/////////////////////////////////////////////////////////////////////////////
-// Name: display.cpp
+// Name: src/msw/display.cpp
// Purpose: MSW Implementation of wxDisplay class
// Author: Royce Mitchell III
// Modified by: VZ (resolutions enumeration/change support, DirectDraw, ...)
+// Ryan Norton (IsPrimary override)
// Created: 06/21/02
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ---------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "display.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_DISPLAY
#ifndef WX_PRECOMP
+ #include "wx/app.h"
#include "wx/dynarray.h"
+ #include "wx/frame.h"
#endif
#include "wx/dynload.h"
#pragma warning(disable:4706)
#endif
-#include <multimon.h>
+// with mingw32, we must include windows.h first and it doesn't hurt with other
+// compilers
+#include "wx/msw/wrapwin.h"
+
+#ifndef __WXWINCE__
+ #include <multimon.h>
+
+ // HMONITOR can be declared either in new enough windef.h or in multimon.h
+ // itself if _WIN32_WINNT < 0x0500, but the trouble is that we set
+ // _WIN32_WINNT to maximal possible value ourselves in wx/msw/wrapwin.h so
+ // that multimon.h doesn't define it but with old headers, neither does
+ // windef.h, in spite of _WIN32_WINNT value. Even more unfortunately, we
+ // can't directly test whether HMONITOR is defined or not in windef.h as
+ // it's not a macro but a typedef, so we test for an unrelated symbol which
+ // is only defined in winuser.h if WINVER >= 0x0500
+ #if !defined(HMONITOR_DECLARED) && !defined(MNS_NOCHECK)
+ DECLARE_HANDLE(HMONITOR);
+ #define HMONITOR_DECLARED
+ #endif
+#endif // !__WXWINCE__
#ifdef _MSC_VER
#pragma warning(default:4706)
// ----------------------------------------------------------------------------
static BOOL CALLBACK wxmswMonitorEnumProc (
- HMONITOR hMonitor, // handle to display monitor
- HDC hdcMonitor, // handle to monitor-appropriate device context (NULL)
- LPRECT lprcMonitor, // pointer to monitor intersection rectangle
- LPARAM dwData // data passed from EnumDisplayMonitors (unused)
+ HMONITOR hMonitor, // handle to display monitor
+ HDC WXUNUSED(hdcMonitor), // handle to monitor-appropriate device context
+ LPRECT lprcMonitor, // pointer to monitor intersection rectangle
+ LPARAM WXUNUSED(dwData) // data passed from EnumDisplayMonitors (unused)
)
{
wxDisplayInfo *info = new wxDisplayInfo();
BOOL PASCAL
wxDDEnumExCallback(GUID *pGuid,
- LPTSTR driverDescription,
+ LPTSTR WXUNUSED(driverDescription),
LPTSTR driverName,
- LPVOID lpContext,
+ LPVOID WXUNUSED(lpContext),
HMONITOR hmon)
{
if ( pGuid )
return true;
}
-HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
+HRESULT WINAPI wxDDEnumModesCallback(LPDDSURFACEDESC lpDDSurfaceDesc,
LPVOID lpContext)
{
// we need at least the mode size
- static const int FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
+ static const DWORD FLAGS_REQUIRED = DDSD_HEIGHT | DDSD_WIDTH;
if ( (lpDDSurfaceDesc->dwFlags & FLAGS_REQUIRED) == FLAGS_REQUIRED )
{
wxArrayVideoModes * const modes = (wxArrayVideoModes *)lpContext;
// initialize gs_displays using DirectX functions
static bool DoInitDirectX()
{
+#if wxUSE_LOG
// suppress the errors if ddraw.dll is not found
wxLog::EnableLogging(false);
+#endif
wxDynamicLibrary dllDX(_T("ddraw.dll"));
- wxLog::EnableLogging(true);
+#if wxUSE_LOG
+ wxLog::EnableLogging();
+#endif
if ( !dllDX.IsLoaded() )
return false;
gs_displays = new wxDisplayInfoArray();
- if ( gs_useDirectX && !DoInitDirectX() )
+ if ( !gs_useDirectX || !DoInitDirectX() )
{
// either we were told not to try to use DirectX or fall back to std
// functions if DirectX method failed
dm.dmDisplayFrequency > 1 ? dm.dmDisplayFrequency : 0);
}
+#ifndef __WXWINCE__
// emulation of ChangeDisplaySettingsEx() for Win95
LONG WINAPI ChangeDisplaySettingsExForWin95(LPCTSTR WXUNUSED(lpszDeviceName),
LPDEVMODE lpDevMode,
{
return ::ChangeDisplaySettings(lpDevMode, dwFlags);
}
+#endif // !__WXWINCE__
// ----------------------------------------------------------------------------
// wxDisplayModule
{
InitDisplays();
- // I'm not sure if they really always return the same thing and if this is
- // not true I'd like to know in which situation does it happen
- wxASSERT_MSG( gs_displays->GetCount() == (size_t)::GetSystemMetrics(SM_CMONITORS),
- _T("So how many displays does this system have?") );
+ //RN: FIXME: This is wrong - the display info array should reload after every call
+ //to GetCount() - otherwise it will not be accurate.
