fprintf( m_pstream, buffer );
fprintf( m_pstream, " findfont\n" );
- fprintf( m_pstream, "%f scalefont setfont\n", YLOG2DEVREL(m_font.GetPointSize() * 1000) / 1000.0F);
+ sprintf( buffer, "%f scalefont setfont\n", YLOG2DEVREL(m_font.GetPointSize() * 1000) / 1000.0F);
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
// this is a hack - we must scale font size (in pts) according to m_scaleY but
// YLOG2DEVREL works with wxCoord type (int or longint). Se we first convert font size
// to 1/1000th of pt and then back.
m_pen = pen;
- #ifdef __WXMSW__
- fprintf( m_pstream, "%d setlinewidth\n", XLOG2DEVREL(m_pen.GetWidth()) );
- #else
- fprintf( m_pstream, "%d setlinewidth\n", XLOG2DEVREL(m_pen.GetWidth()) );
- #endif
+ {
+ char buffer[100];
+ #ifdef __WXMSW__
+ sprintf( buffer, "%f setlinewidth\n", XLOG2DEVREL(1000 * m_pen.GetWidth()) / 1000.0f );
+ #else
+ sprintf( buffer, "%f setlinewidth\n", XLOG2DEVREL(1000 * m_pen.GetWidth()) / 1000.0f );
+ #endif
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
+ }
+
/*
Line style - WRONG: 2nd arg is OFFSET
double redPS = (double)(red) / 255.0;
double bluePS = (double)(blue) / 255.0;
double greenPS = (double)(green) / 255.0;
-
- fprintf( m_pstream,
+
+ char buffer[100];
+ sprintf( buffer,
"%.8f %.8f %.8f setrgbcolor\n",
redPS, greenPS, bluePS );
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
m_currentRed = red;
m_currentBlue = blue;
double bluePS = (double)(blue) / 255.0;
double greenPS = (double)(green) / 255.0;
- fprintf( m_pstream,
+ char buffer[100];
+ sprintf( buffer,
"%.8f %.8f %.8f setrgbcolor\n",
redPS, greenPS, bluePS );
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
m_currentRed = red;
m_currentBlue = blue;
double bluePS = (double)(blue) / 255.0;
double greenPS = (double)(green) / 255.0;
- fprintf( m_pstream,
- "%.8f %.8f %.8f setrgbcolor\n",
- redPS, greenPS, bluePS );
+ char buffer[100];
+ sprintf( buffer,
+ "%.8f %.8f %.8f setrgbcolor\n",
+ redPS, greenPS, bluePS );
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
m_currentRed = red;
m_currentBlue = blue;
if (m_font.GetUnderlined())
{
wxCoord uy = (wxCoord)(y + size - m_underlinePosition);
+ char buffer[100];
- fprintf( m_pstream,
+ sprintf( buffer,
"gsave\n"
"%d %d moveto\n"
- "%d setlinewidth\n"
+ "%f setlinewidth\n"
"%d %d lineto\n"
"stroke\n"
"grestore\n",
XLOG2DEV(x), YLOG2DEV(uy),
- (wxCoord)m_underlineThickness,
+ m_underlineThickness,
XLOG2DEV(x + text_w), YLOG2DEV(uy) );
+ for (i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
}
CalcBoundingBox( x, y );
double bluePS = (double)(blue) / 255.0;
double greenPS = (double)(green) / 255.0;
- fprintf( m_pstream,
- "%.8f %.8f %.8f setrgbcolor\n",
- redPS, greenPS, bluePS );
+ char buffer[100];
+ sprintf( buffer,
+ "%.8f %.8f %.8f setrgbcolor\n",
+ redPS, greenPS, bluePS );
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
m_currentRed = red;
m_currentBlue = blue;
// FIXME only correct for 90 degrees
fprintf(m_pstream, "%d %d moveto\n",
XLOG2DEV((wxCoord)(x + size)), YLOG2DEV(by) );
- fprintf(m_pstream, "%.8f rotate\n", angle);
+
+ char buffer[100];
+ sprintf(buffer, "%.8f rotate\n", angle);
+ int i;
+ for (i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf(m_pstream, buffer);
/* I don't know how to write char to a stream, so I use a mini string */
char tmpbuf[2];
fprintf( m_pstream, "(" );
const wxWX2MBbuf textbuf = text.mb_str();
int len = strlen(textbuf);
- int i;
for (i = 0; i < len; i++)
{
int c = (unsigned char) textbuf[i];
}
fprintf( m_pstream, ") show\n" );
- fprintf( m_pstream, "%.8f rotate\n", -angle );
+
+ sprintf( buffer, "%.8f rotate\n", -angle );
+ for (i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
if (m_font.GetUnderlined())
{
wxCoord uy = (wxCoord)(y + size - m_underlinePosition);
wxCoord w, h;
+ char buffer[100];
GetTextExtent(text, &w, &h);
- fprintf( m_pstream,
+ sprintf( buffer,
"gsave\n"
"%d %d moveto\n"
- "%ld setlinewidth\n"
+ "%f setlinewidth\n"
"%d %d lineto\n"
"stroke\n"
"grestore\n",
XLOG2DEV(x), YLOG2DEV(uy),
- (long)m_underlineThickness,
+ m_underlineThickness,
XLOG2DEV(x + w), YLOG2DEV(uy) );
+ for (i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
}
CalcBoundingBox( x, y );
if (!m_pstream)
{
- wxMessageBox( _("Cannot open file for PostScript printing!"), _("Error"), wxOK );
+ wxLogError( _("Cannot open file for PostScript printing!"));
m_ok = FALSE;
return FALSE;
}
// fprintf( m_pstream, "90 rotate llx neg ury nef translate\n" );
}
- fprintf( m_pstream, "%.8f %.8f scale\n", scale_x, scale_y );
+ char buffer[100];
+ sprintf( buffer, "%.8f %.8f scale\n", scale_x, scale_y );
+ for (int i = 0; i < 100; i++)
+ if (buffer[i] == ',') buffer[i] = '.';
+ fprintf( m_pstream, buffer );
+
fprintf( m_pstream, "%d %d translate\n", translate_x, translate_y );
}
lastWidths[220] = lastWidths['U']; // Ü
lastWidths[252] = lastWidths['u']; // ü
lastWidths[223] = lastWidths[251]; // ß
- }
- /* JC: calculate UnderlineThickness/UnderlinePosition */
- {
+ /* JC: calculate UnderlineThickness/UnderlinePosition */
+
// VS: dirty, but is there any better solution?
double *pt;
pt = (double*) &m_underlinePosition;
- *pt = UnderlinePosition * fontToUse->GetPointSize() / 1000.0f;
+ *pt = YLOG2DEVREL(UnderlinePosition * fontToUse->GetPointSize()) / 1000.0f;
pt = (double*) &m_underlineThickness;
- *pt = UnderlineThickness * fontToUse->GetPointSize() / 1000.0f * m_scaleFactor;
+ *pt = YLOG2DEVREL(UnderlineThickness * fontToUse->GetPointSize()) / 1000.0f;
+
}
+
/* 3. now the font metrics are read in, calc size this
/ is done by adding the widths of the characters in the
/ string. they are given in 1/1000 of the size! */