void SetPixelSize(const wxSize& pixelSize)
{
+ wxCHECK_RET( pixelSize.GetWidth() >= 0, "negative font width" );
+ wxCHECK_RET( pixelSize.GetHeight() != 0, "zero font height" );
+
Free();
m_nativeFontInfo.SetPixelSize(pixelSize);
void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
{
- // NOTE: although the MSW port allows for negative pixel size heights,
- // other ports don't and since it's a very useful feature assert
- // here if we get a negative height:
- wxCHECK_RET( pixelSize.GetWidth() >= 0 && pixelSize.GetHeight() > 0,
- "Negative values for the pixel size or zero pixel height are not allowed" );
-
- lf.lfHeight = pixelSize.GetHeight();
+ // MSW accepts both positive and negative heights here but they mean
+ // different things: positive specifies the cell height while negative
+ // specifies the character height. We used to just pass the value to MSW
+ // unchanged but changed the behaviour for positive values in 2.9.1 to
+ // match other ports and, more importantly, the expected behaviour. So now
+ // passing the negative height doesn't make sense at all any more but we
+ // still accept it for compatibility with the existing code which worked
+ // around the wrong interpretation of the height argument in older wxMSW
+ // versions by passing a negative value explicitly itself.
+ lf.lfHeight = -abs(pixelSize.GetHeight());
lf.lfWidth = pixelSize.GetWidth();
}
{
long l;
- wxStringTokenizer tokenizer(s, wxS(";"));
+ wxStringTokenizer tokenizer(s, wxS(";"), wxTOKEN_RET_EMPTY_ALL);
// first the version
wxString token = tokenizer.GetNextToken();
return false;
lf.lfPitchAndFamily = (BYTE)l;
- token = tokenizer.GetNextToken();
- if(!token)
+ if ( !tokenizer.HasMoreTokens() )
return false;
- wxStrcpy(lf.lfFaceName, token.c_str());
+
+ // the face name may be empty
+ wxStrcpy(lf.lfFaceName, tokenizer.GetNextToken());
return true;
}
lf.lfClipPrecision,
lf.lfQuality,
lf.lfPitchAndFamily,
- (const wxChar*)lf.lfFaceName);
+ lf.lfFaceName);
return s;
}