The following image handlers are available. {\bf wxBMPHandler} is always
installed by default. To use other image formats, install the appropriate
-handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or
+handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or call
\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}.
\twocolwidtha{5cm}%
\twocolitem{\indexit{wxPCXHandler}}{For loading and saving (see below).}
\twocolitem{\indexit{wxPNMHandler}}{For loading and saving (see below).}
\twocolitem{\indexit{wxTIFFHandler}}{For loading and saving.}
+\twocolitem{\indexit{wxTGAHandler}}{For loading only.}
\twocolitem{\indexit{wxIFFHandler}}{For loading only.}
\twocolitem{\indexit{wxXPMHandler}}{For loading and saving.}
\twocolitem{\indexit{wxICOHandler}}{For loading and saving.}
\func{}{wxImage}{\param{const wxImage\& }{image}}
-Copy constructor.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\func{}{wxImage}{\param{const wxBitmap\&}{ bitmap}}
Loads an image from an input stream.
-\func{}{wxImage}{\param{const char** }{xpmData}}
+\func{}{wxImage}{\param{const char* const* }{xpmData}}
Creates an image from XPM data.
\twocolitem{\indexit{wxBITMAP\_TYPE\_PCX}}{Load a PCX bitmap file.}
\twocolitem{\indexit{wxBITMAP\_TYPE\_PNM}}{Load a PNM bitmap file.}
\twocolitem{\indexit{wxBITMAP\_TYPE\_TIF}}{Load a TIFF bitmap file.}
+\twocolitem{\indexit{wxBITMAP\_TYPE\_TGA}}{Load a TGA bitmap file.}
\twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load a XPM bitmap file.}
\twocolitem{\indexit{wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file (ICO).}
\twocolitem{\indexit{wxBITMAP\_TYPE\_CUR}}{Load a Windows cursor file (CUR).}
\func{}{\destruct{wxImage}}{\void}
Destructor.
+See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
\membersection{wxImage::AddHandler}\label{wximageaddhandler}
\func{wxImage}{Blur}{\param{int}{ blurRadius}}
-Blurs the image in both horizontal and vertical directions by the specified pixel {\it blurRadius}.
+Blurs the image in both horizontal and vertical directions by the specified pixel
+{\it blurRadius}. This should not be used when using a single mask colour
+for transparency.
\wxheading{See also}
\func{wxImage}{BlurHorizontal}{\param{int}{ blurRadius}}
-Blurs the image in the horizontal direction only.
-
+Blurs the image in the horizontal direction only. This should not be used
+when using a single mask colour for transparency.
\wxheading{See also}
\helpref{Blur}{wximageblur}
\func{wxImage}{BlurVertical}{\param{int}{ blurRadius}}
-Blurs the image in the vertical direction only.
+Blurs the image in the vertical direction only. This should not be used
+when using a single mask colour for transparency.
\wxheading{See also}
-\membersection{wxImage::Ok}\label{wximageok}
+\membersection{wxImage::IsOk}\label{wximageisok}
-\constfunc{bool}{Ok}{\void}
+\constfunc{bool}{IsOk}{\void}
Returns true if image data is present.
scaling bitmaps in general as the only other way to scale bitmaps
is to blit a wxMemoryDC into another wxMemoryDC.
-It may be mentioned that the GTK port uses this function internally
-to scale bitmaps when using mapping modes in wxDC.
-
\docparam{quality}{Determines what method to use for resampling the image. Can be one of the following:
\twocolwidtha{5cm}%
looking results it is a slower method. Downsampling will use the box averaging method
which seems to operate very fast. If you are upsampling larger images using
this method you will most likely notice that it is a bit slower and in extreme cases
-it will be quite substantially slower as the bicubic algorithm has to process a lot of data.
+it will be quite substantially slower as the bicubic algorithm has to process a lot of
+data.
+
+It should also be noted that the high quality scaling may not work as expected
+when using a single mask colour for transparency, as the scaling will blur the
+image and will therefore remove the mask partially. Using the alpha channel
+will work.
Example:
\func{wxImage\& }{operator $=$}{\param{const wxImage\& }{image}}
-Assignment operator. This operator does not copy any data, but instead
-passes a pointer to the data in {\it image} and increments a reference
-counter. It is a fast operation.
+Assignment operator, using \helpref{reference counting}{trefcount}.
\wxheading{Parameters}
Returns 'this' object.
-\membersection{wxImage::operator $==$}\label{wximageequal}
-
-\constfunc{bool}{operator $==$}{\param{const wxImage\& }{image}}
-
-Equality operator. This operator tests whether the internal data pointers are
-equal (a fast test).
-
-\wxheading{Parameters}
-
-\docparam{image}{Image to compare with 'this'}
-
-\wxheading{Return value}
-
-Returns true if the images were effectively equal, false otherwise.
-
-
-\membersection{wxImage::operator $!=$}\label{wximagenotequal}
-
-\constfunc{bool}{operator $!=$}{\param{const wxImage\& }{image}}
-
-Inequality operator. This operator tests whether the internal data pointers are
-unequal (a fast test).
-
-\wxheading{Parameters}
-
-\docparam{image}{Image to compare with 'this'}
-
-\wxheading{Return value}
-
-Returns true if the images were unequal, false otherwise.
\section{\class{wxImageHandler}}\label{wximagehandler}
\membersection{wxImageHandler::GetName}\label{wximagehandlergetname}
-\constfunc{wxString}{GetName}{\void}
+\constfunc{const wxString\&}{GetName}{\void}
Gets the name of this handler.
\membersection{wxImageHandler::GetExtension}\label{wximagehandlergetextension}
-\constfunc{wxString}{GetExtension}{\void}
+\constfunc{const wxString\&}{GetExtension}{\void}
Gets the file extension associated with this handler.
\membersection{wxImageHandler::GetMimeType}\label{wximagehandlergetmimetype}
-\constfunc{wxString}{GetMimeType}{\void}
+\constfunc{const wxString\&}{GetMimeType}{\void}
Gets the MIME type associated with this handler.