\section{\class{wxWindow}}\label{wxwindow}
-wxWindow is the base class for all windows. Any
-children of the window will be deleted automatically by the destructor
-before the window itself is deleted.
+wxWindow is the base class for all windows. Any children of the window will be deleted
+automatically by the destructor before the window itself is deleted.
+
+Please note that we documented a number of handler functions (OnChar(), OnMouse() etc.) in this
+help text. These must not be called by a user program and are documented only for illustration.
+On several platforms, only a few of these handlers are actually written (they are not always
+needed) and if you are uncertain on how to add a certain behaviour to a window class, intercept
+the respective event as usual and call \helpref{wxEvent::Skip}{wxeventskip} so that the native
+platform can implement its native behaviour or just ignore the event if nothing needs to be
+done.
\wxheading{Derived from}
\wxheading{Window styles}
The following styles can apply to all windows, although they will not always make sense for a particular
-window class.
+window class or on all platforms.
\twocolwidtha{5cm}%
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxSIMPLE\_BORDER}}{Displays a thin border around the window. wxBORDER is the old name
-for this style.}
+for this style. }
\twocolitem{\windowstyle{wxDOUBLE\_BORDER}}{Displays a double border. Windows only.}
\twocolitem{\windowstyle{wxSUNKEN\_BORDER}}{Displays a sunken border.}
-\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a raised border.}
-\twocolitem{\windowstyle{wxSTATIC\_BORDER}}{Displays a border suitable for a static control.}
+\twocolitem{\windowstyle{wxRAISED\_BORDER}}{Displays a raised border. GTK only. }
+\twocolitem{\windowstyle{wxSTATIC\_BORDER}}{Displays a border suitable for a static control. Windows only. }
\twocolitem{\windowstyle{wxTRANSPARENT\_WINDOW}}{The window is transparent, that is, it will not receive paint
events. Windows only.}
\twocolitem{\windowstyle{wxNO\_3D}}{Prevents the children of this window taking on 3D styles, even though
the application-wide policy is for 3D controls. Windows only.}
\twocolitem{\windowstyle{wxTAB\_TRAVERSAL}}{Use this to enable tab traversal for non-dialog windows.}
-\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar.}
-\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar.}
+\twocolitem{\windowstyle{wxWANTS\_CHARS}}{Use this to indicate that the window
+wants to get all char events - even for keys like TAB or ENTER which are
+usually used for dialog navigation and which wouldn't be generated without
+this style}
+\twocolitem{\windowstyle{wxNO\_FULLREPAINT\_ON\_RESIZE}}{Disables repainting
+the window completely when its size is changed - you will have to repaint the
+new window area manually if you use style. Currently only has effect for
+Windows.}
+\twocolitem{\windowstyle{wxVSCROLL}}{Use this style to enable a vertical scrollbar. (Still used?) }
+\twocolitem{\windowstyle{wxHSCROLL}}{Use this style to enable a horizontal scrollbar. (Still used?) }
\twocolitem{\windowstyle{wxCLIP\_CHILDREN}}{Use this style to eliminate flicker caused by the background being
-repainted, then children being painted over them. Windows-only.}
+repainted, then children being painted over them. Windows only.}
\end{twocollist}
See also \helpref{window styles overview}{windowstyles}.
an actual position.}
\docparam{size}{Window size. wxDefaultSize is (-1, -1) which indicates that wxWindows
-should generate a default size for the window.}
+should generate a default size for the window. If no suitable size can be found, the
+window will be sized to 20x20 pixels so that the window is visible but obviously not
+correctly sized. }
\docparam{style}{Window style. For generic window styles, please see \helpref{wxWindow}{wxwindow}.}
A synonym for \helpref{Centre}{wxwindowcentre}.
+\membersection{wxWindow::CenterOnParent}\label{wxwindowcenteronparent}
+
+\func{void}{CenterOnParent}{\param{int}{ direction}}
+
+A synonym for \helpref{CentreOnParent}{wxwindowcentreonparent}.
+
+\membersection{wxWindow::CenterOnScreen}\label{wxwindowcenteronscreen}
+
+\func{void}{CenterOnScreen}{\param{int}{ direction}}
+
+A synonym for \helpref{CentreOnScreen}{wxwindowcentreonscreen}.
+
\membersection{wxWindow::Centre}\label{wxwindowcentre}
-\func{virtual void}{Centre}{\param{int}{ direction = wxHORIZONTAL}}
+\func{void}{Centre}{\param{int}{ direction = wxBOTH}}
Centres the window.
\wxheading{Parameters}
\docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp
-or {\tt wxBOTH}.}
+or {\tt wxBOTH}. It may also include {\tt wxCENTRE\_ON\_SCREEN} flag
+if you want to center the window on the entire screen and not on its
+parent window.}
+
+The flag {\tt wxCENTRE\_FRAME} is obsolete and should not be used any longer
+(it has no effect).
