// With Core Graphics on Mac, it's not possible to show sash feedback,
// so we'll always use live update instead.
#if defined(__WXMAC__)
+ wxUnusedVar(manager);
return true;
#else
return (manager.GetFlags() & wxAUI_MGR_LIVE_RESIZE) == wxAUI_MGR_LIVE_RESIZE;
{
pinfo.best_size = pinfo.window->GetClientSize();
+#if wxUSE_TOOLBAR
if (pinfo.window->IsKindOf(CLASSINFO(wxToolBar)))
{
// GetClientSize() doesn't get the best size for
// a toolbar under some newer versions of wxWidgets,
// so use GetBestSize()
pinfo.best_size = pinfo.window->GetBestSize();
-
- // for some reason, wxToolBar::GetBestSize() is returning
- // a size that is a pixel shy of the correct amount.
- // I believe this to be the correct action, until
- // wxToolBar::GetBestSize() is fixed. Is this assumption
- // correct?
- // commented out by JACS 2007-9-08 after having added a pixel in wxMSW's wxToolBar::DoGetBestSize()
- // pinfo.best_size.y++;
}
+#endif // wxUSE_TOOLBAR
if (pinfo.min_size != wxDefaultSize)
{
// toolbars may only be moved in and to fixed-pane docks,
// otherwise we will try to float the pane. Also, the pane
// should float if being dragged over center pane windows
- if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER)
+ if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER ||
+ pt.x >= cli_size.x || pt.x <= 0 || pt.y >= cli_size.y || pt.y <= 0)
{
if (m_last_rect.IsEmpty() || m_last_rect.Contains(pt.x, pt.y ))
{
}
else
{
- if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) &&
- (drop.IsFloatable() ||
- (part->dock->dock_direction != wxAUI_DOCK_CENTER &&
- part->dock->dock_direction != wxAUI_DOCK_NONE)))
+ if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && drop.IsFloatable())
{
- if (drop.IsFloatable())
- drop.Float();
+ drop.Float();
}
m_skipping = false;
wxAuiPaneInfo& pane = GetPane(wnd);
wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
+ if(!pane.frame)
+ return;
+
wxPoint pt = ::wxGetMousePosition();
#if 0
wxAuiPaneInfo& pane = GetPane(wnd);
wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
+ if(!pane.frame)
+ return;
+
wxPoint pt = ::wxGetMousePosition();
#if 0