// globals
// ----------------------------------------------------------------------------
-extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
#if wxUSE_MENUS_NATIVE
,rsName
))
return FALSE;
- wxModelessWindows.Append(this);
return TRUE;
} // end of wxFrame::Create
//
// Set the client size (i.e. leave the calculation of borders etc.
-// to wxWindows)
+// to wxWidgets)
//
void wxFrame::DoSetClientSize(
int nWidth
//
// Can set a menubar several times.
// TODO: how to prevent a memory leak if you have a currently-unattached
- // menubar? wxWindows assumes that the frame will delete the menu (otherwise
+ // menubar? wxWidgets assumes that the frame will delete the menu (otherwise
// there are problems for MDI).
//
if (pMenuBar->GetHMenu())