#include "wx/settings.h"
#include "wx/dialog.h"
#include "wx/msgdlg.h"
+ #include "wx/msgout.h"
#include "wx/statusbr.h"
#include "wx/toolbar.h"
#include "wx/dcclient.h"
#include "wx/sysopt.h"
#endif
-// For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
-// The gtk includes don't pull any other headers in, at least not on my system - MR
-#ifdef __WXGTK__
- #ifdef __WXGTK20__
- #include <gtk/gtkversion.h>
- #else
- #include <gtk/gtkfeatures.h>
- #endif
-#endif
-
#include "wx/platinfo.h"
+#include "wx/private/window.h"
+
+#ifdef __WXMSW__
+ #include "wx/msw/wrapwin.h"
+#endif
// Windows List
WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
#endif // wxUSE_HELP
+ EVT_SIZE(wxWindowBase::InternalOnSize)
END_EVENT_TABLE()
// ============================================================================
wxWindowBase::wxWindowBase()
{
// no window yet, no parent nor children
- m_parent = (wxWindow *)NULL;
+ m_parent = NULL;
m_windowId = wxID_ANY;
// no constraints on the minimal window size
#if wxUSE_VALIDATORS
// no validator
- m_windowValidator = (wxValidator *) NULL;
+ m_windowValidator = NULL;
#endif // wxUSE_VALIDATORS
// the colours/fonts are default for now, so leave m_font,
m_exStyle =
m_windowStyle = 0;
- m_backgroundStyle = wxBG_STYLE_SYSTEM;
+ m_backgroundStyle = wxBG_STYLE_ERASE;
#if wxUSE_CONSTRAINTS
// no constraints whatsoever
- m_constraints = (wxLayoutConstraints *) NULL;
- m_constraintsInvolvedIn = (wxWindowList *) NULL;
+ m_constraints = NULL;
+ m_constraintsInvolvedIn = NULL;
#endif // wxUSE_CONSTRAINTS
- m_windowSizer = (wxSizer *) NULL;
- m_containingSizer = (wxSizer *) NULL;
+ m_windowSizer = NULL;
+ m_containingSizer = NULL;
m_autoLayout = false;
#if wxUSE_DRAG_AND_DROP
- m_dropTarget = (wxDropTarget *)NULL;
+ m_dropTarget = NULL;
#endif // wxUSE_DRAG_AND_DROP
#if wxUSE_TOOLTIPS
- m_tooltip = (wxToolTip *)NULL;
+ m_tooltip = NULL;
#endif // wxUSE_TOOLTIPS
#if wxUSE_CARET
- m_caret = (wxCaret *)NULL;
+ m_caret = NULL;
#endif // wxUSE_CARET
#if wxUSE_PALETTE
m_virtualSize = wxDefaultSize;
- m_scrollHelper = (wxScrollHelper *) NULL;
+ m_scrollHelper = NULL;
m_windowVariant = wxWINDOW_VARIANT_NORMAL;
#if wxUSE_SYSTEM_OPTIONS
// Whether we're using the current theme for this window (wxGTK only for now)
m_themeEnabled = false;
- // VZ: this one shouldn't exist...
