]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/renderg.cpp
Fixed wxRichTextCtrl base class
[wxWidgets.git] / src / generic / renderg.cpp
index 16915dc55f70f91322891ee027faea9204474184..4fcd52f56f57e2eaa33d46bd6ccca1436d8ce2d9 100644 (file)
@@ -38,7 +38,7 @@
 #include "wx/dcmirror.h"
 
 #ifdef __WXMAC__
 #include "wx/dcmirror.h"
 
 #ifdef __WXMAC__
-    #include "wx/mac/private.h"
+    #include "wx/osx/private.h"
 #endif
 
 // ----------------------------------------------------------------------------
 #endif
 
 // ----------------------------------------------------------------------------
@@ -98,6 +98,8 @@ public:
                               const wxRect& rect,
                               int flags = 0);
 
                               const wxRect& rect,
                               int flags = 0);
 
+    virtual wxSize GetCheckBoxSize(wxWindow *win);
+
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
@@ -110,6 +112,14 @@ public:
 
     virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
 
 
     virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0);
 
+    virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+    virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 
     virtual wxRendererVersion GetVersion() const
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 
     virtual wxRendererVersion GetVersion() const
@@ -314,13 +324,42 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
 
     const int margin = 5;   // number of pixels to reserve on either side of the label
     int bmpWidth = 0;
 
     const int margin = 5;   // number of pixels to reserve on either side of the label
     int bmpWidth = 0;
-    int txtEnd = 0;
 
     if ( params && params->m_labelBitmap.Ok() )
         bmpWidth = params->m_labelBitmap.GetWidth() + 2;
 
     labelWidth += bmpWidth + 2*margin;
 
 
     if ( params && params->m_labelBitmap.Ok() )
         bmpWidth = params->m_labelBitmap.GetWidth() + 2;
 
     labelWidth += bmpWidth + 2*margin;
 
+    // draw the bitmap if there is one
+    if ( params && params->m_labelBitmap.Ok() )
+    {
+        int w, h, x, y;
+        w = params->m_labelBitmap.GetWidth();
+        h = params->m_labelBitmap.GetHeight();
+
+        x = margin + rect.x;
+        y = rect.y + wxMax(1, (rect.height - h) / 2);
+
+        if (params->m_labelText.empty())
+        {
+            // use the alignment flags
+            switch (params->m_labelAlignment)
+            {
+                default:
+                case wxALIGN_LEFT:
+                    x = rect.x + margin;
+                    break;
+                case wxALIGN_CENTER:
+                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
+                    break;
+                case wxALIGN_RIGHT:
+                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
+                    break;
+            }
+        }
+        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+    }
+
     // Draw a label if one is given
     if ( params && !params->m_labelText.empty() )
     {
     // Draw a label if one is given
     if ( params && !params->m_labelText.empty() )
     {
@@ -339,6 +378,9 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
         dc.GetTextExtent( label, &tw, &th, &td);
         labelWidth += tw;
         y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
         dc.GetTextExtent( label, &tw, &th, &td);
         labelWidth += tw;
         y = rect.y + wxMax(0, (rect.height - (th+td)) / 2);
+#ifdef __WXGTK__
+        y += 2; // No idea why.
+#endif
 
         // truncate and add an ellipsis (...) if the text is too wide.
         int targetWidth = rect.width - arrowSpace - bmpWidth - 2*margin;
 
         // truncate and add an ellipsis (...) if the text is too wide.
         int targetWidth = rect.width - arrowSpace - bmpWidth - 2*margin;
@@ -368,42 +410,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
                 break;
         }
 
                 break;
         }
 
-        dc.DrawText(label, x, y);
-        txtEnd = x + tw + 2;
-    }
-
-    // draw the bitmap if there is one
-    if ( params && params->m_labelBitmap.Ok() )
-    {
-        int w, h, x, y;
-        w = params->m_labelBitmap.GetWidth();
-        h = params->m_labelBitmap.GetHeight();
-
-        y = rect.y + wxMax(1, (rect.height - h) / 2);
-
-        // if there is a text label, then put the bitmap at the end of the label
-        if ( txtEnd != 0 )
-        {
-            x = txtEnd;
-        }
-        // otherwise use the alignment flags
-        else
-        {
-            switch (params->m_labelAlignment)
-            {
-                default:
-                case wxALIGN_LEFT:
-                    x = rect.x + margin;
-                    break;
-                case wxALIGN_CENTER:
-                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
-                    break;
-                case wxALIGN_RIGHT:
-                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
-                    break;
-            }
-        }
-        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+        dc.DrawText(label, x + bmpWidth, y);
     }
     return labelWidth;
 }
     }
     return labelWidth;
 }
@@ -618,6 +625,11 @@ wxRendererGeneric::DrawCheckBox(wxWindow *WXUNUSED(win),
     }
 }
 
     }
 }
 
+wxSize wxRendererGeneric::GetCheckBoxSize(wxWindow *WXUNUSED(win))
+{
+    return wxSize(16, 16);
+}
+
 void
 wxRendererGeneric::DrawPushButton(wxWindow *win,
                                   wxDC& dc,
 void
 wxRendererGeneric::DrawPushButton(wxWindow *win,
                                   wxDC& dc,
@@ -666,7 +678,7 @@ wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
 
     dc.SetBrush(brush);
     if ((flags & wxCONTROL_CURRENT) && (flags & wxCONTROL_FOCUSED)
 
     dc.SetBrush(brush);
     if ((flags & wxCONTROL_CURRENT) && (flags & wxCONTROL_FOCUSED)
-#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__) && wxOSX_USE_CARBON
                 && IsControlActive( (ControlRef)win->GetHandle() )
 #endif
     )
                 && IsControlActive( (ControlRef)win->GetHandle() )
 #endif
     )
@@ -719,6 +731,33 @@ wxRendererGeneric::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect
     dc.SetLogicalFunction(wxCOPY);
 }
 
     dc.SetLogicalFunction(wxCOPY);
 }
 
+void wxRendererGeneric::DrawChoice(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawChoice");
+}
+
+void wxRendererGeneric::DrawComboBox(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawComboBox");
+}
+
+void wxRendererGeneric::DrawRadioButton(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawRadioButton");
+}
+
+void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+                           const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
+{
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
+}
+
+
+
+
 // ----------------------------------------------------------------------------
 // A module to allow cleanup of generic renderer.
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // A module to allow cleanup of generic renderer.
 // ----------------------------------------------------------------------------