// built-ins
//
-wxBuiltInTypeInfo s_typeInfovoid( wxT_VOID , NULL , NULL , typeid(void).name() ) ;
-wxBuiltInTypeInfo s_typeInfobool( wxT_BOOL , &wxToStringConverter<bool> , &wxFromStringConverter<bool>, typeid(bool).name()) ;
-wxBuiltInTypeInfo s_typeInfochar( wxT_CHAR , &wxToStringConverter<char> , &wxFromStringConverter<char>, typeid(char).name()) ;
-wxBuiltInTypeInfo s_typeInfounsignedchar( wxT_UCHAR , &wxToStringConverter< unsigned char > , &wxFromStringConverter<unsigned char>, typeid(unsigned char).name()) ;
-wxBuiltInTypeInfo s_typeInfoint( wxT_INT , &wxToStringConverter<int> , &wxFromStringConverter<int>, typeid(int).name()) ;
-wxBuiltInTypeInfo s_typeInfounsignedint( wxT_UINT , &wxToStringConverter<unsigned int> , &wxFromStringConverter<unsigned int>, typeid(unsigned int).name()) ;
-wxBuiltInTypeInfo s_typeInfolong( wxT_LONG , &wxToStringConverter<long> , &wxFromStringConverter<long>, typeid(long).name()) ;
-wxBuiltInTypeInfo s_typeInfounsignedlong( wxT_ULONG , &wxToStringConverter<unsigned long> , &wxFromStringConverter<unsigned long>, typeid(unsigned long).name()) ;
-wxBuiltInTypeInfo s_typeInfofloat( wxT_FLOAT , &wxToStringConverter<float> , &wxFromStringConverter<float>, typeid(float).name()) ;
-wxBuiltInTypeInfo s_typeInfodouble( wxT_DOUBLE , &wxToStringConverter<double> , &wxFromStringConverter<double>, typeid(double).name()) ;
-wxBuiltInTypeInfo s_typeInfowxString( wxT_STRING , &wxToStringConverter<wxString> , &wxFromStringConverter<wxString>, typeid(wxString).name()) ;
+#if wxUSE_FUNC_TEMPLATE_POINTER
+#define wxBUILTIN_TYPE_INFO( element , type ) \
+ wxBuiltInTypeInfo s_typeInfo##type(element , &wxToStringConverter<type> , &wxFromStringConverter<type> , typeid(type).name()) ;
+#else
+#define wxBUILTIN_TYPE_INFO( element , type ) \
+ void _toString##element( const wxxVariant& data , wxString &result ) { wxToStringConverter<type>(data, result); } \
+ void _fromString##element( const wxString& data , wxxVariant &result ) { wxFromStringConverter<type>(data, result); } \
+ wxBuiltInTypeInfo s_typeInfo##type(element , &_toString##element , &_fromString##element , typeid(type).name()) ;
+#endif
+
+typedef unsigned char unsigned_char;
+typedef unsigned int unsigned_int;
+typedef unsigned long unsigned_long;
+
+wxBuiltInTypeInfo s_typeInfovoid( wxT_VOID , NULL , NULL , typeid(void).name());
+wxBUILTIN_TYPE_INFO( wxT_BOOL , bool);
+wxBUILTIN_TYPE_INFO( wxT_CHAR , char);
+wxBUILTIN_TYPE_INFO( wxT_UCHAR , unsigned_char);
+wxBUILTIN_TYPE_INFO( wxT_INT , int);
+wxBUILTIN_TYPE_INFO( wxT_UINT , unsigned_int);
+wxBUILTIN_TYPE_INFO( wxT_LONG , long);
+wxBUILTIN_TYPE_INFO( wxT_ULONG , unsigned_long);
+wxBUILTIN_TYPE_INFO( wxT_FLOAT , float);
+wxBUILTIN_TYPE_INFO( wxT_DOUBLE , double);
+wxBUILTIN_TYPE_INFO( wxT_STRING , wxString);
+
// this are compiler induced specialization which are never used anywhere
{ m_eventClass = eventClass ; m_eventType = eventType ; m_lastEventType = lastEventType; }
void wxTypeInfo::Register()
-{
+{
if ( ms_typeTable == NULL )
ms_typeTable = new wxTypeInfoMap() ;
return retval ;
}
-bool wxClassInfo::BeforeWriteObject( const wxObject *obj, wxWriter *streamer , wxPersister *persister , wxxVariantArray &metadata) const
+bool wxClassInfo::BeforeWriteObject( const wxObject *obj, wxWriter *streamer , wxPersister *persister , wxxVariantArray &metadata) const
{
wxObjectStreamingCallback sb = GetStreamingCallback() ;
if ( sb )
accessor->AddToPropertyCollection( object , value ) ;
}
-void wxClassInfo::GetProperties( wxPropertyInfoMap &map ) const
+// void wxClassInfo::GetProperties( wxPropertyInfoMap &map ) const
+// The map parameter (the name map that is) seems something special
+// to MSVC and so we use a other name.