\wxheading{Remarks}
-The actual behaviour depends on the derived window. For a frame or dialog box,
-centring is relative to the whole display. For a panel item, centring is
-relative to the panel.
+If the window is a top level one (i.e. doesn't have a parent), it will be
+centered relative to the screen anyhow.
\wxheading{See also}
\helpref{wxWindow::Center}{wxwindowcenter}
+\membersection{wxWindow::CentreOnParent}\label{wxwindowcentreonparent}
+
+\func{void}{CentreOnParent}{\param{int}{ direction = wxBOTH}}
+
+Centres the window on its parent. This is a more readable synonym for
+\helpref{Centre}{wxwindowcentre}.
+
+\wxheading{Parameters}
+
+\docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp
+or {\tt wxBOTH}.}
+
+\wxheading{Remarks}
+
+This methods provides for a way to center top level windows over their
+parents instead of the entire screen. If there is no parent or if the
+window is not a top level window, then behaviour is the same as
+\helpref{wxWindow::Centre}{wxwindowcentre}.
+
+\wxheading{See also}
+
+\helpref{wxWindow::CentreOnScreen}{wxwindowcenteronscreen}
+
+\membersection{wxWindow::CentreOnScreen}\label{wxwindowcentreonscreen}
+
+\func{void}{CentreOnScreen}{\param{int}{ direction = wxBOTH}}
+
+Centres the window on screen. This only works for top level windows -
+otherwise, the window will still be centered on its parent.
+
+\wxheading{Parameters}
+
+\docparam{direction}{Specifies the direction for the centering. May be {\tt wxHORIZONTAL}, {\tt wxVERTICAL}\rtfsp
+or {\tt wxBOTH}.}
+
+\wxheading{See also}
+
+\helpref{wxWindow::CentreOnParent}{wxwindowcenteronparent}
+
\membersection{wxWindow::Clear}\label{wxwindowclear}
\func{void}{Clear}{\void}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{ClientToScreen(point)}}{Accepts and returns a wxPoint}
-\twocolitem{\bf{ClientToScreenXY(x, y)}}{Returns a 2-tuple, (x, y)}
+\twocolitem{{\bf ClientToScreen(point)}}{Accepts and returns a wxPoint}
+\twocolitem{{\bf ClientToScreenXY(x, y)}}{Returns a 2-tuple, (x, y)}
\end{twocollist}}
}
\membersection{wxWindow::Close}\label{wxwindowclose}
-\func{virtual bool}{Close}{\param{const bool}{ force = FALSE}}
+\func{virtual bool}{Close}{\param{bool}{ force = FALSE}}
The purpose of this call is to provide a safer way of destroying a window than using
the {\it delete} operator.
Applies to managed windows (wxFrame and wxDialog classes) only.
+{\it Note} that calling Close does not guarantee that the window will be destroyed; but it
+provides a way to simulate a manual close of a window, which may or may not be implemented by
+destroying the window. The default implementation of wxDialog::OnCloseWindow does not
+necessarily delete the dialog, since it will simply simulate an wxID\_CANCEL event which
+itself only hides the dialog.
+
+To guarantee that the window will be destroyed, call \helpref{wxWindow::Destroy}{wxwindowdestroy} instead.
+
\wxheading{See also}
\helpref{Window deletion overview}{windowdeletionoverview},\rtfsp
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
-\twocolitem{\bf{ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
+\twocolitem{{\bf ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
+\twocolitem{{\bf ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
\end{twocollist}}
Additionally, the following helper functions are defined:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{wxDLG_PNT(win, point)}}{Converts a wxPoint from dialog
+\twocolitem{{\bf wxDLG\_PNT(win, point)}}{Converts a wxPoint from dialog
units to pixels}
-\twocolitem{\bf{wxDLG_SZE(win, size)}}{Converts a wxSize from dialog
+\twocolitem{{\bf wxDLG\_SZE(win, size)}}{Converts a wxSize from dialog
units to pixels}
\end{twocollist}}
}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
-\twocolitem{\bf{ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
+\twocolitem{{\bf ConvertDialogPointToPixels(point)}}{Accepts and returns a wxPoint}
+\twocolitem{{\bf ConvertDialogSizeToPixels(size)}}{Accepts and returns a wxSize}
\end{twocollist}}
}
\membersection{wxWindow::DragAcceptFiles}\label{wxwindowdragacceptfiles}
-\func{virtual void}{DragAcceptFiles}{\param{const bool}{ accept}}
+\func{virtual void}{DragAcceptFiles}{\param{bool}{ accept}}
Enables or disables elibility for drop file events (OnDropFiles).
\membersection{wxWindow::Enable}\label{wxwindowenable}
-\func{virtual void}{Enable}{\param{const bool}{ enable}}
+\func{virtual void}{Enable}{\param{bool}{ enable}}
Enable or disable the window for user input.
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{FindWindowById(id)}}{Accepts an integer}
-\twocolitem{\bf{FindWindowByName(name)}}{Accepts a string}
+\twocolitem{{\bf FindWindowById(id)}}{Accepts an integer}
+\twocolitem{{\bf FindWindowByName(name)}}{Accepts a string}
\end{twocollist}}
}
\func{virtual void}{Fit}{\void}
-Sizes the window so that it fits around its subwindows.
+Sizes the window so that it fits around its subwindows. This function won't do
+anything if there are no subwindows.
\membersection{wxWindow::GetBackgroundColour}\label{wxwindowgetbackgroundcolour}
\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp
\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground}
+\membersection{wxWindow::GetBestSize}\label{wxwindowgetbestsize}
+
+\constfunc{virtual wxSize}{GetBestSize}{\void}
+
+This functions returns the best acceptable minimal size for the window. For
+example, for a static control, it will be the minimal size such that the
+control label is not truncated. For windows containing subwindows (typically
+\helpref{wxPanel}{wxpanel}), the size returned by this function will be the
+same as the size the window would have had after calling
+\helpref{Fit}{wxwindowfit}.
+
\membersection{wxWindow::GetCharHeight}
\constfunc{virtual int}{GetCharHeight}{\void}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{wxGetClientSizeTuple()}}{Returns a 2-tuple of (width, height)}
-\twocolitem{\bf{wxGetClientSize()}}{Returns a wxSize object}
+\twocolitem{{\bf wxGetClientSizeTuple()}}{Returns a 2-tuple of (width, height)}
+\twocolitem{{\bf wxGetClientSize()}}{Returns a wxSize object}
\end{twocollist}}
}
Returns a pointer to the window's layout constraints, or NULL if there are none.
-\membersection{wxWindow::GetDefaultItem}\label{wxwindowgetdefaultitem}
-
-\constfunc{wxButton*}{GetDefaultItem}{\void}
-
-Returns a pointer to the button which is the default for this window, or NULL.
-
\membersection{wxWindow::GetDropTarget}\label{wxwindowgetdroptarget}
\constfunc{wxDropTarget*}{GetDropTarget}{\void}
\wxheading{See also}
-\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget},
+\helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget},
\helpref{Drag and drop overview}{wxdndoverview}
\membersection{wxWindow::GetEventHandler}\label{wxwindowgeteventhandler}
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent},\rtfsp
\helpref{wxEvtHandler}{wxevthandler}\rtfsp
+\membersection{wxWindow::GetExtraStyle}\label{wxwindowgetextrastyle}
+
+\constfunc{long}{GetExtraStyle}{\void}
+
+Returns the extra style bits for the window.
+
\membersection{wxWindow::GetFont}\label{wxwindowgetfont}
\constfunc{wxFont\&}{GetFont}{\void}
\constfunc{void*}{GetHandle}{\void}
Returns the platform-specific handle of the physical window. Cast it to an appropriate
-handle, such as {\bf HWND} for Windows or {\bf Widget} for Motif.
+handle, such as {\bf HWND} for Windows, {\bf Widget} for Motif or {\bf GtkWidget} for GTK.
+
+\pythonnote{This method will return an integer in wxPython.}
\membersection{wxWindow::GetId}\label{wxwindowgetid}
\wxheading{Remarks}
-Each window has an integer identifier. If the application has not provided one,
-an identifier will be generated.
+Each window has an integer identifier. If the application has not provided one
+(or the default Id -1) an unique identifier with a negative value will be generated.
\wxheading{See also}
-\helpref{wxWindow::SetId}{wxwindowsetid}\rtfsp
+\helpref{wxWindow::SetId}{wxwindowsetid},\rtfsp
\helpref{Window identifiers}{windowids}
+\membersection{wxWindow::GetLabel}
+
+\constfunc{virtual wxString }{GetLabel}{\void}
+
+Generic way of getting a label from any window, for
+identification purposes.
+
+\wxheading{Remarks}
+
+The interpretation of this function differs from class to class.
+For frames and dialogs, the value returned is the title. For buttons or static text controls, it is
+the button text. This function can be useful for meta-programs (such as testing
+tools or special-needs access programs) which need to identify windows
+by name.
+
\membersection{wxWindow::GetPosition}
\constfunc{virtual void}{GetPosition}{\param{int* }{x}, \param{int* }{y}}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{GetPosition()}}{Returns a wxPoint}
-\twocolitem{\bf{GetPositionTuple()}}{Returns a tuple (x, y)}
+\twocolitem{{\bf GetPosition()}}{Returns a wxPoint}
+\twocolitem{{\bf GetPositionTuple()}}{Returns a tuple (x, y)}
\end{twocollist}}
}
-\membersection{wxWindow::GetLabel}
-
-\constfunc{virtual wxString\& }{GetLabel}{\void}
-
-Generic way of getting a label from any window, for
-identification purposes.
-
-\wxheading{Remarks}
-
-The interpretation of this function differs from class to class.
