForegroundColour(m_colFg);
+ m_colFg = wxColour();
+ }
+ }
- m_showsHint = false;
+ void OnSetFocus(wxFocusEvent& event)
+ {
+ // If we had been showing the hint before, remove it now and restore
+ // the normal colour.
+ if ( m_text.empty() )
+ {
+ RestoreTextColourIfNecessary();
+
+ m_entry->DoSetValue(wxString(), wxTextEntryBase::SetValue_NoEvent);
}
event.Skip();
void OnKillFocus(wxFocusEvent& event)
{
- // restore the hint if the user didn't do anything in the control
- if ( m_entry->IsEmpty() )
- {
- m_entry->ChangeValue(m_hint);
+ // Restore the hint if the user didn't enter anything.
+ ShowHintIfAppropriate();
- m_colFg = m_win->GetForegroundColour();
- m_win->SetForegroundColour(*wxLIGHT_GREY);
+ event.Skip();
+ }
- m_showsHint = true;
- }
+ void OnTextChanged(wxCommandEvent& event)
+ {
+ // Update the stored window text.
+ //
+ // Notice that we can't use GetValue() nor wxCommandEvent::GetString()
+ // which uses it internally because this would just forward back to us
+ // so go directly to the private method which returns the real control
+ // contents.
+ HandleTextUpdate(m_entry->DoGetValue());
event.Skip();
}
+
// the text control we're associated with (as its interface and its window)
wxTextEntryBase * const m_entry;
wxWindow * const m_win;
// the original foreground colour of m_win before we changed it
wxColour m_colFg;
- // the hint passed to wxTextEntry::SetHint()
+ // The hint passed to wxTextEntry::SetHint(), never empty.
wxString m_hint;
- // true if we're currently showing it, for this we must be empty and not
- // have focus
- bool m_showsHint;
+ // The real text of the window.
+ wxString m_text;
+
wxDECLARE_NO_COPY_CLASS(wxTextEntryHintData);
};
wxString wxTextEntryBase::GetValue() const
{
- return m_hintData && m_hintData->ShowsHint() ? wxString() : DoGetValue();
+ return m_hintData ? m_hintData->GetText() : DoGetValue();
}
wxString wxTextEntryBase::GetRange(long from, long to) const
// text operations
// ----------------------------------------------------------------------------
+void wxTextEntryBase::ChangeValue(const wxString& value)
+{
+ DoSetValue(value, SetValue_NoEvent);
+
+ // As we didn't generate any events for wxTextEntryHintData to catch,
+ // notify it explicitly about our changed contents.
+ if ( m_hintData )
+ m_hintData->HandleTextUpdate(value);
+}
+
void wxTextEntryBase::AppendText(const wxString& text)
{
SetInsertionPointEnd();
bool wxTextEntryBase::SetHint(const wxString& hint)
{
- if ( !m_hintData )
- m_hintData = new wxTextEntryHintData(this, GetEditableWindow());
+ if ( !hint.empty() )
+ {
+ if ( !m_hintData )
+ m_hintData = new wxTextEntryHintData(this, GetEditableWindow());
- m_hintData->SetHintString(hint);
+ m_hintData->SetHintString(hint);
+ }
+ else if ( m_hintData )
+ {
+ // Setting empty hint removes any currently set one.
+ delete m_hintData;
+ m_hintData = NULL;
+ }
+ //else: Setting empty hint when we don't have any doesn't do anything.
return true;
}
return wxPoint(-1, -1);
}
+// ----------------------------------------------------------------------------
+// events
+// ----------------------------------------------------------------------------
+
+/* static */
+bool wxTextEntryBase::SendTextUpdatedEvent(wxWindow *win)
+{
+ wxCHECK_MSG( win, false, "can't send an event without a window" );
+
+ wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, win->GetId());
+
+ // do not do this as it could be very inefficient if the text control
+ // contains a lot of text and we're not using ref-counted wxString
+ // implementation -- instead, event.GetString() will query the control for
+ // its current text if needed
+ //event.SetString(win->GetValue());
+
+ event.SetEventObject(win);
+ return win->HandleWindowEvent(event);
+}
+
+// ----------------------------------------------------------------------------
+// auto-completion stubs
+// ----------------------------------------------------------------------------
+
+wxTextCompleter::~wxTextCompleter()
+{
+}
+
+bool wxTextCompleterSimple::Start(const wxString& prefix)
+{
+ m_index = 0;
+ m_completions.clear();
+ GetCompletions(prefix, m_completions);
+
+ return !m_completions.empty();
+}
+
+wxString wxTextCompleterSimple::GetNext()
+{
+ if ( m_index == m_completions.size() )
+ return wxString();
+
+ return m_completions[m_index++];
+}
+
+bool wxTextEntryBase::DoAutoCompleteCustom(wxTextCompleter *completer)
+{
+ // We don't do anything here but we still need to delete the completer for
+ // consistency with the ports that do implement this method and take
+ // ownership of the pointer.
+ delete completer;
+
+ return false;
+}
+
#endif // wxUSE_TEXTCTRL || wxUSE_COMBOBOX