// Brushes
wxBrush::wxBrush(void)
{
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
wxBrush::~wxBrush()
{
- if (wxTheBrushList)
- wxTheBrushList->RemoveBrush(this);
}
wxBrush::wxBrush(const wxColour& col, int Style)
RealizeResource();
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
wxBrush::wxBrush(const wxBitmap& stipple)
RealizeResource();
- if ( wxTheBrushList )
- wxTheBrushList->AddBrush(this);
}
bool wxBrush::RealizeResource(void)