-For frames and dialogs, the value returned is the title. For buttons or static text controls, it is
-the button text. This function can be useful for meta-programs (such as testing
-tools or special-needs access programs) which need to identify windows
-by name.
-
\membersection{wxWindow::GetName}\label{wxwindowgetname}
-\constfunc{virtual wxString\& }{GetName}{\void}
+\constfunc{virtual wxString }{GetName}{\void}
Returns the window's name.
Returns the size and position of the window as a \helpref{wxRect}{wxrect} object.
-\membersection{wxWindow::GetReturnCode}\label{wxwindowgetreturncode}
-
-\func{int}{GetReturnCode}{\void}
-
-Gets the return code for this window.
-
-\wxheading{Remarks}
-
-A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns
-a code to the application.
-
-\wxheading{See also}
-
-\helpref{wxWindow::SetReturnCode}{wxwindowsetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp
-\helpref{wxDialog::EndModal}{wxdialogendmodal}
-
\membersection{wxWindow::GetScrollThumb}\label{wxwindowgetscrollthumb}
\func{virtual int}{GetScrollThumb}{\param{int }{orientation}}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{GetSize()}}{Returns a wxSize}
-\twocolitem{\bf{GetSizeTuple()}}{Returns a 2-tuple (width, height)}
+\twocolitem{{\bf GetSize()}}{Returns a wxSize}
+\twocolitem{{\bf GetSizeTuple()}}{Returns a 2-tuple (width, height)}
\end{twocollist}}
}
\constfunc{virtual void}{GetTextExtent}{\param{const wxString\& }{string}, \param{int* }{x}, \param{int* }{y},
\param{int* }{descent = NULL}, \param{int* }{externalLeading = NULL},
- \param{const wxFont* }{font = NULL}, \param{const bool}{ use16 = FALSE}}
+ \param{const wxFont* }{font = NULL}, \param{bool}{ use16 = FALSE}}
Gets the dimensions of the string as it would be drawn on the
window with the currently selected font.
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{GetTextExtent(string)}}{Returns a 2-tuple, (width, height)}
-\twocolitem{\bf{GetFullTextExtent(string, font=NULL)}}{Returns a
+\twocolitem{{\bf GetTextExtent(string)}}{Returns a 2-tuple, (width, height)}
+\twocolitem{{\bf GetFullTextExtent(string, font=NULL)}}{Returns a
4-tuple, (width, height, descent, externalLeading) }
\end{twocollist}}
}
\helpref{wxRegion}{wxregion}, \helpref{wxRegionIterator}{wxregioniterator}, \helpref{wxWindow::OnPaint}{wxwindowonpaint}
-\membersection{wxWindow::GetWindowStyleFlag}
+\membersection{wxWindow::GetValidator}\label{wxwindowgetvalidator}
+
+\constfunc{wxValidator*}{GetValidator}{\void}
+
+Returns a pointer to the current validator for the window, or NULL if there is none.
+
+\membersection{wxWindow::GetWindowStyleFlag}\label{wxwindowgetwindowstyleflag}
\constfunc{long}{GetWindowStyleFlag}{\void}
-Gets the window style that was passed to the consructor or {\bf Create} member.
+Gets the window style that was passed to the constructor or {\bf Create}
+method. {\bf GetWindowStyle()} is another name for the same function.
\membersection{wxWindow::InitDialog}\label{wxwindowinitdialog}
\helpref{wxWindow::Enable}{wxwindowenable}
+\membersection{wxWindow:IsExposed}\label{wxwindowisexposed}
+
+\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}}
+
+\constfunc{bool}{IsExposed}{\param{wxPoint }{\&pt}}
+
+\constfunc{bool}{IsExposed}{\param{int }{x}, \param{int }{y}, \param{int }{w}, \param{int }{h}}
+
+\constfunc{bool}{IsExposed}{\param{wxRect }{\&rect}}
+
+Returns TRUE if the given point or rectange area has been exposed since the
+last repaint. Call this in an paint event handler to optimize redrawing by
+only redrawing those areas, which have been exposed.
+
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{{\bf IsExposed(x,y, w=0,h=0}}{}
+\twocolitem{{\bf IsExposedPoint(pt)}}{}
+\twocolitem{{\bf IsExposedRect(rect)}}{}
+\end{twocollist}}}
+
\membersection{wxWindow::IsRetained}\label{wxwindowisretained}
\constfunc{virtual bool}{IsRetained}{\void}
Returns TRUE if the window is shown, FALSE if it has been hidden.
+\membersection{wxWindow::IsTopLevel}\label{wxwindowistoplevel}
+
+\constfunc{bool}{IsTopLevel}{\void}
+
+Returns TRUE if the given window is a top-level one. Currently all frames and
+dialogs are considered to be top-level windows (even if they have a parent
+window).
+
\membersection{wxWindow::Layout}\label{wxwindowlayout}
\func{void}{Layout}{\void}
-Invokes the constraint-based layout algorithm for this window. It is called
-automatically by the default {\bf wxWindow::OnSize} member.
