--- /dev/null
+#ifndef _WX_LISTCTRL_H_
+#define _WX_LISTCTRL_H_
+
+#ifdef __GNUG__
+ #pragma interface "listctrl.h"
+#endif
+
+#if wxUSE_LISTCTRL
+
+#include "wx/control.h"
+#include "wx/event.h"
+#include "wx/hash.h"
+#include "wx/textctrl.h"
+
+
+class WXDLLEXPORT wxImageList;
+
+typedef int (wxCALLBACK *wxListCtrlCompare)(long lItem1, long lItem2, long lSortData);
+
+class WXDLLEXPORT wxListCtrl: public wxControl
+{
+public:
+ wxListCtrl() { Init(); }
+ wxListCtrl( wxWindow* pParent
+ ,wxWindowID vId = -1
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxLC_ICON
+ ,const wxValidator& rValidator = wxDefaultValidator
+ ,const wxString& rsName = _T("wxListCtrl"))
+ {
+ Init();
+ Create( pParent
+ ,vId
+ ,rPos
+ ,rSize
+ ,lStyle
+ ,rValidator
+ ,rsName
+ );
+ }
+ virtual ~wxListCtrl();
+
+ bool Create( wxWindow* pParent
+ ,wxWindowID vId = -1
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxLC_ICON
+ ,const wxValidator& rValidator = wxDefaultValidator
+ ,const wxString& rsName = _T("wxListCtrl")
+ );
+
+
+ // Attributes
+ ////////////////////////////////////////////////////////////////////////////
+ //
+
+ //
+ // Set the control colours
+ //
+ bool SetForegroundColour(const wxColour& rCol);
+ bool SetBackgroundColour(const wxColour& rCol);
+
+ //
+ // Information about this column
+ //
+ bool GetColumn( int nCol
+ ,wxListItem& rItem
+ ) const;
+ bool SetColumn( int nCol
+ ,wxListItem& rItem
+ );
+
+ //
+ // Column width
+ //
+ int GetColumnWidth(int nCol) const;
+ bool SetColumnWidth( int nCol
+ ,int nWidth
+ );
+
+ //
+ // Gets the number of items that can fit vertically in the
+ // visible area of the list control (list or report view)
+ // or the total number of items in the list control (icon
+ // or small icon view)
+ //
+ int GetCountPerPage(void) const;
+
+ //
+ // Gets the edit control for editing labels.
+ //
+ wxTextCtrl* GetEditControl(void) const;
+
+ //
+ // Information about the item
+ //
+ bool GetItem(wxListItem& rInfo) const;
+ bool SetItem(wxListItem& rInfo);
+
+ //
+ // Sets a string field at a particular column
+ //
+ long SetItem( long lIndex
+ ,int nCol
+ ,const wxString& rsLabel
+ ,int nImageId = -1
+ );
+
+ //
+ // Item state
+ //
+ int GetItemState( long lItem
+ ,long lStateMask
+ ) const;
+ bool SetItemState( long lItem
+ ,long lState
+ ,long lStateMask
+ );
+
+ //
+ // Sets the item image
+ //
+ bool SetItemImage( long lItem
+ ,int nImage
+ ,int lSelImage
+ );
+
+ //
+ // Item text
+ //
+ wxString GetItemText(long lItem) const;
+ void SetItemText( long lItem
+ ,const wxString& rsStr
+ );
+
+ //
+ // Item data
+ //
+ long GetItemData(long lItem) const;
+ bool SetItemData( long lItem
+ ,long lData
+ );
+
+ //
+ // Gets the item rectangle
+ //
+ bool GetItemRect( long lItem
+ ,wxRect& rRect
+ ,int nCode = wxLIST_RECT_BOUNDS
+ ) const;
+
+ //
+ // Item position
+ //
+ bool GetItemPosition( long lItem
+ ,wxPoint& rPos
+ ) const;
+ bool SetItemPosition( long lItem
+ ,const wxPoint& rPos
+ );
+
+ //
+ // Gets the number of items in the list control
+ //
+ int GetItemCount(void) const;
+
+ //
+ // Gets the number of columns in the list control
+ //
+ inline int GetColumnCount(void) const { return m_nColCount; }
+
+ //
+ // Retrieves the spacing between icons in pixels.
+ // If small is TRUE, gets the spacing for the small icon
+ // view, otherwise the large icon view.
+ //
+ int GetItemSpacing(bool bIsSmall) const;
+
+ //
+ // Foreground colour of an item.
+ //
+ wxColour GetItemTextColour(long lItem) const;
+ void SetItemTextColour( long lItem
+ ,const wxColour& rCol
+ );
+
+ //
+ // Background colour of an item.
+ //
+ wxColour GetItemBackgroundColour(long lItem ) const;
+ void SetItemBackgroundColour( long lItem
+ ,const wxColour& rCol
+ );
+
+ //
+ // Gets the number of selected items in the list control
+ //
+ int GetSelectedItemCount(void) const;
+
+ //
+ // Text colour of the listview
+ //
+ wxColour GetTextColour(void) const;
+ void SetTextColour(const wxColour& rCol);
+
+ //
+ // Gets the index of the topmost visible item when in
+ // list or report view
+ //
+ long GetTopItem(void) const;
+
+ //
+ // Add or remove a single window style
+ void SetSingleStyle( long lStyle
+ ,bool bAdd = TRUE
+ );
+
+ //
+ // Set the whole window style
+ //
+ void SetWindowStyleFlag(long lStyle);
+
+ //
+ // Searches for an item, starting from 'item'.
+ // item can be -1 to find the first item that matches the
+ // specified flags.
+ // Returns the item or -1 if unsuccessful.
+ long GetNextItem( long lItem
+ ,int nGeometry = wxLIST_NEXT_ALL
+ ,int lState = wxLIST_STATE_DONTCARE
+ ) const;
+
+ //
+ // Gets one of the three image lists
+ //
+ wxImageList* GetImageList(int nWhich) const;
+
+ //
+ // Sets the image list
+ //
+ void SetImageList( wxImageList* pImageList
+ ,int nWhich
+ );
+ void AssignImageList( wxImageList* pImageList
+ ,int nWhich
+ );
+
+ //
+ // Returns true if it is a virtual list control
+ //
+ inline bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
+
+ //
+ // Refresh items selectively (only useful for virtual list controls)
+ //
+ void RefreshItem(long lItem);
+ void RefreshItems( long lItemFrom
+ ,long lItemTo
+ );
+
+ //
+ // Operations
+ ////////////////////////////////////////////////////////////////////////////
+ //
+
+ //
+ // Arranges the items
+ //
+ bool Arrange(int nFlag = wxLIST_ALIGN_DEFAULT);
+
+ //
+ // Deletes an item
+ //
+ bool DeleteItem(long lItem);
+
+ //
+ // Deletes all items
+ bool DeleteAllItems(void);
+
+ //
+ // Deletes a column
+ //
+ bool DeleteColumn(int nCol);
+
+ //
+ // Deletes all columns
+ //
+ bool DeleteAllColumns(void);
+
+ //
+ // Clears items, and columns if there are any.
+ //
+ void ClearAll(void);
+
+ //
+ // Edit the label
+ //
+ wxTextCtrl* EditLabel( long lItem
+ ,wxClassInfo* pTextControlClass = CLASSINFO(wxTextCtrl)
+ );
+
+ //
+ // End label editing, optionally cancelling the edit
+ //
+ bool EndEditLabel(bool bCancel);
+
+ //
+ // Ensures this item is visible
+ //
+ bool EnsureVisible(long lItem);
+
+ //
+ // Find an item whose label matches this string, starting from the item after 'start'
+ // or the beginning if 'start' is -1.
+ //
+ long FindItem( long lStart
+ ,const wxString& rsStr
+ ,bool bPartial = FALSE
+ );
+
+ //
+ // Find an item whose data matches this data, starting from the item after 'start'
+ // or the beginning if 'start' is -1.
+ //
+ long FindItem( long lStart
+ ,long lData
+ );
+
+ //
+ // Find an item nearest this position in the specified direction, starting from
+ // the item after 'start' or the beginning if 'start' is -1.
+ //
+ long FindItem( long lStart
+ ,const wxPoint& rPoint
+ ,int lDirection
+ );
+
+ //
+ // Determines which item (if any) is at the specified point,
+ // giving details in 'flags' (see wxLIST_HITTEST_... flags above)
+ //
+ long HitTest( const wxPoint& rPoint
+ ,int& rFlags
+ );
+
+ //
+ // Inserts an item, returning the index of the new item if successful,
+ // -1 otherwise.
+ //
+ long InsertItem(wxListItem& rInfo);
+
+ //
+ // Insert a string item
+ //
+ long InsertItem( long lIndex
+ ,const wxString& rsLabel
+ );
+
+ //
+ // Insert an image item
+ //
+ long InsertItem( long lIndex
+ ,int nImageIndex
+ );
+
+ //
+ // Insert an image/string item
+ //
+ long InsertItem( long lIndex
+ ,const wxString& rsLabel
+ ,int nImageIndex
+ );
+
+ //
+ // For list view mode (only), inserts a column.
+ //
+ long InsertColumn( long lCol
+ ,wxListItem& rInfo
+ );
+
+ long InsertColumn( long lCol
+ ,const wxString& rsHeading
+ ,int nFormat = wxLIST_FORMAT_LEFT
+ ,int lWidth = -1
+ );
+
+ //
+ // set the number of items in a virtual list control
+ //
+ void SetItemCount(long lCount);
+
+ //
+ // Scrolls the list control. If in icon, small icon or report view mode,
+ // x specifies the number of pixels to scroll. If in list view mode, x
+ // specifies the number of columns to scroll.
+ // If in icon, small icon or list view mode, y specifies the number of pixels
+ // to scroll. If in report view mode, y specifies the number of lines to scroll.
+ //
+ bool ScrollList( int nDx
+ ,int nDy
+ );
+
+ // Sort items.
+
+ //
+ // fn is a function which takes 3 long arguments: item1, item2, data.
+ // item1 is the long data associated with a first item (NOT the index).
+ // item2 is the long data associated with a second item (NOT the index).
+ // data is the same value as passed to SortItems.
+ // The return value is a negative number if the first item should precede the second
+ // item, a positive number of the second item should precede the first,
+ // or zero if the two items are equivalent.
+ //
+ // data is arbitrary data to be passed to the sort function.
+ //
+ bool SortItems( wxListCtrlCompare fn
+ ,long lData
+ );
+
+ //
+ // IMPLEMENTATION
+ // --------------
+ //
+ virtual bool OS2Command( WXUINT uParam
+ ,WXWORD wId
+ );
+ //
+ // Bring the control in sync with current m_windowStyle value
+ //
+ void UpdateStyle(void);
+
+ //
+ // Implementation: converts wxWindows style to MSW style.
+ // Can be a single style flag or a bit list.
+ // oldStyle is 'normalised' so that it doesn't contain
+ // conflicting styles.
+ //
+ long ConvertToOS2Style( long& lOldStyle
+ ,long lStyle
+ ) const;
+ long ConvertArrangeToOS2Style(long lStyle);
+ long ConvertViewToOS2Style(long lStyle);
+
+ virtual MRESULT OS2WindowProc( WXUINT uMsg
+ ,WXWPARAM wParam
+ ,WXLPARAM lParam
+ );
+
+ // Event handlers
+ ////////////////////////////////////////////////////////////////////////////
+ // Necessary for drawing hrules and vrules, if specified
+ void OnPaint(wxPaintEvent& rEvent);
+
+protected:
+ //
+ // common part of all ctors
+ //
+ void Init(void);
+
+ //
+ // Free memory taken by all internal data
+ //
+ void FreeAllInternalData(void);
+
+ wxTextCtrl* m_pTextCtrl; // The control used for editing a label
+ wxImageList* m_pImageListNormal; // The image list for normal icons
+ wxImageList* m_pImageListSmall; // The image list for small icons
+ wxImageList* m_pImageListState; // The image list state icons (not implemented yet)
+ bool m_bOwnsImageListNormal;
+ bool m_bOwnsImageListSmall;
+ bool m_bOwnsImageListState;
+ long m_lBaseStyle; // Basic PM style flags, for recreation purposes
+ int m_nColCount; // PM doesn't have GetColumnCount so must
+ // keep track of inserted/deleted columns
+
+ //
+ // TRUE if we have any internal data (user data & attributes)
+ //
+ bool m_bAnyInternalData;
+
+ //
+ // TRUE if we have any items with custom attributes
+ //
+ bool m_bHasAnyAttr;
+
+ //
+ // These functions are only used for virtual list view controls, i.e. the
+ // ones with wxLC_VIRTUAL style
+ //
+ // return the text for the given column of the given item
+ //
+ virtual wxString OnGetItemText( long lItem
+ ,long lColumn
+ ) const;
+
+ //
+ // Return the icon for the given item
+ //
+ virtual int OnGetItemImage(long lItem) const;
+
+ //
+ // Return the attribute for the item (may return NULL if none)
+ //
+ virtual wxListItemAttr* OnGetItemAttr(long lItem) const;
+
+private:
+ bool DoCreateControl( int nX
+ ,int nY
+ ,int nWidth
+ ,int nHeight
+ );
+
+ DECLARE_DYNAMIC_CLASS(wxListCtrl)
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxListCtrl)
+}; // end of CLASS wxListCtrl
+
+#endif // wxUSE_LISTCTRL
+
+#endif // _WX_LISTCTRL_H_
+