]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/glcanvas.h
1. use a manifest constant wxNO_LEN instead of -1 for lengths everywhere
[wxWidgets.git] / include / wx / glcanvas.h
index 5eb588c1173c81dbc00dbe4e542b1058972b4388..b4f2bac6b63755a310f3a6428fe8ded70c9506e8 100644 (file)
@@ -1,3 +1,14 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/glcanvas.h
+// Purpose:     wxGLCanvas base header
+// Author:      Julian Smart
+// Modified by:
+// Created:
+// Copyright:   (c) Julian Smart
+// RCS-ID:      $Id$
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
 #ifndef _WX_GLCANVAS_H_BASE_
 #define _WX_GLCANVAS_H_BASE_
 
 #ifndef _WX_GLCANVAS_H_BASE_
 #define _WX_GLCANVAS_H_BASE_
 
 #include "wx/msw/glcanvas.h"
 #elif defined(__WXMOTIF__)
 #include "wx/x11/glcanvas.h"
 #include "wx/msw/glcanvas.h"
 #elif defined(__WXMOTIF__)
 #include "wx/x11/glcanvas.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
 #include "wx/gtk/glcanvas.h"
 #include "wx/gtk/glcanvas.h"
+#elif defined(__WXGTK__)
+#include "wx/gtk1/glcanvas.h"
 #elif defined(__WXX11__)
 #include "wx/x11/glcanvas.h"
 #elif defined(__WXMAC__)
 #include "wx/mac/glcanvas.h"
 #elif defined(__WXX11__)
 #include "wx/x11/glcanvas.h"
 #elif defined(__WXMAC__)
 #include "wx/mac/glcanvas.h"
+#elif defined(__WXCOCOA__)
+#include "wx/cocoa/glcanvas.h"
 #elif defined(__WXPM__)
 #include "wx/os2/glcanvas.h"
 #endif
 #elif defined(__WXPM__)
 #include "wx/os2/glcanvas.h"
 #endif
@@ -30,7 +45,7 @@ public:
 
     // use this in the constructor of the user-derived wxGLApp class to
     // determine if an OpenGL rendering context with these attributes
 
     // use this in the constructor of the user-derived wxGLApp class to
     // determine if an OpenGL rendering context with these attributes
-    // is available - returns TRUE if so, FALSE if not.
+    // is available - returns true if so, false if not.
     bool InitGLVisual(int *attribList);
 
 private:
     bool InitGLVisual(int *attribList);
 
 private: