pos1 = i;
pos2 = j;
+
+ wxASSERT( pos2 >= pos1 );
}
void wxHtmlWordCell::SetSelectionPrivPos(const wxDC& dc, wxHtmlSelection *s) const
}
}
+wxCursor wxHtmlWordCell::GetMouseCursor(wxHtmlWindowInterface *window) const
+{
+ if ( !GetLink() )
+ {
+ return window->GetHTMLCursor(wxHtmlWindowInterface::HTMLCursor_Text);
+ }
+ else
+ {
+ return wxHtmlCell::GetMouseCursor(window);
+ }
+}
wxString wxHtmlWordCell::ConvertToText(wxHtmlSelection *s) const
{
// TODO: but this really needs to be fixed in some better way later...
if ( priv != wxDefaultPosition )
{
- int part1 = priv.x;
- int part2 = priv.y;
- return m_Word.Mid(part1, part2-part1);
+ const int part1 = priv.x;
+ const int part2 = priv.y;
+ if ( part1 == part2 )
+ return wxEmptyString;
+ return GetPartAsText(part1, part2);
}
//else: return the whole word below
}
- return m_Word;
+ return GetAllAsText();
}
-wxCursor wxHtmlWordCell::GetMouseCursor(wxHtmlWindowInterface *window) const
+wxString wxHtmlWordWithTabsCell::GetAllAsText() const
{
- if ( !GetLink() )
+ return m_wordOrig;
+}
+
+wxString wxHtmlWordWithTabsCell::GetPartAsText(int begin, int end) const
+{
+ // NB: The 'begin' and 'end' positions are in the _displayed_ text
+ // (stored in m_Word) and not in the text with tabs that should
+ // be copied to clipboard (m_wordOrig).
+ //
+ // NB: Because selection is performed on displayed text, it's possible
+ // to select e.g. "half of TAB character" -- IOW, 'begin' and 'end'
+ // may be in the middle of TAB character expansion into ' 's. In this
+ // case, we copy the TAB character to clipboard once.
+
+ wxASSERT( begin < end );
+
+ const unsigned SPACES_PER_TAB = 8;
+
+ wxString sel;
+
+ int pos = 0;
+ wxString::const_iterator i = m_wordOrig.begin();
+
+ // find the beginning of text to copy:
+ for ( ; pos < begin; ++i )
{
- return window->GetHTMLCursor(wxHtmlWindowInterface::HTMLCursor_Text);
+ if ( *i == '\t' )
+ {
+ pos += 8 - (m_linepos + pos) % SPACES_PER_TAB;
+ if ( pos >= begin )
+ {
+ sel += '\t';
+ }
+ }
+ else
+ {
+ ++pos;
+ }
}
- else
+
+ // copy the content until we reach 'end':
+ for ( ; pos < end; ++i )
{
- return wxHtmlCell::GetMouseCursor(window);
+ const wxChar c = *i;
+ sel += c;
+
+ if ( c == '\t' )
+ pos += 8 - (m_linepos + pos) % SPACES_PER_TAB;
+ else
+ ++pos;
}
+
+ return sel;
}
+
//-----------------------------------------------------------------------------
// wxHtmlContainerCell
//-----------------------------------------------------------------------------
m_IndentLeft = m_IndentRight = m_IndentTop = m_IndentBottom = 0;
m_WidthFloat = 100; m_WidthFloatUnits = wxHTML_UNITS_PERCENT;
m_UseBkColour = false;
- m_UseBorder = false;
+ m_Border = 0;
m_MinHeight = 0;
m_MinHeightAlign = wxHTML_ALIGN_TOP;
m_LastLayout = -1;
{
wxHtmlCell::Layout(w);
- if (m_LastLayout == w) return;
+ if (m_LastLayout == w)
+ return;
+ m_LastLayout = w;
// VS: Any attempt to layout with negative or zero width leads to hell,
// but we can't ignore such attempts completely, since it sometimes
m_MaxTotalWidth += s_indent + ((m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight);
MaxLineWidth += s_indent + ((m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight);
if (m_Width < MaxLineWidth) m_Width = MaxLineWidth;
-
- m_LastLayout = w;
}
void wxHtmlContainerCell::UpdateRenderingStatePre(wxHtmlRenderingInfo& info,
dc.DrawRectangle(xlocal, real_y1, m_Width, real_y2 - real_y1 + 1);
}
- if (m_UseBorder)
+ if (m_Border == 1)
{
+ // draw thin border using lines
wxPen mypen1(m_BorderColour1, 1, wxPENSTYLE_SOLID);
wxPen mypen2(m_BorderColour2, 1, wxPENSTYLE_SOLID);
dc.DrawLine(xlocal + m_Width - 1, ylocal, xlocal + m_Width - 1, ylocal + m_Height - 1);
dc.DrawLine(xlocal, ylocal + m_Height - 1, xlocal + m_Width, ylocal + m_Height - 1);
}
-
+ else if (m_Border> 0)
+ {
+ wxBrush mybrush1(m_BorderColour1, wxBRUSHSTYLE_SOLID);
+ wxBrush mybrush2(m_BorderColour2, wxBRUSHSTYLE_SOLID);
+
+ // draw upper left corner
+ // 0---------------5
+ // | /
+ // | 3-----------4
+ // | |
+ // | 2
+ // |/
+ // 1
+
+ wxPoint poly[6];
+ poly[0].x =m_PosX; poly[0].y = m_PosY ;
+ poly[1].x =m_PosX; poly[1].y = m_PosY + m_Height;
+ poly[2].x =m_PosX + m_Border; poly[2].y = poly[1].y - m_Border;
+ poly[3].x =poly[2].x ; poly[3].y = m_PosY + m_Border;
+ poly[4].x =m_PosX + m_Width - m_Border; poly[4].y = poly[3].y;
+ poly[5].x =m_PosX + m_Width; poly[5].y = m_PosY;
+
+ dc.SetBrush(mybrush1);
+ dc.SetPen(*wxTRANSPARENT_PEN);
+ dc.DrawPolygon(6, poly, x, y);
+
+ // draw lower right corner reusing point 1,2,4 and 5
+ // 5
+ // /|
+ // 4 |
+ // | |
+ // 2-----------3 |
+ // / |
+ // 1---------------0
+ dc.SetBrush(mybrush2);
+ poly[0].x = poly[5].x; poly[0].y = poly[1].y;
+ poly[3].x = poly[4].x; poly[3].y = poly[2].y;
+ dc.DrawPolygon(6, poly, x, y);
+
+ // smooth color transition like firefox
+ wxColour borderMediumColour(
+ (m_BorderColour1.Red() + m_BorderColour2.Red()) /2 ,
+ (m_BorderColour1.Green() + m_BorderColour2.Green()) /2 ,
+ (m_BorderColour1.Blue() + m_BorderColour2.Blue()) /2
+ );
+ wxPen mypen3(borderMediumColour, 1, wxPENSTYLE_SOLID);
+ dc.SetPen(mypen3);
+ dc.DrawLines(2, &poly[1], x, y - 1); // between 1 and 2
+ dc.DrawLines(2, &poly[4], x, y - 1); // between 4 and 5
+ }
if (m_Cells)
{
// draw container's contents: