- data[i] |= (!!(pCursor->bits[i] & (1 << (shift >> 1) ))) << shift;
- data[i] |= (!(pCursor->mask[i] & (1 << (shift >> 1) ))) << ++shift;
+ data[i] |= ( !!( (pCursor->mask[i] & (1 << (shift >> 1) )) ) ) << shift;
+ data[i] |= ( !( (pCursor->bits[i] & (1 << (shift >> 1) )) ) ) << ++shift;