bool ItemAdded( const wxDataViewItem &parent, const wxDataViewItem &item );
bool ItemDeleted( const wxDataViewItem &parent, const wxDataViewItem &item );
bool ItemChanged( const wxDataViewItem &item );
- bool ValueChanged( const wxDataViewItem &item, unsigned int col );
+ bool ValueChanged( const wxDataViewItem &item, unsigned int model_column );
bool Cleared();
void Resort()
{
int flags = 0;
if (m_toggle)
flags |= wxCONTROL_CHECKED;
- if (GetMode() != wxDATAVIEW_CELL_ACTIVATABLE)
+ if (GetMode() != wxDATAVIEW_CELL_ACTIVATABLE ||
+ GetEnabled() == false)
flags |= wxCONTROL_DISABLED;
// check boxes we draw must always have the same, standard size (if it's
const wxDataViewItem & item,
unsigned int col)
{
- model->ChangeValue(!valueOld.GetBool(), item, col);
+ if (model->IsEnabled(item, col))
+ {
+ model->ChangeValue(!valueOld.GetBool(), item, col);
+ }
}
wxSize wxDataViewToggleRenderer::GetSize() const
//-----------------------------------------------------------------------------
// The tree building helper, declared firstly
-static void BuildTreeHelper( wxDataViewModel * model, wxDataViewItem & item,
+static void BuildTreeHelper( const wxDataViewModel * model, const wxDataViewItem & item,
wxDataViewTreeNode * node);
int LINKAGEMODE wxDataViewSelectionCmp( unsigned int row1, unsigned int row2 )
;
}
- wxDataViewTreeNodes nodes = node->GetNodes();
- wxDataViewTreeLeaves leaves = node->GetChildren();
+ const wxDataViewTreeNodes& nodes = node->GetNodes();
+ const wxDataViewTreeLeaves& leaves = node->GetChildren();
int len_nodes = nodes.GetCount();
int len = leaves.GetCount();
return true;
}
-bool wxDataViewMainWindow::ValueChanged( const wxDataViewItem & item, unsigned int col )
+bool wxDataViewMainWindow::ValueChanged( const wxDataViewItem & item, unsigned int model_column )
{
- GetOwner()->InvalidateColBestWidth(col);
+ int view_column = -1;
+ unsigned int n_col = m_owner->GetColumnCount();
+ for (unsigned i = 0; i < n_col; i++)
+ {
+ wxDataViewColumn *column = m_owner->GetColumn( i );
+ if (column->GetModelColumn() == model_column)
+ {
+ view_column = (int) i;
+ break;
+ }
+ }
+ if (view_column == -1)
+ return false;
+
+ GetOwner()->InvalidateColBestWidth(view_column);
// NOTE: to be valid, we cannot use e.g. INT_MAX - 1
/*#define MAX_VIRTUAL_WIDTH 100000
le.SetEventObject(parent);
le.SetModel(GetOwner()->GetModel());
le.SetItem(item);
- le.SetColumn(col);
- le.SetDataViewColumn(GetOwner()->GetColumn(col));
+ le.SetColumn(view_column);
+ le.SetDataViewColumn(GetOwner()->GetColumn(view_column));
parent->GetEventHandler()->ProcessEvent(le);
return true;
void wxDataViewMainWindow::ScrollWindow( int dx, int dy, const wxRect *rect )
{
+ m_underMouse = NULL;
+
wxWindow::ScrollWindow( dx, dy, rect );
if (GetOwner()->m_headerArea)
void wxDataViewMainWindow::ScrollTo( int rows, int column )
{
+ m_underMouse = NULL;
+
int x, y;
m_owner->GetScrollPixelsPerUnit( &x, &y );
int sy = GetLineStart( rows )/y;
wxDataViewTreeNode * wxDataViewMainWindow::FindNode( const wxDataViewItem & item )
{
- wxDataViewModel * model = GetOwner()->GetModel();
+ const wxDataViewModel * model = GetOwner()->GetModel();
if( model == NULL )
return NULL;
if (!item.IsOk())
return m_root;
- // Compose the a parent-chain of the finding item
- ItemList list;
- list.DeleteContents( true );
+ // Compose the parent-chain for the item we are looking for
+ wxVector<wxDataViewItem> parentChain;
wxDataViewItem it( item );
while( it.IsOk() )
{
- wxDataViewItem * pItem = new wxDataViewItem( it );
- list.Insert( pItem );
- it = model->GetParent( it );
+ parentChain.push_back(it);
+ it = model->GetParent(it);
}
// Find the item along the parent-chain.