+Invokes the constraint-based layout algorithm or the sizer-based algorithm
+for this window.
+
+See \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} on when
+this function gets called automatically using auto layout.
\membersection{wxWindow::LoadFromResource}\label{wxwindowloadfromresource}
\membersection{wxWindow::MakeModal}\label{wxwindowmakemodal}
-\func{virtual void}{MakeModal}{\param{const bool }{flag}}
+\func{virtual void}{MakeModal}{\param{bool }{flag}}
Disables all other windows in the application so that
-the user can only interact with this window.
+the user can only interact with this window. (This function
+is not implemented anywhere).
\wxheading{Parameters}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{Move(point)}}{Accepts a wxPoint}
-\twocolitem{\bf{MoveXY(x, y)}}{Accepts a pair of integers}
+\twocolitem{{\bf Move(point)}}{Accepts a wxPoint}
+\twocolitem{{\bf MoveXY(x, y)}}{Accepts a pair of integers}
\end{twocollist}}
}
values.
Note that not all keypresses can be intercepted this way. If you wish to intercept modifier
-keypresses, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
+keypresses, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
\helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
Most, but not all, windows allow keypresses to be intercepted.
values.
This function is only relevant to top-level windows (frames and dialogs), and under
-Windows only.
+Windows only. Under GTK the normal EVT\_CHAR\_ event has the functionality, i.e.
+you can intercepts it and if you don't call \helpref{wxEvent::Skip}{wxeventskip}
+the window won't get the event.
\wxheading{See also}
\wxheading{Remarks}
-This event is only generated under Windows.
+Under non-Windows platforms, this event is simulated (simply generated just before the
+paint event) and may cause flicker. It is therefore recommended that
+you set the text background colour explicitly in order to prevent flicker.
+The default background colour under GTK is grey.
To intercept this event, use the EVT\_ERASE\_BACKGROUND macro in an event table definition.
default function to achieve default keypress functionality.
Note that not all keypresses can be intercepted this way. If you wish to intercept special
-keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
+keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
\helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
Most, but not all, windows allow keypresses to be intercepted.
default function to achieve default keypress functionality.
Note that not all keypresses can be intercepted this way. If you wish to intercept special
-keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
+keys, such as shift, control, and function keys, then you will need to use \helpref{wxWindow::OnKeyDown}{wxwindowonkeydown} or
\helpref{wxWindow::OnKeyUp}{wxwindowonkeyup}.
Most, but not all, windows allow key up events to be intercepted.
\wxheading{Remarks}
+
+
Use the EVT\_PAINT macro in an event table definition to intercept paint events.
-In a paint event handler, the application should always create a \helpref{wxPaintDC}{wxpaintdc} object.
+Note that In a paint event handler, the application must {\it always} create a \helpref{wxPaintDC}{wxpaintdc} object,
+even if you do not use it. Otherwise, under MS Windows, refreshing for this and other windows will go wrong.
For example:
\small{%
\begin{verbatim}
- void MyWindow::OnPaint(wxPaintEvent& event)
+ void MyWindow::OnPaint(wxPaintEvent\& event)
{
wxPaintDC dc(this);
{\small%
\begin{verbatim}
// Called when window needs to be repainted.
-void MyWindow::OnPaint(wxPaintEvent& event)
+void MyWindow::OnPaint(wxPaintEvent\& event)
{
wxPaintDC dc(this);
// Find Out where the window is scrolled to
int vbX,vbY; // Top left corner of client
- ViewStart(&vbX,&vbY);
+ GetViewStart(&vbX,&vbY);
int vX,vY,vW,vH; // Dimensions of client area in pixels
wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
\membersection{wxWindow::OnScroll}\label{wxwindowonscroll}
-\func{void}{OnScroll}{\param{wxScrollEvent\& }{event}}
+\func{void}{OnScroll}{\param{wxScrollWinEvent\& }{event}}
-Called when a scroll event is received from one of the window's built-in scrollbars.
+Called when a scroll window event is received from one of the window's built-in scrollbars.
\wxheading{Parameters}
\wxheading{See also}
-\helpref{wxScrollEvent}{wxscrollevent},\rtfsp
+\helpref{wxScrollWinEvent}{wxscrollwinevent},\rtfsp
\helpref{Event handling overview}{eventhandlingoverview}
\membersection{wxWindow::OnSetFocus}\label{wxwindowonsetfocus}
\func{void}{OnSysColourChanged}{\param{wxOnSysColourChangedEvent\& }{event}}
-Called when the user has changed the system colours.
+Called when the user has changed the system colours. Windows only.
