]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
Attempt at creating appropriate fonts in Nano-X
[wxWidgets.git] / src / univ / themes / win32.cpp
index ead2d25dddda1c27e54b56202a182171bd6a538a..4142f5940fae2867e15f6ecc487d3f52d24701c3 100644 (file)
@@ -311,6 +311,7 @@ public:
                                  int flags = 0);
     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
                                  int flags = 0);
     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameMinSize(int flags) const;
     virtual wxSize GetFrameIconSize() const;
     virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
 
     virtual wxSize GetFrameIconSize() const;
     virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
 
@@ -474,6 +475,14 @@ private:
 
     wxFont m_titlebarFont;
 
 
     wxFont m_titlebarFont;
 
+    // the checked and unchecked bitmaps for DrawCheckItem()
+    wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+    // the bitmaps returned by GetIndicator()
+    wxBitmap m_bmpIndicators[IndicatorType_Max]
+                            [IndicatorState_Max]
+                            [IndicatorStatus_Max];
+
     // titlebar icons:
     wxBitmap m_bmpFrameButtons[FrameButton_Max];
 
     // titlebar icons:
     wxBitmap m_bmpFrameButtons[FrameButton_Max];
 
@@ -577,6 +586,16 @@ private:
     bool m_isOnGrip;
 };
 
     bool m_isOnGrip;
 };
 
+class wxWin32FrameInputHandler : public wxStdFrameInputHandler
+{
+public:
+    wxWin32FrameInputHandler(wxInputHandler *handler)
+        : wxStdFrameInputHandler(handler) { }
+
+    virtual bool HandleMouse(wxInputConsumer *control,
+                             const wxMouseEvent& event);
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
@@ -630,8 +649,8 @@ private:
 
 static const char *frame_button_close_xpm[] = {
 "12 10 2 1",
 
 static const char *frame_button_close_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c black",
+"         c None",
+".        c black",
 "            ",
 "  ..    ..  ",
 "   ..  ..   ",
 "            ",
 "  ..    ..  ",
 "   ..  ..   ",
@@ -645,8 +664,8 @@ static const char *frame_button_close_xpm[] = {
 
 static const char *frame_button_help_xpm[] = {
 "12 10 2 1",
 
 static const char *frame_button_help_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "    ....    ",
 "   ..  ..   ",
 "   ..  ..   ",
 "    ....    ",
 "   ..  ..   ",
 "   ..  ..   ",
@@ -660,8 +679,8 @@ static const char *frame_button_help_xpm[] = {
 
 static const char *frame_button_maximize_xpm[] = {
 "12 10 2 1",
 
 static const char *frame_button_maximize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 " .........  ",
 " .........  ",
 " .       .  ",
 " .........  ",
 " .........  ",
 " .       .  ",
@@ -675,8 +694,8 @@ static const char *frame_button_maximize_xpm[] = {
 
 static const char *frame_button_minimize_xpm[] = {
 "12 10 2 1",
 
 static const char *frame_button_minimize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "            ",
 "            ",
 "            ",
 "            ",
 "            ",
 "            ",
@@ -690,8 +709,8 @@ static const char *frame_button_minimize_xpm[] = {
 
 static const char *frame_button_restore_xpm[] = {
 "12 10 2 1",
 
 static const char *frame_button_restore_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "   ......   ",
 "   ......   ",
 "   .    .   ",
 "   ......   ",
 "   ......   ",
 "   .    .   ",
@@ -1057,7 +1076,7 @@ static const char *pressed_unchecked_radio_xpm[] = {
 };
 
 static const char **
 };
 
 static const char **
-    bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+    xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
 {
     // checkboxes first
     {
 {
     // checkboxes first
     {
@@ -1099,6 +1118,12 @@ static const char **
     }
 };
 
     }
 };
 
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+    checked_item_xpm,
+    unchecked_item_xpm
+};
+
 // ============================================================================
 // implementation
 // ============================================================================
 // ============================================================================
 // implementation
 // ============================================================================
@@ -1202,7 +1227,7 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
             handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_STATUSBAR
         else if ( control == wxINP_HANDLER_TOPLEVEL )
             handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_STATUSBAR
         else if ( control == wxINP_HANDLER_TOPLEVEL )
-            handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
+            handler = new wxWin32FrameInputHandler(GetDefaultInputHandler());
         else
             handler = GetDefaultInputHandler();
 
         else
             handler = GetDefaultInputHandler();
 
