+ wxDELETEA(m_rects);
+}
+
+void wxRegionIterator::CreateRects( const wxRegion& region )
+{
+ wxDELETEA(m_rects);
+ m_numRects = 0;
+
+ GdkRegion *gdkregion = region.GetRegion();
+ if (!gdkregion)
+ return;
+
+ GdkRectangle* gdkrects;
+ gdk_region_get_rectangles(gdkregion, &gdkrects, &m_numRects);
+
+ if (m_numRects)
+ {
+ m_rects = new wxRect[m_numRects];
+ for (int i = 0; i < m_numRects; ++i)
+ {
+ GdkRectangle &gr = gdkrects[i];
+ wxRect &wr = m_rects[i];
+ wr.x = gr.x;
+ wr.y = gr.y;
+ wr.width = gr.width;
+ wr.height = gr.height;
+ }
+ }
+ g_free( gdkrects );
+}
+
+void wxRegionIterator::Reset( const wxRegion& region )
+{
+ m_region = region;
+ CreateRects(region);
+ Reset();