//@{
/**
- Check that this matrix is identical with @t.
+ Check that this matrix is identical with @a t.
@param t
The matrix compared with this.
//@}
/**
- Check that this matrix differs from @t.
+ Check that this matrix differs from @a t.
@param t
The matrix compared with this.
@return The point with the transformations applied.
*/
- wxPoint2DDouble TransformPoint(const wxPoint2DDouble& src) const;
+ wxPoint2DDouble TransformPoint(const wxPoint2DDouble& p) const;
void TransformPoint(wxDouble* x, wxDouble* y) const;
/**
@return The source with the transformations applied.
*/
- wxPoint2DDouble TransformDistance(const wxPoint2DDouble& src) const;
+ wxPoint2DDouble TransformDistance(const wxPoint2DDouble& p) const;
void TransformDistance(wxDouble* dx, wxDouble* dy) const;
};