#include "wx/string.h"
#include "wx/arrstr.h"
#include "wx/list.h"
+#include "wx/cpp.h"
#if wxUSE_DATETIME
#include "wx/datetime.h"
// wxString
wxVariant(const wxString& val, const wxString& name = wxEmptyString);
- wxVariant(const wxChar* val, const wxString& name = wxEmptyString); // Necessary or VC++ assumes bool!
+ // these overloads are necessary to prevent the compiler from using bool
+ // version instead of wxString one:
+ wxVariant(const char* val, const wxString& name = wxEmptyString);
+ wxVariant(const wchar_t* val, const wxString& name = wxEmptyString);
+ wxVariant(const wxCStrData& val, const wxString& name = wxEmptyString);
+ wxVariant(const wxCharBuffer& val, const wxString& name = wxEmptyString);
+ wxVariant(const wxWCharBuffer& val, const wxString& name = wxEmptyString);
+
bool operator== (const wxString& value) const;
bool operator!= (const wxString& value) const;
- void operator= (const wxString& value) ;
- void operator= (const wxChar* value) ; // Necessary or VC++ assumes bool!
+ wxVariant& operator=(const wxString& value);
+ // these overloads are necessary to prevent the compiler from using bool
+ // version instead of wxString one:
+ wxVariant& operator=(const char* value)
+ { return *this = wxString(value); }
+ wxVariant& operator=(const wchar_t* value)
+ { return *this = wxString(value); }
+ wxVariant& operator=(const wxCStrData& value)
+ { return *this = value.AsString(); }
+ template<typename T>
+ wxVariant& operator=(const wxCharTypeBuffer<T>& value)
+ { return *this = value.data(); }
+
inline operator wxString () const { return MakeString(); }
wxString GetString() const;
- // wxChar
- wxVariant(wxChar val, const wxString& name = wxEmptyString);
- bool operator== (wxChar value) const;
- bool operator!= (wxChar value) const;
- void operator= (wxChar value) ;
- inline operator wxChar () const { return GetChar(); }
- wxChar GetChar() const ;
+ // wxUniChar
+ wxVariant(const wxUniChar& val, const wxString& name = wxEmptyString);
+ wxVariant(const wxUniCharRef& val, const wxString& name = wxEmptyString);
+ wxVariant(char val, const wxString& name = wxEmptyString);
+ wxVariant(wchar_t val, const wxString& name = wxEmptyString);
+ bool operator==(const wxUniChar& value) const;
+ bool operator==(const wxUniCharRef& value) const { return *this == wxUniChar(value); }
+ bool operator==(char value) const { return *this == wxUniChar(value); }
+ bool operator==(wchar_t value) const { return *this == wxUniChar(value); }
+ bool operator!=(const wxUniChar& value) const { return !(*this == value); }
+ bool operator!=(const wxUniCharRef& value) const { return !(*this == value); }
+ bool operator!=(char value) const { return !(*this == value); }
+ bool operator!=(wchar_t value) const { return !(*this == value); }
+ wxVariant& operator=(const wxUniChar& value);
+ wxVariant& operator=(const wxUniCharRef& value) { return *this = wxUniChar(value); }
+ wxVariant& operator=(char value) { return *this = wxUniChar(value); }
+ wxVariant& operator=(wchar_t value) { return *this = wxUniChar(value); }
+ operator wxUniChar() const { return GetChar(); }
+ operator char() const { return GetChar(); }
+ operator wchar_t() const { return GetChar(); }
+ wxUniChar GetChar() const;
// wxArrayString
wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
bool operator== (const wxArrayString& value) const;
bool operator!= (const wxArrayString& value) const;
void operator= (const wxArrayString& value);
- inline operator wxArrayString () const { return GetArrayString(); }
+ operator wxArrayString () const { return GetArrayString(); }
wxArrayString GetArrayString() const;
// void*
bool operator== (void* value) const;
bool operator!= (void* value) const;
void operator= (void* value);
- inline operator void* () const { return GetVoidPtr(); }
+ operator void* () const { return GetVoidPtr(); }
void* GetVoidPtr() const;
// wxObject*
wxObject* GetWxObjectPtr() const;
-#if WXWIN_COMPATIBILITY_2_4
- wxDEPRECATED( wxVariant(const wxStringList& val, const wxString& name = wxEmptyString) );
- wxDEPRECATED( bool operator== (const wxStringList& value) const );