\wxheading{Parameters}
\membersection{wxWindow::PopupMenu}\label{wxwindowpopupmenu}
-\func{virtual bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{int }{x}, \param{int }{y}}
+\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{const wxPoint\& }{pos}}
+
+\func{bool}{PopupMenu}{\param{wxMenu* }{menu}, \param{int }{x}, \param{int }{y}}
Pops up the given menu at the specified coordinates, relative to this
window, and returns control when the user has dismissed the menu. If a
-menu item is selected, the callback defined for the menu is called with
-wxMenu and wxCommandEvent reference arguments. The callback should access
-the commandInt member of the event to check the selected menu identifier.
+menu item is selected, the corresponding menu event is generated and will be
+processed as usually.
\wxheading{Parameters}
\docparam{menu}{Menu to pop up.}
+\docparam{pos}{The position where the menu will appear.}
+
\docparam{x}{Required x position for the menu to appear.}
\docparam{y}{Required y position for the menu to appear.}
\wxheading{Remarks}
Just before the menu is popped up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui} is called
-to ensure that the menu items are in the correct state.
+to ensure that the menu items are in the correct state. The menu does not get deleted
+by the window.
+
+\pythonnote{In place of a single overloaded method name, wxPython
+implements the following methods:\par
+\indented{2cm}{\begin{twocollist}
+\twocolitem{{\bf PopupMenu(menu, point)}}{Specifies position with a wxPoint}
+\twocolitem{{\bf PopupMenuXY(menu, x, y)}}{Specifies position with two integers (x, y)}
+\end{twocollist}}
+}
\membersection{wxWindow::PushEventHandler}\label{wxwindowpusheventhandler}
\membersection{wxWindow::Refresh}\label{wxwindowrefresh}
-\func{virtual void}{Refresh}{\param{const bool}{ eraseBackground = TRUE}, \param{const wxRect* }{rect
+\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = TRUE}, \param{const wxRect* }{rect
= NULL}}
Causes a message or event to be generated to repaint the
\docparam{child}{Child window to remove.}
+\membersection{wxWindow::Reparent}\label{wxwindowreparent}
+
+\func{virtual bool}{Reparent}{\param{wxWindow* }{newParent}}
+
+Reparents the window, i.e the window will be removed from its
+current parent window (e.g. a non-standard toolbar in a wxFrame)
+and then re-inserted into another. Available on Windows and GTK.
+
+\wxheading{Parameters}
+
+\docparam{newParent}{New parent.}
+
\membersection{wxWindow::ScreenToClient}\label{wxwindowscreentoclient}
\constfunc{virtual void}{ScreenToClient}{\param{int* }{x}, \param{int* }{y}}
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{ScreenToClient(point)}}{Accepts and returns a wxPoint}
-\twocolitem{\bf{ScreenToClientXY(x, y)}}{Returns a 2-tuple, (x, y)}
+\twocolitem{{\bf ScreenToClient(point)}}{Accepts and returns a wxPoint}
+\twocolitem{{\bf ScreenToClientXY(x, y)}}{Returns a 2-tuple, (x, y)}
\end{twocollist}}
}
\func{virtual void}{ScrollWindow}{\param{int }{dx}, \param{int }{dy}, \param{const wxRect*}{ rect = NULL}}
-Physically scrolls the pixels in the window.
+Physically scrolls the pixels in the window and move child windows accordingly.
\wxheading{Parameters}
\docparam{rect}{Rectangle to invalidate. If this is NULL, the whole window is invalidated. If you
pass a rectangle corresponding to the area of the window exposed by the scroll, your painting handler
-can optimise painting by checking for the invalidated region.}
+can optimise painting by checking for the invalidated region. This paramter is ignored under GTK.}
\wxheading{Remarks}
-Available only under Windows.
-
Use this function to optimise your scrolling implementations, to minimise the area that must be
-redrawn.
+redrawn. Note that it is rarely required to call this function from a user program.
\membersection{wxWindow::SetAcceleratorTable}\label{wxwindowsetacceleratortable}
\membersection{wxWindow::SetAutoLayout}\label{wxwindowsetautolayout}
-\func{void}{SetAutoLayout}{\param{const bool}{ autoLayout}}
+\func{void}{SetAutoLayout}{\param{bool}{ autoLayout}}
Determines whether the \helpref{wxWindow::Layout}{wxwindowlayout} function will
-be called automatically when the window is resized.
+be called automatically when the window is resized. Use in connection with
+\helpref{wxWindow::SetSizer}{wxwindowsetsizer} and
+\helpref{wxWindow::SetConstraints}{wxwindowsetconstraints} for layouting subwindows.
\wxheading{Parameters}
\wxheading{Remarks}
The background colour is usually painted by the default\rtfsp
-\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground} event handler function.
+\helpref{wxWindow::OnEraseBackground}{wxwindowonerasebackground} event handler function
+under Windows and automatically under GTK.
Note that setting the background colour does not cause an immediate refresh, so you
may wish to call \helpref{wxWindow::Clear}{wxwindowclear} or \helpref{wxWindow::Refresh}{wxwindowrefresh} after
calling this function.