// This algorithm is designed to speed up the node-finding method
- wxDataViewTreeNode * node = m_root;
- for( ItemList::const_iterator iter = list.begin(); iter !=list.end(); iter++ )
+ wxDataViewTreeNode* node = m_root;
+ for( unsigned iter = parentChain.size()-1; iter>=0; --iter )
{
if( node->HasChildren() )
{
::BuildTreeHelper(model, node->GetItem(), node);
}
- wxDataViewTreeNodes nodes = node->GetNodes();
- unsigned int i;
+ const wxDataViewTreeNodes& nodes = node->GetNodes();
bool found = false;
- for (i = 0; i < nodes.GetCount(); i ++)
+ for (unsigned i = 0; i < nodes.GetCount(); ++i)
{
- if (nodes[i]->GetItem() == (**iter))
+ wxDataViewTreeNode* currentNode = nodes[i];
+ if (currentNode->GetItem() == parentChain[iter])
{
- if (nodes[i]->GetItem() == item)
- return nodes[i];
+ if (currentNode->GetItem() == item)
+ return currentNode;
- node = nodes[i];
+ node = currentNode;
found = true;
break;
}
class ItemToRowJob : public DoJob
{
public:
- ItemToRowJob(const wxDataViewItem& item_, ItemList::const_iterator iter)
+ ItemToRowJob(const wxDataViewItem& item_, wxVector<wxDataViewItem>::reverse_iterator iter)
: m_iter(iter),
item(item_)
{
return DoJob::OK;
}
- if( node->GetItem() == **m_iter )
+ if( node->GetItem() == *m_iter )
{
m_iter++;
return DoJob::CONT;
{ return ret -1; }
private:
- ItemList::const_iterator m_iter;
+ wxVector<wxDataViewItem>::reverse_iterator m_iter;
wxDataViewItem item;
int ret;
if( !item.IsOk() )
return -1;
- // Compose the a parent-chain of the finding item
- ItemList list;
- wxDataViewItem * pItem;
- list.DeleteContents( true );
+ // Compose the parent-chain of the item we are looking for
+ wxVector<wxDataViewItem> parentChain;
wxDataViewItem it( item );
while( it.IsOk() )
{
- pItem = new wxDataViewItem( it );
- list.Insert( pItem );
- it = model->GetParent( it );
+ parentChain.push_back(it);
+ it = model->GetParent(it);
}
- pItem = new wxDataViewItem( );
- list.Insert( pItem );
- ItemToRowJob job( item, list.begin() );
- Walker(m_root , job );
+ // add an 'invalid' item to represent our 'invisible' root node
+ parentChain.push_back(wxDataViewItem());
+
+ // the parent chain was created by adding the deepest parent first.
+ // so if we want to start at the root node, we have to iterate backwards through the vector
+ ItemToRowJob job( item, parentChain.rbegin() );
+ Walker( m_root, job );
return job.GetResult();
}
}
-static void BuildTreeHelper( wxDataViewModel * model, wxDataViewItem & item,
+static void BuildTreeHelper( const wxDataViewModel * model, const wxDataViewItem & item,
wxDataViewTreeNode * node)
{
if( !model->IsContainer( item ) )
xpos += c->GetWidth();
}
if (!col)
+ {
+ event.Skip();
return;
+ }
wxDataViewRenderer *cell = col->GetRenderer();
unsigned int current = GetLineAt( y );
if ((current >= GetRowCount()) || (x > GetEndOfLastCol()))
{
// Unselect all if below the last row ?
+ event.Skip();
return;
}
wxWindow *parent = GetParent();
wxDataViewEvent le(wxEVT_COMMAND_DATAVIEW_ITEM_ACTIVATED, parent->GetId());
le.SetItem( item );
+ le.SetColumn( col->GetModelColumn() );
+ le.SetDataViewColumn( col );
le.SetEventObject(parent);
le.SetModel(GetOwner()->GetModel());
wxWindow *parent = GetParent();
wxDataViewEvent le(wxEVT_COMMAND_DATAVIEW_ITEM_CONTEXT_MENU, parent->GetId());
le.SetItem( item );
+ le.SetColumn( col->GetModelColumn() );
+ le.SetDataViewColumn( col );
le.SetEventObject(parent);
le.SetModel(GetOwner()->GetModel());
le.SetValue(value);
wxRect itemRect = GetItemRect(item, col);
wxDataViewRenderer* renderer = col->GetRenderer();
- renderer->StartEditing(item, itemRect);
+ if (renderer->GetMode() == wxDATAVIEW_CELL_EDITABLE)
+ renderer->StartEditing(item, itemRect);
}
#endif // !wxUSE_GENERICDATAVIEWCTRL