+ // This is set to true by SendDestroyEvent() which should be called by the
+ // most derived class to ensure that the destruction event is sent as soon
+ // as possible to allow its handlers to still see the undestroyed window
m_isBeingDeleted = false;
m_freezeCount = 0;
bool wxWindowBase::CreateBase(wxWindowBase *parent,
wxWindowID id,
const wxPoint& WXUNUSED(pos),
- const wxSize& WXUNUSED(size),
+ const wxSize& size,
long style,
- const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
-#if wxUSE_STATBOX
- // wxGTK doesn't allow to create controls with static box as the parent so
- // this will result in a crash when the program is ported to wxGTK so warn
- // the user about it
-
- // if you get this assert, the correct solution is to create the controls
- // as siblings of the static box
- wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
- _T("wxStaticBox can't be used as a window parent!") );
-#endif // wxUSE_STATBOX
-
// ids are limited to 16 bits under MSW so if you care about portability,
// it's not a good idea to use ids out of this range (and negative ids are
// reserved for wxWidgets own usage)
wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
(id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
- _T("invalid id value") );
+ wxT("invalid id value") );
// generate a new id if the user doesn't care about it
if ( id == wxID_ANY )
// flags by updating the window dynamically and we don't need this here
m_windowStyle = style;
+ // assume the user doesn't want this window to shrink beneath its initial
+ // size, this worked like this in wxWidgets 2.8 and before and generally
+ // often makes sense for child windows (for top level ones it definitely
+ // does not as the user should be able to resize the window)
+ //
+ // note that we can't use IsTopLevel() from ctor
+ if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
+ SetMinSize(size);
+
SetName(name);
SetParent(parent);
+ return true;
+}
+
+bool wxWindowBase::CreateBase(wxWindowBase *parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
+ const wxString& name)
+{
+ if ( !CreateBase(parent, id, pos, size, style, name) )
+ return false;
+
#if wxUSE_VALIDATORS
SetValidator(validator);
#endif // wxUSE_VALIDATORS
bool wxWindowBase::ToggleWindowStyle(int flag)
{
- wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
+ wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
bool rc;
long style = GetWindowStyleFlag();
// we weren't a dialog class
wxTopLevelWindows.DeleteObject((wxWindow*)this);
+ // Any additional event handlers should be popped before the window is
+ // deleted as otherwise the last handler will be left with a dangling
+ // pointer to this window result in a difficult to diagnose crash later on.
+ wxASSERT_MSG( GetEventHandler() == this,
+ wxT("any pushed event handlers must have been removed") );
+
#if wxUSE_MENUS
// The associated popup menu can still be alive, disassociate from it in
// this case
#endif
}
+bool wxWindowBase::IsBeingDeleted() const
+{
+ return m_isBeingDeleted ||
+ (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
+}
+
void wxWindowBase::SendDestroyEvent()
{
+ if ( m_isBeingDeleted )
+ {
+ // we could have been already called from a more derived class dtor,
+ // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
+ // should be simply ignored
+ return;
+ }
+
+ m_isBeingDeleted = true;
+
wxWindowDestroyEvent event;
event.SetEventObject(this);
event.SetId(GetId());
bool wxWindowBase::Destroy()
{
+ SendDestroyEvent();
+
delete this;
return true;
// return false if window wasn't closed because the application vetoed the
// close event
- return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
+ return HandleWindowEvent(event) && !event.GetVeto();
}
bool wxWindowBase::DestroyChildren()
wxWindow *child = node->GetData();
- // note that we really want to call delete and not ->Destroy() here
- // because we want to delete the child immediately, before we are
- // deleted, and delayed deletion would result in problems as our (top
- // level) child could outlive its parent
- delete child;
+ // note that we really want to delete it immediately so don't call the
+ // possible overridden Destroy() version which might not delete the
+ // child immediately resulting in problems with our (top level) child
+ // outliving its parent
+ child->wxWindowBase::Destroy();
wxASSERT_MSG( !GetChildren().Find(child),
wxT("child didn't remove itself using RemoveChild()") );
void wxWindowBase::DoCentre(int dir)
{
wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
- _T("this method only implements centering child windows") );
+ wxT("this method only implements centering child windows") );
SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
}
}
// On Mac, scrollbars are explicitly children.
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
static bool wxHasRealChildren(const wxWindowBase* win)
{
int realChildCount = 0;
node = node->GetNext() )
{
wxWindow *win = node->GetData();
- if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
+ if ( !win->IsTopLevel() && win->IsShown()
+#if wxUSE_SCROLLBAR
+ && !win->IsKindOf(CLASSINFO(wxScrollBar))
+#endif
+ )
realChildCount ++;
}
return (realChildCount > 0);
}
#endif // wxUSE_CONSTRAINTS
else if ( !GetChildren().empty()
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
&& wxHasRealChildren(this)
#endif
)
}
else // ! has children
{
- // for a generic window there is no natural best size so, if the
- // minimal size is not set, use the current size but take care to
- // remember it as minimal size for the next time because our best size
- // should be constant: otherwise we could get into a situation when the
- // window is initially at some size, then expanded to a larger size and
- // then, when the containing window is shrunk back (because our initial
- // best size had been used for computing the parent min size), we can't
- // be shrunk back any more because our best size is now bigger
wxSize size = GetMinSize();
if ( !size.IsFullySpecified() )
{
- size.SetDefaults(GetSize());
- wxConstCast(this, wxWindowBase)->SetMinSize(size);
+ // if the window doesn't define its best size we assume that it can
+ // be arbitrarily small -- usually this is not the case, of course,
+ // but we have no way to know what the limit is, it should really
+ // override DoGetBestClientSize() itself to tell us
+ size.SetDefaults(wxSize(1, 1));
}
// return as-is, unadjusted by the client size difference.
// helper of GetWindowBorderSize(): as many ports don't implement support for
// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
// fallbacks in this case
-static int wxGetMetricOrDefault(wxSystemMetric what)
+static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
{
- int rc = wxSystemSettings::GetMetric(what);
+ int rc = wxSystemSettings::GetMetric(
+ what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
if ( rc == -1 )
{
switch ( what )
break;
default:
- wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
+ wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
rc = 0;
}
}
case wxBORDER_SIMPLE:
case wxBORDER_STATIC:
- size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
- size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
+ size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
+ size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
break;
case wxBORDER_SUNKEN:
case wxBORDER_RAISED:
- size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
- wxGetMetricOrDefault(wxSYS_BORDER_X));
- size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
- wxGetMetricOrDefault(wxSYS_BORDER_Y));
+ size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
+ wxGetMetricOrDefault(wxSYS_BORDER_X, this));
+ size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
+ wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
break;
case wxBORDER_DOUBLE:
- size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
- wxGetMetricOrDefault(wxSYS_BORDER_X);
- size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
- wxGetMetricOrDefault(wxSYS_BORDER_Y);
+ size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
+ wxGetMetricOrDefault(wxSYS_BORDER_X, this);
+ size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
+ wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
break;
default:
- wxFAIL_MSG(_T("Unknown border style."));
+ wxFAIL_MSG(wxT("Unknown border style."));
break;
}
{
// merge the best size with the min size, giving priority to the min size
wxSize min = GetMinSize();
+
if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
{
wxSize best = GetBestSize();
if (min.x == wxDefaultCoord) min.x = best.x;
if (min.y == wxDefaultCoord) min.y = best.y;
}
+
return min;
}
+wxSize wxWindowBase::DoGetBorderSize() const
+{
+ // there is one case in which we can implement it for all ports easily:
+ // do it as some classes used by both wxUniv and native ports (e.g.
+ // wxGenericStaticText) do override DoGetBestClientSize() and so this
+ // method must work for them and that ensures that it does, at least in
+ // the default case)
+ if ( GetBorder() == wxBORDER_NONE )
+ return wxSize(0, 0);
+
+ wxFAIL_MSG( "must be overridden if called" );
+
+ return wxDefaultSize;
+}
+
+wxSize wxWindowBase::GetBestSize() const
+{
+ if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
+ return m_bestSizeCache;
+
+ // call DoGetBestClientSize() first, if a derived class overrides it wants
+ // it to be used
+ wxSize size = DoGetBestClientSize();
+ if ( size != wxDefaultSize )
+ {
+ size += DoGetBorderSize();
+
+ CacheBestSize(size);
+ return size;
+ }
+
+ return DoGetBestSize();
+}
+
+void wxWindowBase::SetMinSize(const wxSize& minSize)
+{
+ m_minWidth = minSize.x;
+ m_minHeight = minSize.y;
+}
+
+void wxWindowBase::SetMaxSize(const wxSize& maxSize)
+{
+ m_maxWidth = maxSize.x;
+ m_maxHeight = maxSize.y;
+}
void wxWindowBase::SetInitialSize(const wxSize& size)
{
break;
default:
- wxFAIL_MSG(_T("unexpected window variant"));
+ wxFAIL_MSG(wxT("unexpected window variant"));
break;
}
{
wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
(minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
- _T("min width/height must be less than max width/height!") );
+ wxT("min width/height must be less than max width/height!") );
m_minWidth = minW;
m_maxWidth = maxW;
ClientToScreen(x, y);
}
+void wxWindowBase::SendSizeEvent(int flags)
+{
+ wxSizeEvent event(GetSize(), GetId());
+ event.SetEventObject(this);
+ if ( flags & wxSEND_EVENT_POST )
+ wxPostEvent(this, event);
+ else
+ HandleWindowEvent(event);
+}
+
+void wxWindowBase::SendSizeEventToParent(int flags)
+{
+ wxWindow * const parent = GetParent();
+ if ( parent && !parent->IsBeingDeleted() )
+ parent->SendSizeEvent(flags);
+}
+
+bool wxWindowBase::HasScrollbar(int orient) const
+{
+ // if scrolling in the given direction is disabled, we can't have the
+ // corresponding scrollbar no matter what
+ if ( !CanScroll(orient) )
+ return false;
+
+ const wxSize sizeVirt = GetVirtualSize();
+ const wxSize sizeClient = GetClientSize();
+
+ return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
+ : sizeVirt.y > sizeClient.y;
+}
+
// ----------------------------------------------------------------------------
// show/hide/enable/disable the window
// ----------------------------------------------------------------------------
// this should never happen and it will lead to a crash later if it does
// because RemoveChild() will remove only one node from the children list
// and the other(s) one(s) will be left with dangling pointers in them
- wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
+ wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
GetChildren().Append((wxWindow*)child);
child->SetParent(this);
- // adding a child while frozen will assert when thawn, so freeze it as if
+ // adding a child while frozen will assert when thawed, so freeze it as if
// it had been already present when we were frozen
if ( IsFrozen() && !child->IsTopLevel() )
child->Freeze();
// removing a child while frozen may result in permanently frozen window
// if used e.g. from Reparent(), so thaw it
- if ( IsFrozen() && !child->IsTopLevel() )
+ //
+ // NB: IsTopLevel() doesn't return true any more when a TLW child is being
+ // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
+ if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
child->Thaw();
GetChildren().DeleteObject((wxWindow *)child);
// event handler stuff
// ----------------------------------------------------------------------------
-void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
+void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
+{
+ wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
+
+ m_eventHandler = handler;
+}
+
+void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
+{
+ // disable wxEvtHandler chain mechanism for wxWindows:
+ // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
+
+ wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
+}
+void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
+{
+ // we can't simply wxFAIL here as in SetNextHandler: in fact the last
+ // handler of our stack when is destroyed will be Unlink()ed and thus
+ // will call this function to update the pointer of this window...
+
+ //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
+}
+
+void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
{
+ wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
+
+ // the new handler is going to be part of the wxWindow stack of event handlers:
+ // it can't be part also of an event handler double-linked chain:
+ wxASSERT_MSG(handlerToPush->IsUnlinked(),
+ "The handler being pushed in the wxWindow stack shouldn't be part of "
+ "a wxEvtHandler chain; call Unlink() on it first");
+
wxEvtHandler *handlerOld = GetEventHandler();
+ wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
+
+ // now use wxEvtHandler double-linked list to implement a stack:
+ handlerToPush->SetNextHandler(handlerOld);
- handler->SetNextHandler(handlerOld);
+ if (handlerOld != this)
+ handlerOld->SetPreviousHandler(handlerToPush);
- if ( handlerOld )
- GetEventHandler()->SetPreviousHandler(handler);
+ SetEventHandler(handlerToPush);
- SetEventHandler(handler);
+#if wxDEBUG_LEVEL
+ // final checks of the operations done above:
+ wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
+ "the first handler of the wxWindow stack should "
+ "have no previous handlers set" );
+ wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
+ "the first handler of the wxWindow stack should "
+ "have non-NULL next handler" );
+
+ wxEvtHandler* pLast = handlerToPush;
+ while ( pLast && pLast != this )
+ pLast = pLast->GetNextHandler();
+ wxASSERT_MSG( pLast->GetNextHandler() == NULL,
+ "the last handler of the wxWindow stack should "
+ "have this window as next handler" );
+#endif // wxDEBUG_LEVEL
}
wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
{
- wxEvtHandler *handlerA = GetEventHandler();
- if ( handlerA )
- {
- wxEvtHandler *handlerB = handlerA->GetNextHandler();
- handlerA->SetNextHandler((wxEvtHandler *)NULL);