+Use this function with care under GTK as the new appearance of the window might
+not look equally well when used with "Themes", i.e GTK's ability to change its
+look as the user wishes with run-time loadable modules.
+
\wxheading{See also}
\helpref{wxWindow::GetBackgroundColour}{wxwindowgetbackgroundcolour},\rtfsp
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{SetClientSize(size)}}{Accepts a wxSize}
-\twocolitem{\bf{SetClientSizeWH(width, height)}}{}
+\twocolitem{{\bf SetClientSize(size)}}{Accepts a wxSize}
+\twocolitem{{\bf SetClientSizeWH(width, height)}}{}
\end{twocollist}}
}
\func{virtual void}{SetCursor}{\param{const wxCursor\&}{cursor}}
-Sets the window's cursor.
+% VZ: the docs are correct, if the code doesn't behave like this, it must be
+% changed
+Sets the window's cursor. Notice that the window cursor also sets it for the
+children of the window implicitly.
+
+The {\it cursor} may be {\tt wxNullCursor} in which case the window cursor will
+be reset back to default.
\wxheading{Parameters}
\docparam{cursor}{Specifies the cursor that the window should normally display.}
-\wxheading{Remarks}
-
-Under Windows, you sometimes need to call ::wxSetCursor in addition to this
-function if you want the cursor to change immediately, because under Windows,
-wxWindows only sets the global cursor when it detects mouse movement.
-
\wxheading{See also}
\helpref{::wxSetCursor}{wxsetcursor}, \helpref{wxCursor}{wxcursor}
\wxheading{Remarks}
You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use
-the constraints automatically in OnSize; otherwise, you must
-override OnSize and call Layout explicitly.
+the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout()
+explicitly. When setting both a wxLayoutConstraints and a \helpref{wxSizer}{wxsizer}, only the
+sizer will have effect.
\membersection{wxWindow::SetDropTarget}\label{wxwindowsetdroptarget}
\wxheading{See also}
-\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget},
+\helpref{wxWindow::GetDropTarget}{wxwindowgetdroptarget},
\helpref{Drag and drop overview}{wxdndoverview}
+\membersection{wxWindow::SetExtraStyle}\label{wxwindowsetextrastyle}
+
+\func{void}{SetExtraStyle}{\param{long }{exStyle}}
+
+Sets the extra style bits for the window. The currently defined extra style
+bits are:
+
+\twocolwidtha{5cm}%
+\begin{twocollist}\itemsep=0pt
+\twocolitem{\windowstyle{wxWS\_EX\_VALIDATE\_RECURSIVELY}}{TransferDataTo/FromWindow()
+and Validate() methods will recursively descend into all children of the
+window if it has this style flag set.}
+\end{twocollist}
+
\membersection{wxWindow::SetFocus}\label{wxwindowsetfocus}
\func{virtual void}{SetFocus}{\void}
to the window class; it may be the text colour or other colour, or it may not
be used at all.
+Note that when using this functions under GTK, you will disable the so called "themes",
+i.e. the user chosen apperance of windows and controls, including the themes of
+their parent windows.
+
\wxheading{See also}
\helpref{wxWindow::GetForegroundColour}{wxwindowgetforegroundcolour},\rtfsp
Obsolete - use \helpref{wxDC::SetPalette}{wxdcsetpalette} instead.
-\membersection{wxWindow::SetReturnCode}\label{wxwindowsetreturncode}
-
-\func{void}{SetReturnCode}{\param{int }{retCode}}
-
-Sets the return code for this window.
-
-\wxheading{Parameters}
-
-\docparam{retCode}{The integer return code, usually a control identifier.}
-
-\wxheading{Remarks}
-
-A return code is normally associated with a modal dialog, where \helpref{wxDialog::ShowModal}{wxdialogshowmodal} returns
-a code to the application. The function \helpref{wxDialog::EndModal}{wxdialogendmodal} calls {\bf SetReturnCode}.
-
-\wxheading{See also}
-
-\helpref{wxWindow::GetReturnCode}{wxwindowgetreturncode}, \helpref{wxDialog::ShowModal}{wxdialogshowmodal},\rtfsp
-\helpref{wxDialog::EndModal}{wxdialogendmodal}
-
\membersection{wxWindow::SetScrollbar}\label{wxwindowsetscrollbar}
\func{virtual void}{SetScrollbar}{\param{int }{orientation}, \param{int }{position},\rtfsp
\param{int }{thumbSize}, \param{int }{range},\rtfsp
-\param{const bool }{refresh = TRUE}}
+\param{bool }{refresh = TRUE}}
Sets the scrollbar properties of a built-in scrollbar.
\begin{comment}
\membersection{wxWindow::SetScrollPage}\label{wxwindowsetscrollpage}
-\func{virtual void}{SetScrollPage}{\param{int }{orientation}, \param{int }{pageSize}, \param{const bool }{refresh = TRUE}}
+\func{virtual void}{SetScrollPage}{\param{int }{orientation}, \param{int }{pageSize}, \param{bool }{refresh = TRUE}}
Sets the page size of one of the built-in scrollbars.
