-// When we're using GDI+, the DC might have transforms applied to it,
-// but the renderer APIs don't respect them. So we need to apply
-// the transforms to the rect ourselves.
-inline
-wxRect applyGDIPlusTransformsToRect(wxDC& dc, const wxRect& r)
-{
- wxRect rect = r;
-#if wxUSE_GRAPHICS_CONTEXT
- wxGCDC* gcdc = dynamic_cast<wxGCDC*>(&dc);
- if (gcdc)
- {
- double xtrans = 0;
- double ytrans = 0;
- wxGraphicsContext* gc = gcdc->GetGraphicsContext();
- gc->GetTransform().TransformPoint(&xtrans, &ytrans);
- rect.x = rect.x + (int)xtrans;
- rect.y = rect.y + (int)ytrans;
- }
-#endif
- return rect;
-}
-