- wxDEPRECATED( bool operator!= (const wxStringList& value) const );
- wxDEPRECATED( void operator= (const wxStringList& value) );
- wxDEPRECATED( wxStringList& GetStringList() const );
-#endif
-
// ------------------------------
// list operations
// ------------------------------
bool Convert(bool* value) const;
bool Convert(double* value) const;
bool Convert(wxString* value) const;
- bool Convert(wxChar* value) const;
+ bool Convert(wxUniChar* value) const;
+ bool Convert(char* value) const;
+ bool Convert(wchar_t* value) const;
#if wxUSE_DATETIME
bool Convert(wxDateTime* value) const;
#endif // wxUSE_DATETIME
DECLARE_DYNAMIC_CLASS(wxVariant)
};
-/* Fake macro parameter value */
-#ifdef EMPTY_PARAMETER_VALUE
- #undef EMPTY_PARAMETER_VALUE
-#endif
-#define EMPTY_PARAMETER_VALUE
-
#define DECLARE_VARIANT_OBJECT(classname) \
- DECLARE_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
+ DECLARE_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
#define DECLARE_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
-classname& expdecl operator << ( classname &object, const wxVariant &variant ); \
-wxVariant& expdecl operator << ( wxVariant &variant, const classname &object );
+expdecl classname& operator << ( classname &object, const wxVariant &variant ); \
+expdecl wxVariant& operator << ( wxVariant &variant, const classname &object );
#define IMPLEMENT_VARIANT_OBJECT(classname) \
- IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,EMPTY_PARAMETER_VALUE)
+ IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
-#define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
+#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
class classname##VariantData: public wxVariantData \
{ \
public:\
\
IMPLEMENT_CLASS(classname##VariantData, wxVariantData)\
\
-bool classname##VariantData::Eq(wxVariantData& data) const \
-{\
- wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
-\
- classname##VariantData & otherData = (classname##VariantData &) data;\
-\
- return (otherData.m_value == m_value);\
-}\
-\
wxString classname##VariantData::GetType() const\
{\
return m_value.GetClassInfo()->GetClassName();\
return m_value.GetClassInfo();\
}\
\
-classname& expdecl operator << ( classname &value, const wxVariant &variant )\
+expdecl classname& operator << ( classname &value, const wxVariant &variant )\
{\
wxASSERT( wxIsKindOf( variant.GetData(), classname##VariantData ) );\
\
return value;\
}\
\
-wxVariant& expdecl operator << ( wxVariant &variant, const classname &value )\
+expdecl wxVariant& operator << ( wxVariant &variant, const classname &value )\
{\
classname##VariantData *data = new classname##VariantData( value );\
variant.SetData( data );\
return variant;\
}
+// implements a wxVariantData-derived class using for the Eq() method the
+// operator== which must have been provided by "classname"
+#define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
+IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
+\
+bool classname##VariantData::Eq(wxVariantData& data) const \
+{\
+ wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
+\
+ classname##VariantData & otherData = (classname##VariantData &) data;\
+\
+ return otherData.m_value == m_value;\
+}\
+
+
+// implements a wxVariantData-derived class using for the Eq() method a shallow
+// comparison (through wxObject::IsSameAs function)
+#define IMPLEMENT_VARIANT_OBJECT_SHALLOWCMP(classname) \
+ IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname, wxEMPTY_PARAMETER_VALUE)
+#define IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname,expdecl) \
+IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
+\
+bool classname##VariantData::Eq(wxVariantData& data) const \
+{\
+ wxASSERT( wxIsKindOf((&data), classname##VariantData) );\
+\
+ classname##VariantData & otherData = (classname##VariantData &) data;\
+\
+ return (otherData.m_value.IsSameAs(m_value));\
+}\
+
+
// Since we want type safety wxVariant we need to fetch and dynamic_cast
// in a seemingly safe way so the compiler can check, so we define
// a dynamic_cast /wxDynamicCast analogue.