// forward declarations
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
-class WXDLLEXPORT wxXVisualInfo;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxApp;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_BASE wxLog;
+class WXDLLIMPEXP_FWD_CORE wxXVisualInfo;
// ----------------------------------------------------------------------------
// the wxApp class for wxX11 - see wxAppBase for more details
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxApp : public wxAppBase
+class WXDLLIMPEXP_CORE wxApp : public wxAppBase
{
public:
wxApp();
virtual void Exit();
- virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual void WakeUpIdle();
virtual bool OnInitGui();
PangoContext* GetPangoContext();
#endif
- wxXVisualInfo* GetVisualInfo(WXDisplay* display)
+ wxXVisualInfo* GetVisualInfo(WXDisplay* WXUNUSED(display))
{
// this should be implemented correctly for wxBitmap to work
// with multiple display