}
}
-// ----------------------------------------------------------------------------
-// wxFrame size management: we exclude the areas taken by menu/status/toolbars
-// from the client area, so the client area is what's really available for the
-// frame contents
-// ----------------------------------------------------------------------------
-
-// Checks if there is a toolbar, and returns the first free client position
-wxPoint wxFrame::GetClientAreaOrigin() const
-{
- wxPoint pt(0, 0);
- if (GetToolBar())
- {
- int w, h;
- GetToolBar()->GetSize(& w, & h);
-
- if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
- {
- pt.x += w;
- }
- else
- {
- pt.y += h;
- }
- }
- return pt;
-}
-
-void wxFrame::DoScreenToClient(int *x, int *y) const
-{
- wxWindow::DoScreenToClient(x, y);
-
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt(GetClientAreaOrigin());
- *x -= pt.x;
- *y -= pt.y;
-}
-
-void wxFrame::DoClientToScreen(int *x, int *y) const
-{
- // We may be faking the client origin.
- // So a window that's really at (0, 30) may appear
- // (to wxWin apps) to be at (0, 0).
- wxPoint pt1(GetClientAreaOrigin());
- *x += pt1.x;
- *y += pt1.y;
-
- wxWindow::DoClientToScreen(x, y);
-}
-
// ----------------------------------------------------------------------------
// tool/status bar stuff
// ----------------------------------------------------------------------------