+void wxClassInfo::GetProperties( wxPropertyInfoMap &infomap ) const
{
const wxPropertyInfo *pi = GetFirstProperty() ;
- while( pi )
+ while( pi )
{
- if ( map.find( pi->GetName() ) == map.end() )
- map[pi->GetName()] = (wxPropertyInfo*) pi ;
+ if ( infomap.find( pi->GetName() ) == infomap.end() )
+ infomap[pi->GetName()] = (wxPropertyInfo*) pi ;
pi = pi->GetNext() ;
}
const wxClassInfo** parents = GetParents() ;
for ( int i = 0 ; parents[i] ; ++ i )
{
- parents[i]->GetProperties( map ) ;
+ parents[i]->GetProperties( infomap ) ;
}
}
return m_data->m_properties[propertyName] ;
}
-void wxDynamicObject::RemoveProperty( const wxChar *propertyName )
+void wxDynamicObject::RemoveProperty( const wxChar *propertyName )
{
wxASSERT_MSG(m_classInfo->FindPropertyInfoInThisClass(propertyName),wxT("Removing Unknown Property in a Dynamic Object") ) ;
m_data->m_properties.erase( propertyName ) ;
}
-void wxDynamicObject::RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName )
+void wxDynamicObject::RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName )
{
wxASSERT_MSG(m_classInfo->FindPropertyInfoInThisClass(oldPropertyName),wxT("Renaming Unknown Property in a Dynamic Object") ) ;
wxxVariant value = m_data->m_properties[oldPropertyName] ;
}
// removes an existing runtime-property
-void wxDynamicClassInfo::RemoveProperty( const wxChar *propertyName )
+void wxDynamicClassInfo::RemoveProperty( const wxChar *propertyName )
{
for ( wxDynamicObjectList::iterator iter = m_data->m_dynamicObjects.begin() ; iter != m_data->m_dynamicObjects.end() ; ++iter )
(*iter)->RemoveProperty( propertyName ) ;
}
// removes an existing runtime-handler
-void wxDynamicClassInfo::RemoveHandler( const wxChar *handlerName )
+void wxDynamicClassInfo::RemoveHandler( const wxChar *handlerName )
{
delete FindHandlerInfoInThisClass(handlerName) ;
}
// renames an existing runtime-property
-void wxDynamicClassInfo::RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName )
+void wxDynamicClassInfo::RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName )
{
wxPropertyInfo* pi = FindPropertyInfoInThisClass(oldPropertyName) ;
wxASSERT_MSG( pi ,wxT("not existing property") ) ;
}
// renames an existing runtime-handler
-void wxDynamicClassInfo::RenameHandler( const wxChar *oldHandlerName , const wxChar *newHandlerName )
+void wxDynamicClassInfo::RenameHandler( const wxChar *oldHandlerName , const wxChar *newHandlerName )
{
wxASSERT_MSG(FindHandlerInfoInThisClass(oldHandlerName),wxT("not existing handler") ) ;
FindHandlerInfoInThisClass(oldHandlerName)->m_name = newHandlerName ;