@@ -1297,7 +1322,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
-        case SHADOW_DARK:       return *wxBLACK;
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DHADOW));
 #endif
 
         case CONTROL_TEXT_DISABLED:
 #endif
 
         case CONTROL_TEXT_DISABLED:
@@ -1312,7 +1337,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
         case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
         case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
         case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
         case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
         case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
         case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
-        
+
         case DESKTOP:           return wxColour(0x808000);
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
         case DESKTOP:           return wxColour(0x808000);
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
@@ -1348,6 +1373,8 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
         case DESKTOP:           return wxColour(0x808000);
 #endif // __WXMSW__
 
         case DESKTOP:           return wxColour(0x808000);
 #endif // __WXMSW__
 
+        case GAUGE:             return Get(HIGHLIGHT);
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -2158,8 +2185,16 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc,
     }
     else // use default bitmap
     {
     }
     else // use default bitmap
     {
-        bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
-                                                 : unchecked_item_xpm);
+        IndicatorStatus i = flags & wxCONTROL_CHECKED
+                                ? IndicatorStatus_Checked
+                                : IndicatorStatus_Unchecked;
+
+        if ( !m_bmpCheckBitmaps[i].Ok() )
+        {
+            m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+        }
+
+        bmp = m_bmpCheckBitmaps[i];
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
@@ -2194,14 +2229,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags)
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
-    const char **xpm = bmpIndicators[indType][indState][indStatus];
-    if (xpm)
+    wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+    if ( !bmp.Ok() )
     {
     {
-        wxBitmap bmp(xpm);
-       return bmp;
+        const char **xpm = xpmIndicators[indType][indState][indStatus];
+        if ( xpm )
+        {
+            // create and cache it
+            bmp = wxBitmap(xpm);
+            m_bmpIndicators[indType][indState][indStatus] = bmp;
+        }
     }
     }
-    else
-       return wxNullBitmap;
+
+    return bmp;
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
@@ -2260,19 +2300,16 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
                                       wxAlignment align,
                                       int indexAccel)
 {
-    if (bitmap.Ok())
-        DrawCheckOrRadioButton(dc, label,
-                              bitmap,
-                           rect, flags, align, indexAccel,
-                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
     else
     else
-    {
-       wxBitmap rbitmap(GetRadioBitmap(flags));
-        DrawCheckOrRadioButton(dc, label,
-                              rbitmap,
+        bmp = GetRadioBitmap(flags);
+
+    DrawCheckOrRadioButton(dc, label,
+                           bmp,
                            rect, flags, align, indexAccel,
                            rect, flags, align, indexAccel,
-                              FOCUS_RECT_OFFSET_Y); // default focus rect offset
-    }
+                           FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
 
 void wxWin32Renderer::DrawCheckButton(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawCheckButton(wxDC& dc,
@@ -2283,19 +2320,16 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
                                       wxAlignment align,
                                       int indexAccel)
 {
-    if (bitmap.Ok())
-        DrawCheckOrRadioButton(dc, label,
-                              bitmap,
-                             rect, flags, align, indexAccel,
-                             0); // no focus rect offset for checkboxes
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
     else
     else
-    {
-           wxBitmap cbitmap(GetCheckBitmap(flags));
-        DrawCheckOrRadioButton(dc, label,
-                             cbitmap,
-                             rect, flags, align, indexAccel,
-                              0); // no focus rect offset for checkboxes
-    }
+        bmp = GetCheckBitmap(flags);
+
+    DrawCheckOrRadioButton(dc, label,
+                           bmp,
+                           rect, flags, align, indexAccel,
+                           0); // no focus rect offset for checkboxes
 }
 
 // ----------------------------------------------------------------------------
 }
 
 // ----------------------------------------------------------------------------
@@ -3409,13 +3443,62 @@ void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
     wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
     r.height = FRAME_TITLEBAR_HEIGHT;
     if ( flags & wxTOPLEVEL_ICON )
     wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
     r.height = FRAME_TITLEBAR_HEIGHT;
     if ( flags & wxTOPLEVEL_ICON )
+    {
         r.x += FRAME_TITLEBAR_HEIGHT;
         r.x += FRAME_TITLEBAR_HEIGHT;
+        r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+    }
     else
     else
+    {
         r.x += 1;
         r.x += 1;
+        r.width -= 3;
+    }
+
+    if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        r.width -= FRAME_BUTTON_WIDTH + 2;
+    if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        r.width -= FRAME_BUTTON_WIDTH;
 