+ //The user can change the number of displays in display properties/settings
+ //after GetCount or similar is called and really mess this up...
+ //wxASSERT_MSG( gs_displays->GetCount() == (size_t)::GetSystemMetrics(SM_CMONITORS),
+ // _T("So how many displays does this system have?") );
return gs_displays->GetCount();
}
wxZeroMemory(monInfo);
monInfo.cbSize = sizeof(monInfo);
- if ( !::GetMonitorInfo(dpyInfo.m_hmon, &monInfo) )
+ // NB: Cast from MONITORINFOEX* to MONITORINFO* is done because
+ // Mingw headers - unlike the ones from Microsoft's Platform SDK -
+ // don't derive the former from the latter in C++ mode and so
+ // the pointer's type is not converted implicitly.
+ if ( !::GetMonitorInfo(dpyInfo.m_hmon, (LPMONITORINFO)&monInfo) )
{
wxLogLastError(_T("GetMonitorInfo"));
}
return name;
}
+// ----------------------------------------------------------------------------
+// determine if this is the primary display
+// ----------------------------------------------------------------------------
+
+bool wxDisplay::IsPrimary() const
+{
+ wxDisplayInfo& dpyInfo = (*gs_displays)[m_index];
+
+ MONITORINFOEX monInfo;
+ wxZeroMemory(monInfo);
+ monInfo.cbSize = sizeof(monInfo);
+
+ // NB: Cast from MONITORINFOEX* to MONITORINFO* is done because
+ // Mingw headers - unlike the ones from Microsoft's Platform SDK -
+ // don't derive the former from the latter in C++ mode and so
+ // the pointer's type is not converted implicitly.
+ if ( !::GetMonitorInfo(dpyInfo.m_hmon, (LPMONITORINFO)&monInfo) )
+ {
+ wxLogLastError(_T("GetMonitorInfo"));
+ }
+
+ return (monInfo.dwFlags & MONITORINFOF_PRIMARY) == MONITORINFOF_PRIMARY;
+}
+
// ----------------------------------------------------------------------------
// video modes enumeration
// ----------------------------------------------------------------------------
wxArrayVideoModes
-wxDisplay::DoGetModesDirectX(const wxVideoMode& modeMatch) const
+wxDisplay::DoGetModesDirectX(const wxVideoMode& WXUNUSED(modeMatch)) const
{
wxArrayVideoModes modes;
return false;
}
-
+
return true;
}
pDevMode = &dm;
+#ifdef __WXWINCE__
+ flags = 0;
+#else // !__WXWINCE__
flags = CDS_FULLSCREEN;
+#endif // __WXWINCE__/!__WXWINCE__
}
}
//else: huh, no user32.dll??
+#ifndef __WXWINCE__
if ( !pfnChangeDisplaySettingsEx )
{
// we must be under Win95 and so there is no multiple monitors
// support anyhow
pfnChangeDisplaySettingsEx = ChangeDisplaySettingsExForWin95;
}
+#endif // !__WXWINCE__
}
// do change the mode
{
case DISP_CHANGE_SUCCESSFUL:
// ok
+ {
+ // If we have a top-level, full-screen frame, emulate
+ // the DirectX behavior and resize it. This makes this
+ // API quite a bit easier to use.
+ wxWindow *winTop = wxTheApp->GetTopWindow();
+ wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
+ if (frameTop && frameTop->IsFullScreen())
+ {
+ wxVideoMode current = GetCurrentMode();
+ frameTop->SetClientSize(current.w, current.h);
+ }
+ }
return true;
case DISP_CHANGE_BADMODE: