// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// not all ports have support for EVT_CONTEXT_MENU yet, don't define
+// USE_CONTEXT_MENU for those which don't
+#if defined(__WXMOTIF__) || defined(__WXPM__) || defined(__WXX11__) || defined(__WXMGL__)
+ #define USE_CONTEXT_MENU 0
+#else
+ #define USE_CONTEXT_MENU 1
+#endif
+
// Define a new application type
class MyApp: public wxApp
{
: wxListCtrl(parent, id, pos, size, style),
m_attr(*wxBLUE, *wxLIGHT_GREY, wxNullFont)
{
+#ifdef __POCKETPC__
+ EnableContextMenu();
+#endif
}
// add one item to the listctrl in report mode
void OnChar(wxKeyEvent& event);
+#if USE_CONTEXT_MENU
+ void OnContextMenu(wxContextMenuEvent& event);
+#endif
+
+ void OnRightClick(wxMouseEvent& event);
+
private:
+ void ShowContextMenu(const wxPoint& pos);
+ wxLog *m_logOld;
void SetColumnImage(int col, int image);
void LogEvent(const wxListEvent& event, const wxChar *eventName);
class MyFrame: public wxFrame
{
public:
- MyFrame(const wxChar *title, int x, int y, int w, int h);
+ MyFrame(const wxChar *title);
virtual ~MyFrame();
void DoSize();
void OnFreeze(wxCommandEvent& event);
void OnThaw(wxCommandEvent& event);
void OnToggleLines(wxCommandEvent& event);
+ void OnToggleMacUseGeneric(wxCommandEvent& event);
void OnUpdateShowColInfo(wxUpdateUIEvent& event);
void OnUpdateToggleMultiSel(wxUpdateUIEvent& event);
LIST_FREEZE,
LIST_THAW,
LIST_TOGGLE_LINES,
+ LIST_MAC_USE_GENERIC,
LIST_CTRL = 1000
};
-