#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "imagbmp.h"
#endif
#include "wx/image.h"
// defines for saving the BMP file in different formats, Bits Per Pixel
-// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
-#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
+// USE: wximage.SetOption( wxIMAGE_OPTION_BMP_FORMAT, wxBMP_xBPP );
+#define wxIMAGE_OPTION_BMP_FORMAT wxString(_T("wxBMP_FORMAT"))
+
+// These two options are filled in upon reading CUR file and can (should) be
+// specified when saving a CUR file - they define the hotspot of the cursor:
+#define wxIMAGE_OPTION_CUR_HOTSPOT_X wxT("HotSpotX")
+#define wxIMAGE_OPTION_CUR_HOTSPOT_Y wxT("HotSpotY")
+
+#if WXWIN_COMPATIBILITY_2_4
+ // Do not use these macros, they are deprecated
+ #define wxBMP_FORMAT wxIMAGE_OPTION_BMP_FORMAT
+ #define wxCUR_HOTSPOT_X wxIMAGE_OPTION_CUR_HOTSPOT_X
+ #define wxCUR_HOTSPOT_Y wxIMAGE_OPTION_CUR_HOTSPOT_Y
+#endif
+
enum
{
};
#if wxUSE_STREAMS
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool DoCanRead( wxInputStream& stream );
-
+
protected:
- bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
+ bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose,
bool IsBmp, bool IsMask);
- bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
+ bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors,
int comp, off_t bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette);
bool LoadDib(wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp);
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
-
+#if wxUSE_ICO_CUR
// ----------------------------------------------------------------------------
// wxICOHandler
// ----------------------------------------------------------------------------
};
#if wxUSE_STREAMS
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index );
virtual bool DoCanRead( wxInputStream& stream );
- virtual int GetImagesCount( wxInputStream& stream );
+ virtual int GetImageCount( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
// wxCURHandler
// ----------------------------------------------------------------------------
-// These two options are filled in upon reading CUR file and can (should) be
-// specified when saving a CUR file - they define the hotspot of the cursor:
-#define wxCUR_HOTSPOT_X wxT("HotSpotX")
-#define wxCUR_HOTSPOT_Y wxT("HotSpotY")
-
class WXDLLEXPORT wxCURHandler : public wxICOHandler
{
public:
m_type = wxBITMAP_TYPE_CUR;
m_mime = _T("image/x-cur");
};
-
+
// VS: This handler's meat is implemented inside wxICOHandler (the two
// formats are almost identical), but we hide this fact at
// the API level, since it is a mere implementation detail.
private:
DECLARE_DYNAMIC_CLASS(wxCURHandler)
};
+// ----------------------------------------------------------------------------
+// wxANIHandler
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxANIHandler : public wxCURHandler
+{
+public:
+ wxANIHandler()
+ {
+ m_name = _T("Windows animated cursor file");
+ m_extension = _T("ani");
+ m_type = wxBITMAP_TYPE_ANI;
+ m_mime = _T("image/x-ani");
+ };
+
+
+#if wxUSE_STREAMS
+ virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;};
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool DoCanRead( wxInputStream& stream );
+ virtual int GetImageCount( wxInputStream& stream );
+#endif // wxUSE_STREAMS
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxANIHandler)
+};
+#endif // wxUSE_ICO_CUR
#endif // _WX_IMAGBMP_H_