-If you want your app to run under MacOS X with internationlization as
-described above you'll need to make one modification to the Info.plist
-file which describes the contents of the "application bundle". This
-file (an XML text file in UTF-8 format) should have a
-CFBundleDevelopmentRegion entry describing the language of the developer
-- mostly English - and normally MacOS X will query the bundle for the
-presence of certain resource directories to find out which languages
-are supported (e.g. the directory German.lproj for German).
-Since wxWidgets based applications don't use these directories
-for storing resource information (they store the translation in the
-mo files instead) the application needs to be told explicitly which
-langauges are supported. This is done by adding a CFBundleLocalizations
-entry to Info.plist. This can look like this:
-
-\begin{verbatim}
- <key>CFBundleDevelopmentRegion</key>
- <string>English</string>
- <key>CFBundleLocalizations</key>
- <array>
- <string>en</string>
- <string>de</string>
- <string>fr</string>
- </array>
-\end{verbatim}
-