+// ----------------------------------------------------------------------------
+// wxRegionIterator
+// ----------------------------------------------------------------------------
+
+// the following structures must match the private structures
+// in X11 region code ( xc/lib/X11/region.h )
+
+// this makes the Region type transparent
+// and we have access to the region rectangles
+
+#include <gdk/gdkprivate.h>
+
+struct _XBox {
+ short x1, x2, y1, y2;
+};
+
+struct _XRegion {
+ long size , numRects;
+ _XBox *rects, extents;
+};
+
+
+class wxRIRefData: public wxObjectRefData