- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- int *m_id;
- socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
- m_id = (int *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);