     dc.SetFont(m_titlebarFont);
     dc.SetTextForeground(col);
 
     dc.SetFont(m_titlebarFont);
     dc.SetTextForeground(col);
-    dc.DrawLabel(title, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+
+    wxCoord textW;
+    dc.GetTextExtent(title, &textW, NULL);
+    if ( textW > r.width )
+    {
+        // text is too big, let's shorten it and add "..." after it:
+        size_t len = title.length();
+        wxCoord WSoFar, letterW;
+
+        dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+        if ( WSoFar > r.width )
+        {
+            // not enough space to draw anything
+            return;
+        }
+
+        wxString s;
+        s.Alloc(len);
+        for (size_t i = 0; i < len; i++)
+        {
+            dc.GetTextExtent(title[i], &letterW, NULL);
+            if ( letterW + WSoFar > r.width )
+                break;
+            WSoFar += letterW;
+            s << title[i];
+        }
+        s << wxT("...");
+        dc.DrawLabel(s, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    }
+    else
+        dc.DrawLabel(title, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
 }
 
 void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
@@ -3506,6 +3589,40 @@ wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
     return s;
 }
 
     return s;
 }
 
+wxSize wxWin32Renderer::GetFrameMinSize(int flags) const
+{
+    wxSize s(0, 0);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+        if ( flags & wxTOPLEVEL_ICON )
+            s.x += FRAME_TITLEBAR_HEIGHT + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+            s.x += FRAME_BUTTON_WIDTH + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+            s.x += FRAME_BUTTON_WIDTH;
+    }
+
+    return s;
+}
+
 wxSize wxWin32Renderer::GetFrameIconSize() const
 {
     return wxSize(16, 16);
 wxSize wxWin32Renderer::GetFrameIconSize() const
 {
     return wxSize(16, 16);
@@ -3818,6 +3935,7 @@ bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
     if ( event.ButtonDown() )
     {
         wxWindow *win = control->GetInputWindow();
     if ( event.ButtonDown() )
     {
         wxWindow *win = control->GetInputWindow();
+
         if ( wxWindow::FindFocus() != control->GetInputWindow() )
         {
             win->SetFocus();
         if ( wxWindow::FindFocus() != control->GetInputWindow() )
         {
             win->SetFocus();
@@ -4088,12 +4206,27 @@ bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
                                             const wxPoint& pt) const
 {
     if ( statbar->HasFlag(wxST_SIZEGRIP) &&
                                             const wxPoint& pt) const
 {
     if ( statbar->HasFlag(wxST_SIZEGRIP) &&
-            statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+         statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
     {
     {
-        wxSize sizeSbar = statbar->GetSize();
+        wxTopLevelWindow *
+            parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+        wxCHECK_MSG( parentTLW, FALSE,
+                     _T("the status bar should be a child of a TLW") );
 
 
-        return (sizeSbar.x - pt.x) < (wxCoord)STATUSBAR_GRIP_SIZE &&
-               (sizeSbar.y - pt.y) < (wxCoord)STATUSBAR_GRIP_SIZE;
+        // a maximized window can't be resized anyhow
+        if ( !parentTLW->IsMaximized() )
+        {
+            // VZ: I think that the standard Windows behaviour is to only
+            //     show the resizing cursor when the mouse is on top of the
+            //     grip itself but apparently different Windows versions behave
+            //     differently (?) and it seems a better UI to allow resizing
+            //     the status bar even when the mouse is above the grip
+            wxSize sizeSbar = statbar->GetSize();
+
+            int diff = sizeSbar.x - pt.x;
+            return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+        }
     }
 
     return FALSE;
     }
 
     return FALSE;
@@ -4151,3 +4284,29 @@ bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
     return wxStdInputHandler::HandleMouseMove(consumer, event);
 }
 
     return wxStdInputHandler::HandleMouseMove(consumer, event);
 }
 
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.LeftDClick() )
+    {
+        wxTopLevelWindow *tlw =
+            wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+        long hit = tlw->HitTest(event.GetPosition());
+
+        if ( hit == wxHT_TOPLEVEL_TITLEBAR )
+        {
+            tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                               tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+                                                  : wxTOPLEVEL_BUTTON_MAXIMIZE);
+            return TRUE;
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleMouse(consumer, event);
+}
+