#include "wx/spinctrl.h"
#ifndef WX_PRECOMP
+ #include "wx/hashmap.h"
#include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
#include "wx/event.h"
#include "wx/textctrl.h"
// font size?)
static const int MARGIN_BETWEEN = 1;
+
+// ---------------------------------------------------------------------------
+// global vars
+// ---------------------------------------------------------------------------
+
+namespace
+{
+
+// Global hash used to find the spin control corresponding to the given buddy
+// text control HWND.
+WX_DECLARE_HASH_MAP(HWND, wxSpinCtrl *,
+ wxPointerHash, wxPointerEqual,
+ SpinForTextCtrl);
+
+SpinForTextCtrl gs_spinForTextCtrl;
+
+} // anonymous namespace
+
// ============================================================================
// implementation
// ============================================================================
-wxArraySpins wxSpinCtrl::ms_allSpins;
-
// ----------------------------------------------------------------------------
// wnd proc for the buddy text ctrl
// ----------------------------------------------------------------------------
WPARAM wParam,
LPARAM lParam)
{
- wxSpinCtrl *spin = (wxSpinCtrl *)wxGetWindowUserData(hwnd);
+ wxSpinCtrl * const spin = wxSpinCtrl::GetSpinForTextCtrl(hwnd);
// forward some messages (mostly the key and focus ones) to the spin ctrl
switch ( message )
spin->MSWWindowProc(message, wParam, lParam);
// The control may have been deleted at this point, so check.
- if ( !::IsWindow(hwnd) || wxGetWindowUserData(hwnd) != spin )
+ if ( !::IsWindow(hwnd) )
return 0;
break;
/* static */
wxSpinCtrl *wxSpinCtrl::GetSpinForTextCtrl(WXHWND hwndBuddy)
{
- wxSpinCtrl *spin = (wxSpinCtrl *)wxGetWindowUserData((HWND)hwndBuddy);
-
- int i = ms_allSpins.Index(spin);
-
- if ( i == wxNOT_FOUND )
+ const SpinForTextCtrl::const_iterator
+ it = gs_spinForTextCtrl.find(hwndBuddy);
+ if ( it == gs_spinForTextCtrl.end() )
return NULL;
+ wxSpinCtrl * const spin = it->second;
+
// sanity check
wxASSERT_MSG( spin->m_hwndBuddy == hwndBuddy,
wxT("wxSpinCtrl has incorrect buddy HWND!") );
wxSpinButtonBase::SetRange(min, max);
// subclass the text ctrl to be able to intercept some events
- wxSetWindowUserData(GetBuddyHwnd(), this);
+ gs_spinForTextCtrl[GetBuddyHwnd()] = this;
+
m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(),
wxBuddyTextWndProc);
m_oldValue = initial;
}
- // do it after finishing with m_hwndBuddy creation to avoid generating
- // initial wxEVT_COMMAND_TEXT_UPDATED message
- ms_allSpins.Add(this);
-
return true;
}
wxSpinCtrl::~wxSpinCtrl()
{
- ms_allSpins.Remove(this);
-
- // This removes spurious memory leak reporting
- if (ms_allSpins.GetCount() == 0)
- ms_allSpins.Clear();
-
// destroy the buddy window because this pointer which wxBuddyTextWndProc
// uses will not soon be valid any more
- ::DestroyWindow(GetBuddyHwnd());
+ ::DestroyWindow( GetBuddyHwnd() );
+
+ gs_spinForTextCtrl.erase(GetBuddyHwnd());
}
// ----------------------------------------------------------------------------
// window normally, but we recreate the updown control and reassign its
// buddy.
+ // Get the position before changing the parent as it would be offset after
+ // changing it.
+ const wxRect rect = GetRect();
+
if ( !wxWindowBase::Reparent(newParent) )
return false;
newParent->GetChildren().DeleteObject(this);
- // preserve the old values
- const wxSize size = GetSize();
- int value = GetValue();
- const wxRect btnRect = wxRectFromRECT(wxGetWindowRect(GetHwnd()));
-
- // destroy the old spin button
+ // destroy the old spin button after detaching it from this wxWindow object
+ // (notice that m_hWnd will be reset by UnsubclassWin() so save it first)
+ const HWND hwndOld = GetHwnd();
UnsubclassWin();
- if ( !::DestroyWindow(GetHwnd()) )
+ if ( !::DestroyWindow(hwndOld) )
{
wxLogLastError(wxT("DestroyWindow"));
}
// create and initialize the new one
if ( !wxSpinButton::Create(GetParent(), GetId(),
- btnRect.GetPosition(), btnRect.GetSize(),
+ rect.GetPosition(), rect.GetSize(),
GetWindowStyle(), GetName()) )
return false;
- SetValue(value);
+ // reapply our values to wxSpinButton
+ wxSpinButton::SetValue(GetValue());
SetRange(m_min, m_max);
- SetInitialSize(size);
+
+ // also set the size again with wxSIZE_ALLOW_MINUS_ONE flag: this is
+ // necessary if our original position used -1 for either x or y
+ SetSize(rect, wxSIZE_ALLOW_MINUS_ONE);
// associate it with the buddy control again
::SetParent(GetBuddyHwnd(), GetHwndOf(GetParent()));