+ // we need to pop the wxWindow stack, i.e. we need to remove the first handler
- if ( handlerB )
- handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
- SetEventHandler(handlerB);
+ wxEvtHandler *firstHandler = GetEventHandler();
+ wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
+ wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
+ wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
+ "the first handler of the wxWindow stack should have no previous handlers set" );
- if ( deleteHandler )
- {
- delete handlerA;
- handlerA = (wxEvtHandler *)NULL;
- }
+ wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
+ wxCHECK_MSG( secondHandler != NULL, NULL,
+ "the first handler of the wxWindow stack should have non-NULL next handler" );
+
+ firstHandler->SetNextHandler(NULL);
+ secondHandler->SetPreviousHandler(NULL);
+
+ // now firstHandler is completely unlinked; set secondHandler as the new window event handler
+ SetEventHandler(secondHandler);
+
+ if ( deleteHandler )
+ {
+ delete firstHandler;
+ firstHandler = NULL;
}
- return handlerA;
+ return firstHandler;
}
-bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
+bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
{
- wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
+ wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
+ wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
- wxEvtHandler *handlerPrev = NULL,
- *handlerCur = GetEventHandler();
- while ( handlerCur )
+ if (handlerToRemove == GetEventHandler())
+ {
+ // removing the first event handler is equivalent to "popping" the stack
+ PopEventHandler(false);
+ return true;
+ }
+
+ // NOTE: the wxWindow event handler list is always terminated with "this" handler
+ wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
+ while ( handlerCur != this && handlerCur )
{
wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
- if ( handlerCur == handler )
+ if ( handlerCur == handlerToRemove )
{
- if ( handlerPrev )
- {
- handlerPrev->SetNextHandler(handlerNext);
- }
- else
- {
- SetEventHandler(handlerNext);
- }
-
- if ( handlerNext )
- {
- handlerNext->SetPreviousHandler ( handlerPrev );
- }
-
- handler->SetNextHandler(NULL);
- handler->SetPreviousHandler(NULL);
+ handlerCur->Unlink();
+ wxASSERT_MSG( handlerCur != GetEventHandler(),
+ "the case Remove == Pop should was already handled" );
return true;
}
- handlerPrev = handlerCur;
handlerCur = handlerNext;
}
- wxFAIL_MSG( _T("where has the event handler gone?") );
+ wxFAIL_MSG( wxT("where has the event handler gone?") );
return false;
}
bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
{
+ // SafelyProcessEvent() will handle exceptions nicely
return GetEventHandler()->SafelyProcessEvent(event);
}
{
if ( !m_backgroundColour.IsOk() )
{
- wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
+ wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
// get our default background colour
wxColour colBg = GetDefaultAttributes().colBg;
// we must return some valid colour to avoid redoing this every time
- // and also to avoid surprizing the applications written for older
+ // and also to avoid surprising the applications written for older
// wxWidgets versions where GetBackgroundColour() always returned
// something -- so give them something even if it doesn't make sense
// for this window (e.g. it has a themed background)
return false;
m_hasBgCol = colour.IsOk();
- if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
- m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
m_inheritBgCol = m_hasBgCol;
m_backgroundColour = colour;
// logic is the same as in GetBackgroundColour()
if ( !m_font.IsOk() )
{
- wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
+ wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
wxFont font = GetDefaultAttributes().font;
if ( !font.IsOk() )
// wxGTK uses its own version, no need to add never used code
#ifndef __WXGTK__
wxClientDC dc((wxWindow *)this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
+ wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
dc.SetBackground(brush);
dc.Clear();
#endif // __WXGTK__
if ( id == m_windowId )
return (wxWindow *)this;
- wxWindowBase *res = (wxWindow *)NULL;
+ wxWindowBase *res = NULL;
wxWindowList::compatibility_iterator node;
for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
{
if ( name == m_windowName )
return (wxWindow *)this;
- wxWindowBase *res = (wxWindow *)NULL;
+ wxWindowBase *res = NULL;
wxWindowList::compatibility_iterator node;
for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
{
#if wxUSE_TOOLTIPS
+wxString wxWindowBase::GetToolTipText() const
+{
+ return m_tooltip ? m_tooltip->GetTip() : wxString();
+}
+
void wxWindowBase::SetToolTip( const wxString &tip )
{
// don't create the new tooltip if we already have one
}
// setting empty tooltip text does not remove the tooltip any more - use
- // SetToolTip((wxToolTip *)NULL) for this
+ // SetToolTip(NULL) for this
}
void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
}
delete m_constraintsInvolvedIn;
- m_constraintsInvolvedIn = (wxWindowList *) NULL;
+ m_constraintsInvolvedIn = NULL;
}
}
// associated wxSizerItem we're going to dereference a dangling
// pointer; so try to detect this as early as possible
wxASSERT_MSG( !sizer || m_containingSizer != sizer,
- _T("Adding a window to the same sizer twice?") );
+ wxT("Adding a window to the same sizer twice?") );
m_containingSizer = sizer;
}
return true;
}
+void wxWindowBase::InternalOnSize(wxSizeEvent& event)
+{
+ if ( GetAutoLayout() )
+ Layout();
+
+ event.Skip();
+}
+
#if wxUSE_CONSTRAINTS
// first phase of the constraints evaluation: set our own constraints
// dialog units translations
// ----------------------------------------------------------------------------
-wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
+// Windows' computes dialog units using average character width over upper-
+// and lower-case ASCII alphabet and not using the average character width
+// metadata stored in the font; see
+// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
+// It's important that we perform the conversion in identical way, because
+// dialog units natively exist only on Windows and Windows HIG is expressed
+// using them.
+wxSize wxWindowBase::GetDlgUnitBase() const
{
- int charWidth = GetCharWidth();
- int charHeight = GetCharHeight();
+ const wxWindow *parent = wxGetTopLevelParent((wxWindow*)this);
+
+ if ( !parent->m_font.IsOk() )
+ {
+ // Default GUI font is used. This is the most common case, so
+ // cache the results.
+ static wxSize s_defFontSize;
+ if ( s_defFontSize.x == 0 )
+ s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
+ return s_defFontSize;
+ }
+ else
+ {
+ // Custom font, we always need to compute the result
+ return wxPrivate::GetAverageASCIILetterSize(*parent);
+ }
+}
+
+wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
+{
+ const wxSize base = GetDlgUnitBase();
+
+ // NB: wxMulDivInt32() is used, because it correctly rounds the result
+
wxPoint pt2 = wxDefaultPosition;
if (pt.x != wxDefaultCoord)
- pt2.x = (int) ((pt.x * 4) / charWidth);
+ pt2.x = wxMulDivInt32(pt.x, 4, base.x);
if (pt.y != wxDefaultCoord)
- pt2.y = (int) ((pt.y * 8) / charHeight);
+ pt2.y = wxMulDivInt32(pt.y, 8, base.y);
return pt2;
}
-wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
+wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
{
- int charWidth = GetCharWidth();
- int charHeight = GetCharHeight();
+ const wxSize base = GetDlgUnitBase();
+
wxPoint pt2 = wxDefaultPosition;
if (pt.x != wxDefaultCoord)
- pt2.x = (int) ((pt.x * charWidth) / 4);
+ pt2.x = wxMulDivInt32(pt.x, base.x, 4);
if (pt.y != wxDefaultCoord)
- pt2.y = (int) ((pt.y * charHeight) / 8);
+ pt2.y = wxMulDivInt32(pt.y, base.y, 8);
return pt2;
}
// ----------------------------------------------------------------------------
// propagate the colour change event to the subwindows
-void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
+void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
if ( !win->IsTopLevel() )
{
wxSysColourChangedEvent event2;
- event.SetEventObject(win);
+ event2.SetEventObject(win);
win->GetEventHandler()->ProcessEvent(event2);
}
{
wxCHECK_MSG( menu, false, "can't popup NULL menu" );
+ wxMenuInvokingWindowSetter
+ setInvokingWin(*menu, static_cast<wxWindow *>(this));
+
wxCurrentPopupMenu = menu;
const bool rc = DoPopupMenu(menu, x, y);
wxCurrentPopupMenu = NULL;
gs_popupMenuSelection = event.GetId();
}
+void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
+{
+ // nothing to do but do not skip it
+}
+
int
wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
{
NULL,
this);
+ // it is common to construct the menu passed to this function dynamically
+ // using some fixed range of ids which could clash with the ids used
+ // elsewhere in the program, which could result in some menu items being
+ // unintentionally disabled or otherwise modified by update UI handlers
+ // elsewhere in the program code and this is difficult to avoid in the
+ // program itself, so instead we just temporarily suspend UI updating while
+ // this menu is shown
+ Connect(wxEVT_UPDATE_UI,
+ wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
+ NULL,
+ this);
+
PopupMenu(&menu, x, y);
+ Disconnect(wxEVT_UPDATE_UI,
+ wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
+ NULL,
+ this);
Disconnect(wxEVT_COMMAND_MENU_SELECTED,
wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
NULL,
#endif // wxUSE_MENUS
-// methods for drawing the sizers in a visible way
-#ifdef __WXDEBUG__
+// methods for drawing the sizers in a visible way: this is currently only
+// enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
+// that well and also because we don't want to leave it enabled in default
+// builds used for production
+#if wxDEBUG_LEVEL > 1
static void DrawSizers(wxWindowBase *win);
-static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
+static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
{
wxClientDC dc((wxWindow *)win);
- dc.SetPen(*wxRED_PEN);
- dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH);
+ dc.SetPen(*pen);
+ dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
+ *wxTRANSPARENT_BRUSH);
dc.DrawRectangle(rect.Deflate(1, 1));
}
wxSizerItem *item = *i;
if ( item->IsSizer() )
{
- DrawBorder(win, item->GetRect().Deflate(2));
+ DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
DrawSizer(win, item->GetSizer());
}
else if ( item->IsSpacer() )
{
- DrawBorder(win, item->GetRect().Deflate(2), true);
+ DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
}
else if ( item->IsWindow() )
{
DrawSizers(item->GetWindow());
}
+ else
+ wxFAIL_MSG("inconsistent wxSizerItem status!");
}
}
static void DrawSizers(wxWindowBase *win)
{
+ DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
+
wxSizer *sizer = win->GetSizer();
if ( sizer )
{
- DrawBorder(win, win->GetClientSize());
DrawSizer(win, sizer);
}
else // no sizer, still recurse into the children
{
DrawSizers(*i);
}
+
+ // show all kind of sizes of this window; see the "window sizing" topic
+ // overview for more info about the various differences:
+ wxSize fullSz = win->GetSize();
+ wxSize clientSz = win->GetClientSize();
+ wxSize bestSz = win->GetBestSize();
+ wxSize minSz = win->GetMinSize();
+ wxSize maxSz = win->GetMaxSize();
+ wxSize virtualSz = win->GetVirtualSize();
+
+ wxMessageOutputDebug dbgout;
+ dbgout.Printf(
+ "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
+ win->GetName(),
+ fullSz.x, fullSz.y,
+ clientSz.x, clientSz.y,
+ bestSz.x, bestSz.y,
+ minSz.x, minSz.y,
+ maxSz.x, maxSz.y,
+ virtualSz.x, virtualSz.y);
}
}
-#endif // __WXDEBUG__
+#endif // wxDEBUG_LEVEL
// process special middle clicks
void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
{
if ( event.ControlDown() && event.AltDown() )
{
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL > 1
// Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
if ( event.ShiftDown() )
{
DrawSizers(this);
- return;
}
+ else
#endif // __WXDEBUG__
- ::wxInfoMessageBox((wxWindow*)this);
+ {
+ // just Ctrl-Alt-middle click shows information about wx version
+ ::wxInfoMessageBox((wxWindow*)this);
+ }
}
else
{
void wxWindowBase::CaptureMouse()
{
- wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
+ wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
- wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
+ wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
ms_winCaptureChanging = true;
void wxWindowBase::ReleaseMouse()
{
- wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
+ wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
- wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
+ wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
- wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
+ wxASSERT_MSG( GetCapture() == this,
+ "attempt to release mouse, but this window hasn't captured it" );
+ wxASSERT_MSG( ms_winCaptureCurrent == this,
+ "attempt to release mouse, but this window hasn't captured it" );
