#ifndef _WX_SNDWAV_H
#define _WX_SNDWAV_H
-#ifdef __GNUG__
-#pragma interface "sndwav.h"
-#endif
-
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/stream.h"
// WAVE codec
//
-class wxSoundWave: public wxSoundFileStream {
+class WXDLLIMPEXP_MMEDIA wxSoundWave: public wxSoundFileStream {
public:
wxSoundWave(wxInputStream& stream, wxSoundStream& io_sound);
wxSoundWave(wxOutputStream& stream, wxSoundStream& io_sound);