WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
-class WXDLLEXPORT wxScrolledWindow: public wxPanel
+class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
- DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
-
public:
- wxScrolledWindow();
- inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1,
+ wxScrolledWindow();
+ inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxHSCROLL|wxVSCROLL,
const wxString& name = wxPanelNameStr)
- {
+ {
Create(parent, id, pos, size, style, name);
- }
+ }
- ~wxScrolledWindow() {}
+ ~wxScrolledWindow();
- bool Create(wxWindow *parent, wxWindowID id,
+ bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxHSCROLL|wxVSCROLL,
const wxString& name = wxPanelNameStr);
- // Set client size
- // Should take account of scrollbars
-// virtual void SetClientSize(int width, int size);
-
- // Is the window retained?
-// inline bool IsRetained(void) const;
-
- // Number of pixels per user unit (0 or -1 for no scrollbar)
- // Length of virtual canvas in user units
- // Length of page in user units
- virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
+ // Normally the wxScrolledWindow will scroll itself, but in
+ // some rare occasions you might want it to scroll another
+ // window (e.g. a child of it in order to scroll only a portion
+ // the area between the scrollbars (spreadsheet: only cell area
+ // will move).
+ virtual void SetTargetWindow( wxWindow *target );
+ virtual wxWindow *GetTargetWindow();
+
+ // Number of pixels per user unit (0 or -1 for no scrollbar)
+ // Length of virtual canvas in user units
+ // Length of page in user units
+ virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = FALSE );
- // Physically scroll the window
- virtual void Scroll(int x_pos, int y_pos);
+ // Physically scroll the window
+ virtual void Scroll(int x_pos, int y_pos);
#if WXWIN_COMPATIBILITY
- virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
+ virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
+ virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
#endif
- int GetScrollPageSize(int orient) const ;
- void SetScrollPageSize(int orient, int pageSize);
+ int GetScrollPageSize(int orient) const ;
+ void SetScrollPageSize(int orient, int pageSize);
- virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
- // Enable/disable Windows scrolling in either direction.
- // If TRUE, wxWindows scrolls the canvas and only a bit of
- // the canvas is invalidated; no Clear() is necessary.
- // If FALSE, the whole canvas is invalidated and a Clear() is
- // necessary. Disable for when the scroll increment is used
- // to actually scroll a non-constant distance
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
+ virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
+
+ // Enable/disable Windows scrolling in either direction.
+ // If TRUE, wxWindows scrolls the canvas and only a bit of
+ // the canvas is invalidated; no Clear() is necessary.
+ // If FALSE, the whole canvas is invalidated and a Clear() is
+ // necessary. Disable for when the scroll increment is used
+ // to actually scroll a non-constant distance
+ virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
- // Get the view start
- virtual void ViewStart(int *x, int *y) const;
+ // Get the view start
+ virtual void ViewStart(int *x, int *y) const;
- // Actual size in pixels when scrolling is taken into account
- virtual void GetVirtualSize(int *x, int *y) const;
+ // Actual size in pixels when scrolling is taken into account
+ virtual void GetVirtualSize(int *x, int *y) const;
- // Set the scale factor, used in PrepareDC
- inline void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
- inline double GetScaleX() const { return m_scaleX; }
- inline double GetScaleY() const { return m_scaleY; }
+ // Set the scale factor, used in PrepareDC
+ void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
+ double GetScaleX() const { return m_scaleX; }
+ double GetScaleY() const { return m_scaleY; }
- virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
+ virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
+ virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ;
- // Adjust the scrollbars
- virtual void AdjustScrollbars(void);
+ // Adjust the scrollbars
+ virtual void AdjustScrollbars(void);
- void OnScroll(wxScrollWinEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnPaint(wxPaintEvent& event);
+ // Override this function to draw the graphic (or just process EVT_PAINT)
+ virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
- // Override this function to draw the graphic.
- virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
+ // Override this function if you don't want to have wxScrolledWindow
+ // automatically change the origin according to the scroll position.
+ virtual void PrepareDC(wxDC& dc);
- // Override this function if you don't want to have wxScrolledWindow
- // automatically change the origin according to the scroll position.
- virtual void PrepareDC(wxDC& dc);
+ // implementation from now on
+ void OnScroll(wxScrollWinEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnPaint(wxPaintEvent& event);
-public:
- // IMPLEMENTATION
-
- // Calculate scroll increment
- virtual int CalcScrollInc(wxScrollWinEvent& event);
+ // Calculate scroll increment
+ virtual int CalcScrollInc(wxScrollWinEvent& event);
protected:
- int m_xScrollPixelsPerLine;
- int m_yScrollPixelsPerLine;
- bool m_xScrollingEnabled;
- bool m_yScrollingEnabled;
- int m_xScrollPosition;
- int m_yScrollPosition;
- int m_xScrollLines;
- int m_yScrollLines;
- int m_xScrollLinesPerPage;
- int m_yScrollLinesPerPage;
- double m_scaleX;
- double m_scaleY;
-
-DECLARE_EVENT_TABLE()
+ wxWindow *m_targetWindow;
+ int m_xScrollPixelsPerLine;
+ int m_yScrollPixelsPerLine;
+ bool m_xScrollingEnabled;
+ bool m_yScrollingEnabled;
+ int m_xScrollPosition;
+ int m_yScrollPosition;
+ int m_xScrollLines;
+ int m_yScrollLines;
+ int m_xScrollLinesPerPage;
+ int m_yScrollLinesPerPage;
+ double m_scaleX;
+ double m_scaleY;
+
+private:
+ DECLARE_EVENT_TABLE()
+ DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
};
#endif