wxPen();
wxPen(const wxColour& col, int width = 1, int style = wxSOLID);
wxPen(const wxBitmap& stipple, int width);
- wxPen(const wxPen& pen) { Ref(pen); }
+ wxPen(const wxPen& pen) : wxGDIObject(pen) { Ref(pen); }
virtual ~wxPen();
wxPen& operator=(const wxPen& pen)