#pragma hdrstop
#endif
-#ifdef __VMS
-#define XtDisplay XTDISPLAY
-#endif
-
#include "wx/scrolwin.h"
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/panel.h"
#include "wx/dcclient.h"
- #if wxUSE_TIMER
- #include "wx/timer.h"
- #endif
+ #include "wx/timer.h"
#include "wx/sizer.h"
+ #include "wx/settings.h"
#endif
#ifdef __WXMAC__
}
}
+void wxScrollHelper::ResetDrawnFlag()
+{
+ wxCHECK_RET( m_handler, "invalid use of ResetDrawnFlag - no handler?" );
+ m_handler->ResetDrawnFlag();
+}
+
void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
{
m_targetWindow = target;
return clientSize;
}
-// return the window best size from the given best virtual size
-wxSize
-wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
-{
- // Only use the content to set the window size in the direction
- // where there's no scrolling; otherwise we're going to get a huge
- // window in the direction in which scrolling is enabled
- int ppuX, ppuY;
- GetScrollPixelsPerUnit(&ppuX, &ppuY);
-
- wxSize minSize = m_win->GetMinSize();
- if ( !minSize.IsFullySpecified() )
- minSize = m_win->GetSize();
-
- wxSize best(size);
- if (ppuX > 0)
- best.x = minSize.x;
- if (ppuY > 0)
- best.y = minSize.y;
-
- return best;
-}
-
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// find the immediate child under which the window receiving focus is:
wxWindow *win = event.GetWindow();
+
+ if ( win == m_targetWindow )
+ return; // nothing to do
+
while ( win->GetParent() != m_targetWindow )
{
win = win->GetParent();
- wxCHECK_RET( win, "incorrectly sent wxChildFocusEvent - not our child" );
+ if ( !win )
+ return; // event is not from a child of the target window
}
// if the child is not fully visible, try to scroll it into view:
}
// ----------------------------------------------------------------------------
-// wxScrolledWindow implementation
+// wxScrolled<T> and wxScrolledWindow implementation
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
-
-BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
- EVT_PAINT(wxScrolledWindow::OnPaint)
-END_EVENT_TABLE()
-
-bool wxScrolledWindow::Create(wxWindow *parent,
- wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+wxSize wxScrolledT_Helper::FilterBestSize(const wxWindow *win,
+ const wxScrollHelperNative *helper,
+ const wxSize& origBest)
{
- m_targetWindow = this;
-#ifdef __WXMAC__
- MacSetClipChildren( true ) ;
-#endif
+ // NB: We don't do this in WX_FORWARD_TO_SCROLL_HELPER, because not
+ // all scrollable windows should behave like this, only those that
+ // contain children controls within scrollable area
+ // (i.e., wxScrolledWindow) and other some scrollable windows may
+ // have different DoGetBestSize() implementation (e.g. wxTreeCtrl).
- // by default, we're scrollable in both directions (but if one of the
- // styles is specified explicitly, we shouldn't add the other one
- // automatically)
- if ( !(style & (wxHSCROLL | wxVSCROLL)) )
- style |= wxHSCROLL | wxVSCROLL;
+ wxSize best = origBest;
- bool ok = wxPanel::Create(parent, id, pos, size, style, name);
-
- return ok;
-}
-
-wxScrolledWindow::~wxScrolledWindow()
-{
-}
-
-void wxScrolledWindow::OnPaint(wxPaintEvent& event)
-{
- // the user code didn't really draw the window if we got here, so set this
- // flag to try to call OnDraw() later
- m_handler->ResetDrawnFlag();
+ if ( win->GetAutoLayout() )
+ {
+ // Only use the content to set the window size in the direction
+ // where there's no scrolling; otherwise we're going to get a huge
+ // window in the direction in which scrolling is enabled
+ int ppuX, ppuY;
+ helper->GetScrollPixelsPerUnit(&ppuX, &ppuY);
+
+ // NB: This code used to use *current* size if min size wasn't
+ // specified, presumably to get some reasonable (i.e., larger than
+ // minimal) size. But that's a wrong thing to do in GetBestSize(),
+ // so we use minimal size as specified. If the app needs some
+ // minimal size for its scrolled window, it should set it and put
+ // the window into sizer as expandable so that it can use all space
+ // available to it.
+ //
+ // See also http://svn.wxwidgets.org/viewvc/wx?view=rev&revision=45864
+
+ wxSize minSize = win->GetMinSize();
+
+ if ( ppuX > 0 )
+ best.x = minSize.x + wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
+
+ if ( ppuY > 0 )
+ best.y = minSize.y + wxSystemSettings::GetMetric(wxSYS_HSCROLL_Y);
+ }
- event.Skip();
+ return best;
}
#ifdef __WXMSW__
-WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
- WXWPARAM wParam,
- WXLPARAM lParam)
+WXLRESULT wxScrolledT_Helper::FilterMSWWindowProc(WXUINT nMsg, WXLRESULT rc)
{
- WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
-
#ifndef __WXWINCE__
// we need to process arrows ourselves for scrolling
if ( nMsg == WM_GETDLGCODE )
rc |= DLGC_WANTARROWS;
}
#endif
-
return rc;
}
-
#endif // __WXMSW__
+
+// NB: skipping wxScrolled<T> in wxRTTI information because being a templte,
+// it doesn't and can't implement wxRTTI support
+IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)