+ """
+ This event class contains information about keypress and character
+ events. These events are only sent to the widget that currently has
+ the keyboard focus.
+
+ Notice that there are three different kinds of keyboard events in
+ wxWidgets: key down and up events and char events. The difference
+ between the first two is clear - the first corresponds to a key press
+ and the second to a key release - otherwise they are identical. Just
+ note that if the key is maintained in a pressed state you will
+ typically get a lot of (automatically generated) down events but only
+ one up so it is wrong to assume that there is one up event
+ corresponding to each down one.
+
+ Both key events provide untranslated key codes while the char event
+ carries the translated one. The untranslated code for alphanumeric
+ keys is always an upper case value. For the other keys it is one of
+ WXK_XXX values from the keycodes table. The translated key is, in
+ general, the character the user expects to appear as the result of the
+ key combination when typing the text into a text entry zone, for
+ example.
+
+ A few examples to clarify this (all assume that CAPS LOCK is unpressed
+ and the standard US keyboard): when the 'A' key is pressed, the key
+ down event key code is equal to ASCII A == 65. But the char event key
+ code is ASCII a == 97. On the other hand, if you press both SHIFT and
+ 'A' keys simultaneously , the key code in key down event will still be
+ just 'A' while the char event key code parameter will now be 'A' as
+ well.
+
+ Although in this simple case it is clear that the correct key code
+ could be found in the key down event handler by checking the value
+ returned by `ShiftDown`, in general you should use EVT_CHAR for this
+ as for non alphanumeric keys or non-US keyboard layouts the
+ translation is keyboard-layout dependent and can only be done properly
+ by the system itself.
+
+ Another kind of translation is done when the control key is pressed:
+ for example, for CTRL-A key press the key down event still carries the
+ same key code 'A' as usual but the char event will have key code of 1,
+ the ASCII value of this key combination.
+
+ You may discover how the other keys on your system behave
+ interactively by running the KeyEvents sample in the wxPython demo and
+ pressing some keys while the blue box at the top has the keyboard
+ focus.
+
+ **Note**: If a key down event is caught and the event handler does not
+ call event.Skip() then the coresponding char event will not
+ happen. This is by design and enables the programs that handle both
+ types of events to be a bit simpler.
+
+ **Note for Windows programmers**: The key and char events in wxWidgets
+ are similar to but slightly different from Windows WM_KEYDOWN and
+ WM_CHAR events. In particular, Alt-x combination will generate a char
+ event in wxWidgets (unless it is used as an accelerator).
+
+ **Tip**: be sure to call event.Skip() for events that you don't
+ process in key event function, otherwise menu shortcuts may cease to
+ work under Windows.
+
+ """
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, EventType eventType=wxEVT_NULL) -> KeyEvent
+
+ Construct a new `wx.KeyEvent`. Valid event types are:
+ *
+ """
+ _core_.KeyEvent_swiginit(self,_core_.new_KeyEvent(*args, **kwargs))
+ def GetModifiers(*args, **kwargs):
+ """
+ GetModifiers(self) -> int
+
+ Returns a bitmask of the current modifier settings. Can be used to
+ check if the key event has exactly the given modifiers without having
+ to explicitly check that the other modifiers are not down. For
+ example::
+
+ if event.GetModifers() == wx.MOD_CONTROL:
+ DoSomething()
+
+ """
+ return _core_.KeyEvent_GetModifiers(*args, **kwargs)
+