/assume=(nostdnew,noglobal_array_new)
CC_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)
.else
+.ifdef __WXX11__
+CXX_DEFINE = /define=(__WXX11__=1,__WXUNIVERSAL__==1)/float=ieee\
+ /name=(as_is,short)/assume=(nostdnew,noglobal_array_new)
+CC_DEFINE = /define=(__WXX11__=1,__WXUNIVERSAL__==1)/float=ieee\
+ /name=(as_is,short)
+.else
CXX_DEFINE =
.endif
+.endif
.suffixes : .cpp
region.obj,\
utilsx.obj
+OBJECTS_X11=app.obj,dc.obj,\
+ dcclient.obj,\
+ dcmemory.obj,\
+ dcscreen.obj,\
+ evtloop.obj,\
+ font.obj,\
+ gdiobj.obj,\
+ gsockx11.obj,\
+ icon.obj,\
+ main.obj,\
+ minifram.obj,\
+ nanox.obj,\
+ palette.obj,\
+ popupwin.obj,\
+ reparent.obj,\
+ settings.obj,\
+ toplevel.obj,\
+ utils.obj,\
+ window.obj,\
+ colour.obj,\
+ cursor.obj,\
+ data.obj,\
+ dataobj.obj,\
+ clipbrd.obj
+
+
SOURCES = \
+ app.cpp,\
bitmap.cpp,\
brush.cpp,\
glcanvas.cpp,\
pen.cpp,\
region.cpp,\
- utilsx.cpp
+ utilsx.cpp,\
+ dc.cpp,\
+ dcclient.cpp,\
+ dcmemory.cpp,\
+ dcscreen.cpp,\
+ evtloop.cpp,\
+ font.cpp,\
+ gdiobj.cpp,\
+ gsockx11.cpp,\
+ icon.cpp,\
+ main.cpp,\
+ minifram.cpp,\
+ nanox.c,\
+ palette.cpp,\
+ popupwin.cpp,\
+ reparent.cpp,\
+ settings.cpp,\
+ toplevel.cpp,\
+ utils.cpp,\
+ window.cpp,\
+ colour.cpp,\
+ cursor.cpp,\
+ data.cpp,\
+ dataobj.cpp,\
+ clipbrd.cpp
all : $(SOURCES)
$(MMS)$(MMSQUALIFIERS) $(OBJECTS)
.ifdef __WXMOTIF__
library [--.lib]libwx_motif.olb $(OBJECTS)
+.else
+.ifdef __WXX11__
+ library [--.lib]libwx_x11_univ.olb $(OBJECTS)
+ $(MMS)$(MMSQUALIFIERS) $(OBJECTS_X11)
+ library [--.lib]libwx_x11_univ.olb $(OBJECTS_X11)
+.endif
.endif
bitmap.obj : bitmap.cpp
pen.obj : pen.cpp
region.obj : region.cpp
utilsx.obj : utilsx.cpp
+dc.obj : dc.cpp
+dcclient.obj : dcclient.cpp
+dcmemory.obj : dcmemory.cpp
+dcscreen.obj : dcscreen.cpp
+evtloop.obj : evtloop.cpp
+font.obj : font.cpp
+gdiobj.obj : gdiobj.cpp
+gsockx11.obj : gsockx11.cpp
+icon.obj : icon.cpp
+main.obj : main.cpp
+minifram.obj : minifram.cpp
+nanox.obj : nanox.c
+palette.obj : palette.cpp
+popupwin.obj : popupwin.cpp
+reparent.obj : reparent.cpp
+settings.obj : settings.cpp
+toplevel.obj : toplevel.cpp
+utils.obj : utils.cpp
+window.obj : window.cpp
+colour.obj : colour.cpp
+app.obj : app.cpp
+cursor.obj : cursor.cpp
+data.obj : data.cpp
+dataobj.obj : dataobj.cpp
+clipbrd.obj : clipbrd.cpp