#ifdef __WATCOMC__
+#include <types.h>
#include <sys/ioctl.h>
#include <sys/select.h>
#include "wx/event.h"
#include "wx/icon.h"
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxApp;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_BASE wxLog;
-WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-WXDLLEXPORT_DATA(extern HAB) vHabmain;
+WXDLLIMPEXP_DATA_CORE(extern wxApp*) wxTheApp;
+WXDLLIMPEXP_DATA_CORE(extern HAB) vHabmain;
// Force an exit from main loop
-void WXDLLEXPORT wxExit(void);
+void WXDLLIMPEXP_CORE wxExit(void);
// Yield to other apps/messages
-bool WXDLLEXPORT wxYield(void);
+bool WXDLLIMPEXP_CORE wxYield(void);
extern MRESULT EXPENTRY wxWndProc( HWND
,ULONG
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp : public wxAppBase
+class WXDLLIMPEXP_CORE wxApp : public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
wxApp();
virtual ~wxApp();
- virtual bool OnInitGui(void);
-
// override base class (pure) virtuals
- virtual int MainLoop(void);
- virtual void ExitMainLoop(void);
- virtual bool Initialized(void);
- virtual bool Pending(void) ;
- virtual void Dispatch(void);
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp(void);
- virtual void Exit();
+ virtual bool OnInitGui(void);
- virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle(void);
virtual void WakeUpIdle(void);
virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
void OnEndSession(wxCloseEvent& rEvent);
void OnQueryEndSession(wxCloseEvent& rEvent);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* pWin);
-
- void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
- bool GetAuto3D(void) const { return m_bAuto3D; }
-
int AddSocketHandler(int handle, int mask,
void (*callback)(void*), void * gsock);
void RemoveSocketHandler(int handle);
protected:
bool m_bShowOnInit;
int m_nPrintMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_bAuto3D ; // Always use 3D controls, except where overriden
//
// PM-specific wxApp definitions */
public:
// Implementation
- virtual bool Initialize(int& argc, wxChar **argv);
- virtual void CleanUp(void);
-
static bool RegisterWindowClasses(HAB vHab);
- virtual void DoMessage(WXMSG *pMsg);
- virtual bool DoMessage(void);
- virtual bool ProcessMessage(WXMSG* pMsg);
public:
int m_nCmdShow;
HMQ m_hMq;
protected:
- bool m_bKeepGoing ;
-
DECLARE_EVENT_TABLE()
+ wxDECLARE_NO_COPY_CLASS(wxApp);
};
-
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif
// _WX_APP_H_
-