ms_winCaptureChanging = true;
ms_winCaptureChanging = false;
- wxLogTrace(_T("mousecapture"),
- (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
- wx_static_cast(void*, GetCapture()));
+ wxLogTrace(wxT("mousecapture"),
+ (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
+ static_cast<void*>(GetCapture()));
}
static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
// correctly if it loses capture unexpectedly; see the discussion here:
// http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
// http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
- wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
+ wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
}
}
// event processing
// ----------------------------------------------------------------------------
-bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
+bool wxWindowBase::TryBefore(wxEvent& event)
{
#if wxUSE_VALIDATORS
// Can only use the validator of the window which
// is receiving the event
if ( event.GetEventObject() == this )
{
- wxValidator *validator = GetValidator();
- if ( validator && validator->ProcessEvent(event) )
+ wxValidator * const validator = GetValidator();
+ if ( validator && validator->ProcessEventLocally(event) )
{
return true;
}
}
#endif // wxUSE_VALIDATORS
- return false;
+ return wxEvtHandler::TryBefore(event);
}
-bool wxWindowBase::TryParent(wxEvent& event)
+bool wxWindowBase::TryAfter(wxEvent& event)
{
// carry on up the parent-child hierarchy if the propagation count hasn't
// reached zero yet
}
}
- return wxEvtHandler::TryParent(event);
+ return wxEvtHandler::TryAfter(event);
}
// ----------------------------------------------------------------------------
wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
{
wxCHECK_MSG( GetParent(), NULL,
- _T("GetPrev/NextSibling() don't work for TLWs!") );
+ wxT("GetPrev/NextSibling() don't work for TLWs!") );
wxWindowList& siblings = GetParent()->GetChildren();
wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
- wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
+ wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
if ( order == OrderBefore )
i = i->GetPrevious();
{
// check that we're not a top level window
wxCHECK_RET( GetParent(),
- _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
+ wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
// detect the special case when we have nothing to do anyhow and when the
// code below wouldn't work
// find the target window in the siblings list
wxWindowList& siblings = GetParent()->GetChildren();
wxWindowList::compatibility_iterator i = siblings.Find(win);
- wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
+ wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
// unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
// can't just move the node around
win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
}
+// ----------------------------------------------------------------------------
+// drag and drop
+// ----------------------------------------------------------------------------
+
+#if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
+
+namespace
+{
+
+class DragAcceptFilesTarget : public wxFileDropTarget
+{
+public:
+ DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
+
+ virtual bool OnDropFiles(wxCoord x, wxCoord y,
+ const wxArrayString& filenames)
+ {
+ wxDropFilesEvent event(wxEVT_DROP_FILES,
+ filenames.size(),
+ wxCArrayString(filenames).Release());
+ event.SetEventObject(m_win);
+ event.m_pos.x = x;
+ event.m_pos.y = y;
+
+ return m_win->HandleWindowEvent(event);
+ }
+
+private:
+ wxWindowBase * const m_win;
+
+ wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
+};
+
+
+} // anonymous namespace
+
+// Generic version of DragAcceptFiles(). It works by installing a simple
+// wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
+// together with explicit SetDropTarget() calls.
+void wxWindowBase::DragAcceptFiles(bool accept)
+{
+ if ( accept )
+ {
+ wxASSERT_MSG( !GetDropTarget(),
+ "cannot use DragAcceptFiles() and SetDropTarget() together" );
+ SetDropTarget(new DragAcceptFilesTarget(this));
+ }
+ else
+ {
+ SetDropTarget(NULL);
+ }
+}
+
+#endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
+
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------