#include "wx/wx.h"
#endif
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXCOCOA__)
#include "mondrian.xpm"
#endif
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWidgets App"), 50, 50, 450, 340);
- frame->Connect( DYNAMIC_QUIT, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED,
- (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction)
- &MyFrame::OnQuit );
- frame->Connect( DYNAMIC_ABOUT, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED,
- (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction)
- &MyFrame::OnAbout );
+ // You used to have to do some casting for param 4, but now there are type-safe handlers
+ frame->Connect( DYNAMIC_QUIT, wxID_ANY,
+ wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnQuit) );
+ frame->Connect( DYNAMIC_ABOUT, wxID_ANY,
+ wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnAbout) );
// Give it an icon
#ifdef __WXMSW__