\membersection{wxWindow::SetScrollPos}\label{wxwindowsetscrollpos}
-\func{virtual void}{SetScrollPos}{\param{int }{orientation}, \param{int }{pos}, \param{const bool }{refresh = TRUE}}
+\func{virtual void}{SetScrollPos}{\param{int }{orientation}, \param{int }{pos}, \param{bool }{refresh = TRUE}}
Sets the position of one of the built-in scrollbars.
\begin{comment}
\membersection{wxWindow::SetScrollRange}\label{wxwindowsetscrollrange}
-\func{virtual void}{SetScrollRange}{\param{int }{orientation}, \param{int }{range}, \param{const bool }{refresh = TRUE}}
+\func{virtual void}{SetScrollRange}{\param{int }{orientation}, \param{int }{range}, \param{bool }{refresh = TRUE}}
Sets the range of one of the built-in scrollbars.
\pythonnote{In place of a single overloaded method name, wxPython
implements the following methods:\par
\indented{2cm}{\begin{twocollist}
-\twocolitem{\bf{SetDimensions(x, y, width, height, sizeFlags=wxSIZE_AUTO)}}{}
-\twocolitem{\bf{SetSize(size)}}{}
-\twocolitem{\bf{SetPosition(point)}}{}
+\twocolitem{{\bf SetDimensions(x, y, width, height, sizeFlags=wxSIZE\_AUTO)}}{}
+\twocolitem{{\bf SetSize(size)}}{}
+\twocolitem{{\bf SetPosition(point)}}{}
\end{twocollist}}
}
The resizing increments are only significant under Motif or Xt.
+\membersection{wxWindow::SetSizer}\label{wxwindowsetsizer}
+
+\func{void}{SetSizer}{\param{wxSizer* }{sizer}}
+
+Sets the window to have the given layout sizer. The window
+will then own the object, and will take care of its deletion.
+If an existing layout constraints object is already owned by the
+window, it will be deleted.
+
+\wxheading{Parameters}
+
+\docparam{sizer}{The sizer to set. Pass NULL to disassociate and delete the window's
+sizer.}
+
+\wxheading{Remarks}
+
+You must call \helpref{wxWindow::SetAutoLayout}{wxwindowsetautolayout} to tell a window to use
+the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout()
+explicitly. When setting both a wxSizer and a \helpref{wxLayoutConstraints}{wxlayoutconstraints},
+only the sizer will have effect.
+
\membersection{wxWindow::SetTitle}\label{wxwindowsettitle}
\func{virtual void}{SetTitle}{\param{const wxString\& }{title}}
\helpref{wxWindow::GetTitle}{wxwindowgettitle}
-\membersection{wxWindow::Show}
+\membersection{wxWindow::SetValidator}\label{wxwindowsetvalidator}
+
+\func{virtual void}{SetValidator}{\param{const wxValidator\&}{ validator}}
+
+Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to
+create a new validator of this type.
+
+\membersection{wxWindow::SetWindowStyle}\label{wxwindowsetwindowstyle}
+
+\func{void}{SetWindowStyle}{\param{long}{ style}}
+
+Identical to \helpref{SetWindowStyleFlag}{wxwindowsetwindowstyleflag}.
+
+\membersection{wxWindow::SetWindowStyleFlag}\label{wxwindowsetwindowstyleflag}
-\func{virtual bool}{Show}{\param{const bool}{ show}}
+\func{virtual void}{SetWindowStyleFlag}{\param{long}{ style}}
+
+Sets the style of the window. Please note that some styles cannot be changed
+after the window creation and that \helpref{Refresh()}{wxwindowrefresh} might
+be called after changing the others for the change to take place immediately.
+
+See \helpref{Window styles}{windowstyles} for more information about flags.
+
+\wxheading{See also}
+
+\helpref{GetWindowStyleFlag}{wxwindowgetwindowstyleflag}
+
+\membersection{wxWindow::Show}\label{wxwindowshow}
+
+\func{virtual bool}{Show}{\param{bool}{ show}}
Shows or hides the window.
Transfers values from child controls to data areas specified by their validators. Returns
FALSE if a transfer failed.
+If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set,
+the method will also call TransferDataFromWindow() of all child windows.
+
\wxheading{See also}
\helpref{wxWindow::TransferDataToWindow}{wxwindowtransferdatatowindow},\rtfsp
Transfers values to child controls from data areas specified by their validators.
+If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set,
+the method will also call TransferDataToWindow() of all child windows.
+
\wxheading{Return value}
Returns FALSE if a transfer failed.
Validates the current values of the child controls using their validators.
+If the window has {\tt wxWS\_EX\_VALIDATE\_RECURSIVELY} extra style flag set,
+the method will also call Validate() of all child windows.
+
\wxheading{Return value}
Returns FALSE if any of the validations failed.