/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/motif/app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
-#pragma interface "app.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/event.h"
+#include "wx/hashmap.h"
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp;
-class WXDLLEXPORT wxKeyEvent;
-class WXDLLEXPORT wxLog;
-class WXDLLEXPORT wxEventLoop;
-class WXDLLEXPORT wxXVisualInfo;
-class wxPerDisplayDataMap;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxApp;
+class WXDLLIMPEXP_FWD_CORE wxKeyEvent;
+class WXDLLIMPEXP_FWD_BASE wxLog;
+class WXDLLIMPEXP_FWD_CORE wxEventLoop;
+class WXDLLIMPEXP_FWD_CORE wxXVisualInfo;
+class WXDLLIMPEXP_FWD_CORE wxPerDisplayData;
// ----------------------------------------------------------------------------
// the wxApp class for Motif - see wxAppBase for more details
// ----------------------------------------------------------------------------
+WX_DECLARE_VOIDPTR_HASH_MAP( wxPerDisplayData*, wxPerDisplayDataMap );
+
class WXDLLEXPORT wxApp : public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
-
+
public:
wxApp();
virtual ~wxApp();
-
+
// override base class (pure) virtuals
// -----------------------------------
-
+
virtual int MainLoop();
- virtual void ExitMainLoop();
- virtual bool Initialized();
- virtual bool Pending();
- virtual void Dispatch();
virtual void Exit();
- virtual bool Yield(bool onlyIfNeeded = FALSE);
- virtual bool ProcessIdle();
+ virtual bool Yield(bool onlyIfNeeded = false);
virtual void WakeUpIdle(); // implemented in motif/evtloop.cpp
-
- virtual bool OnInitGui();
-
+
// implementation from now on
// --------------------------
-
- void OnIdle(wxIdleEvent& event);
-
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
+
protected:
bool m_showOnInit;
-
+
public:
// Implementation
virtual bool Initialize(int& argc, wxChar **argv);
virtual void CleanUp();
-
+
// Motif-specific
WXAppContext GetAppContext() const { return m_appContext; }
WXWidget GetTopLevelWidget();
+ WXWidget GetTopLevelRealizedWidget();
WXColormap GetMainColormap(WXDisplay* display);
WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
void SetTopLevelWidget(WXDisplay* display, WXWidget widget);
+ void SetTopLevelRealizedWidget(WXDisplay* display,
+ WXWidget widget);
// This handler is called when a property change event occurs
virtual void HandlePropertyChange(WXEvent *event);
wxXVisualInfo* GetVisualInfo(WXDisplay* display);
private:
- wxEventLoop* m_eventLoop;
-
// Motif-specific
WXAppContext m_appContext;
WXColormap m_mainColormap;
WXDisplay* m_initialDisplay;
wxPerDisplayDataMap* m_perDisplayData;
-
- DECLARE_EVENT_TABLE()
};
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
-
#endif
// _WX_APP_H_
-